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if(DISABLE_AV)
return()
endif()
set(SOURCE_FILES
src/avWriter.cpp
src/baseAllocator.cpp
src/d3dAllocator.cpp
src/d3dDevice.cpp
src/export.cpp
src/libavReader.cpp
src/netStreamReader.cpp
src/timeoutUtil.cpp
src/videoReader.cpp)
set(HEADER_FILES
include/avWriter.hpp
include/libavReader.hpp
include/netStreamReader.hpp
include/videoReader.hpp)
function(setup_av_plugin PLUGIN_NAME BACKEND_NAME USE_CUDA)
# Set GPU core plugin output directories
if(WINDOWS)
set(VS_GPU_PLUGIN_DIR_NAME core_plugins_${BACKEND_NAME})
# Set plugin output dir for the generic single-config case (e.g. make, ninja)
set(VS_GPU_PLUGIN_DIR ${VS_OUT_DIR}/${CMAKE_BUILD_TYPE_LOW}/${VS_GPU_PLUGIN_DIR_NAME})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${VS_GPU_PLUGIN_DIR})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${VS_GPU_PLUGIN_DIR})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${VS_GPU_PLUGIN_DIR})
# Set plugin output dir for multi-config builds (e.g. MSVC, Xcode)
foreach(OUTPUTCONFIG ${CMAKE_CONFIGURATION_TYPES})
string(TOUPPER ${OUTPUTCONFIG} OUTPUTCONFIG_UP)
string(TOLOWER ${OUTPUTCONFIG} OUTPUTCONFIG_LOW)
set(VS_GPU_PLUGIN_DIR_${OUTPUTCONFIG_UP} ${VS_OUT_DIR}/${OUTPUTCONFIG_LOW}/${VS_GPU_PLUGIN_DIR_NAME})
set(CMAKE_LIBRARY_OUTPUT_DIRECTORY_${OUTPUTCONFIG_UP} ${VS_GPU_PLUGIN_DIR_${OUTPUTCONFIG_UP}})
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG_UP} ${VS_GPU_PLUGIN_DIR_${OUTPUTCONFIG_UP}})
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY_${OUTPUTCONFIG_UP} ${VS_GPU_PLUGIN_DIR_${OUTPUTCONFIG_UP}})
endforeach()
endif()
vs_add_IO_library(${PLUGIN_NAME} SHARED ${SOURCE_FILES} ${HEADER_FILES} $<TARGET_OBJECTS:common> $<TARGET_OBJECTS:format_cuda_${USE_CUDA}>)
include_lib_vs_headers(${PLUGIN_NAME})
include_discovery_vs_headers(${PLUGIN_NAME})
target_include_directories(${PLUGIN_NAME} PRIVATE include)
target_include_directories(${PLUGIN_NAME} PRIVATE ../common/include)
target_include_directories(${PLUGIN_NAME} PRIVATE ../common/format/include)
target_include_directories(${PLUGIN_NAME} PRIVATE "${INTEL_MEDIA_SDK_PATH}\\include")
if(USE_CUDA)
target_include_directories(${PLUGIN_NAME} PRIVATE ${CUDA_TOOLKIT_TARGET_DIR}/include)
target_compile_definitions(${PLUGIN_NAME} PRIVATE SUP_NVENC SUP_NVDEC)
find_package(CUDA REQUIRED)
target_link_libraries(${PLUGIN_NAME} PRIVATE ${CUDART})
endif()
set_property(TARGET ${PLUGIN_NAME} PROPERTY CXX_STANDARD 14)
if(MACPORTS)
set(FFMPEG_INCLUDE_PATH /opt/local/include)
target_include_directories(${PLUGIN_NAME} SYSTEM PRIVATE ${FFMPEG_INCLUDE_PATH})
else()
set(FFMPEG_INCLUDE_PATH /usr/local/include)
endif()
if(LINUX OR APPLE OR ANDROID)
# VSA-5342: we're using functionality that has been deprecated in ffmpeg 3
target_compile_options(${PLUGIN_NAME} PRIVATE -Wno-deprecated-declarations)
endif()
target_link_libraries(${PLUGIN_NAME} PRIVATE ${FFMPEG_libraries_cuda_${USE_CUDA}})
if(WINDOWS)
string(TOUPPER ${BACKEND_NAME} BACKEND_NAME_UP)
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_${BACKEND_NAME_UP}})
target_link_libraries(${PLUGIN_NAME} PRIVATE ${libmfxhw64} ${DirectX_LIB})
set_property(TARGET ${PLUGIN_NAME} APPEND_STRING PROPERTY LINK_FLAGS "/NODEFAULTLIB:libcmt /NODEFAULTLIB:libcmtd")
elseif(APPLE)
if (USE_DELAY_LOAD)
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_FAKE})
else()
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_DEFAULT})
endif()
else()
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_DEFAULT})
endif()
# Unit tests
if(NOT WINDOWS)
add_executable(AvUtilTest test/utilTest.cpp src/timeoutUtil.cpp)
target_include_directories(AvUtilTest PRIVATE include)
target_include_directories(AvUtilTest PRIVATE ../common/format/include)
target_include_directories(AvUtilTest PRIVATE ${TESTING_INCLUDE})
target_include_directories(AvUtilTest SYSTEM PRIVATE ${FFMPEG_INCLUDE_PATH})
target_link_libraries(AvUtilTest PRIVATE ${VS_LIB_UNIT_TEST})
set_property(TARGET AvUtilTest PROPERTY CXX_STANDARD 14)
include_lib_vs_headers(AvUtilTest)
include_discovery_vs_headers(AvUtilTest)
add_test(NAME AvUtilTest COMMAND AvUtilTest)
endif()
endfunction()
if(WINDOWS)
if(GPU_BACKEND_CUDA)
setup_av_plugin("av_cuda" "cuda" "ON")
endif()
if(GPU_BACKEND_OPENCL)
setup_av_plugin("av_opencl" "opencl" "OFF")
endif()
else()
setup_av_plugin("avPlugin" "" ${GPU_BACKEND_CUDA})
endif()
# make I/O plugin list available to parent CMake project
set(VS_IO_LIBRARIES ${VS_IO_LIBRARIES} PARENT_SCOPE)