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Joel Martin authored
Only call encode_message when the WebSockets object is actually ready to send. Otherwise multiple base64 encode sequences can be encoded into the same WebSockets frame. This causes the C version of wsproxy to crash and the python version to ignore the subsequent base64 sequence(s). Thanks to Colin Dean (xvpsource.org) for finding this and helping track it down.
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| .. | ||
| web-socket-js | ||
| base64.js | ||
| black.css | ||
| canvas.js | ||
| des.js | ||
| plain.css | ||
| playback.js | ||
| rfb.js | ||
| ui.js | ||
| util.js | ||
| vnc.js | ||
| webutil.js |