- 01 Apr, 2014 7 commits
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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- 31 Mar, 2014 10 commits
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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eldir authored
Function call needed instead of reference.
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- 30 Mar, 2014 23 commits
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Guillaume Seguin authored
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Guillaume Seguin authored
(and fix viewport scaling for non square viewers)
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
This also factorize the loading codepaths with and without slicing
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Guillaume Seguin authored
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Guillaume Seguin authored
Just checking boolean value would lead to a len() call, which might fail as line_idxs might not have been set yet
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Guillaume Seguin authored
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Guillaume Seguin authored
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Guillaume Seguin authored
self.layers dictionnary could change from another thread, thus changing size during repaint iteration. Using a fixed range with the current number of layers avoids iterating directly on the dictionnary.
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