Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
M
MBetterc
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Mbetter
MBetterc
Commits
7fc35762
Commit
7fc35762
authored
Nov 24, 2025
by
Stefy Lanza (nextime / spora )
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Now the cycle works correctly and the result are saved
parent
50e9ce02
Changes
4
Show whitespace changes
Inline
Side-by-side
Showing
4 changed files
with
15 additions
and
9 deletions
+15
-9
games_thread.py
mbetterclient/core/games_thread.py
+6
-2
match_timer.py
mbetterclient/core/match_timer.py
+3
-1
fixture_details.html
...nt/web_dashboard/templates/dashboard/fixture_details.html
+4
-4
match_details.html
...ient/web_dashboard/templates/dashboard/match_details.html
+2
-2
No files found.
mbetterclient/core/games_thread.py
View file @
7fc35762
...
...
@@ -2445,9 +2445,11 @@ class GamesThread(ThreadedComponent):
"""Select random completed matches from the database (including cancelled and failed)"""
try
:
# Get all completed matches (status = 'done', 'cancelled', or 'failed')
# Exclude matches from fixtures that contain "_recycle_" in the fixture name
completed_matches
=
session
.
query
(
MatchModel
)
.
filter
(
MatchModel
.
status
.
in_
([
'done'
,
'cancelled'
,
'failed'
]),
MatchModel
.
active_status
==
True
MatchModel
.
active_status
==
True
,
~
MatchModel
.
fixture_id
.
like
(
'
%
_recycle_
%
'
)
)
.
all
()
if
len
(
completed_matches
)
<
count
:
...
...
@@ -2737,9 +2739,11 @@ class GamesThread(ThreadedComponent):
"""Select random completed matches from the database, excluding matches with same fighters as the last played match"""
try
:
# Build query for completed matches
# Exclude matches from fixtures that contain "_recycle_" in the fixture name
query
=
session
.
query
(
MatchModel
)
.
filter
(
MatchModel
.
status
.
in_
([
'done'
,
'cancelled'
,
'failed'
]),
MatchModel
.
active_status
==
True
MatchModel
.
active_status
==
True
,
~
MatchModel
.
fixture_id
.
like
(
'
%
_recycle_
%
'
)
)
# Exclude matches with same fighters as the last played match
...
...
mbetterclient/core/match_timer.py
View file @
7fc35762
...
...
@@ -545,9 +545,11 @@ class MatchTimerComponent(ThreadedComponent):
from
..database.models
import
MatchModel
# Build query for completed matches
# Exclude matches from fixtures that contain "_recycle_" in the fixture name
query
=
session
.
query
(
MatchModel
)
.
filter
(
MatchModel
.
status
.
in_
([
'done'
,
'cancelled'
,
'failed'
]),
MatchModel
.
active_status
==
True
MatchModel
.
active_status
==
True
,
~
MatchModel
.
fixture_id
.
like
(
'
%
_recycle_
%
'
)
)
# Exclude matches with same fighters as the last played match
...
...
mbetterclient/web_dashboard/templates/dashboard/fixture_details.html
View file @
7fc35762
...
...
@@ -538,8 +538,8 @@ function getFixtureStatusBadge(fixture) {
return
'<span class="badge bg-primary"><i class="fas fa-money-bill me-1"></i>Bet</span>'
;
case
'ingame'
:
return
'<span class="badge bg-success"><i class="fas fa-gamepad me-1"></i>In Game</span>'
;
case
'
end
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
End
</span>'
;
case
'
done
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
Done
</span>'
;
default
:
return
'<span class="badge bg-secondary"><i class="fas fa-question me-1"></i>Unknown</span>'
;
}
...
...
@@ -557,8 +557,8 @@ function getStatusBadge(match) {
return
'<span class="badge bg-primary"><i class="fas fa-money-bill me-1"></i>Bet</span>'
;
case
'ingame'
:
return
'<span class="badge bg-success"><i class="fas fa-gamepad me-1"></i>In Game</span>'
;
case
'
end
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
End
</span>'
;
case
'
done
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
Done
</span>'
;
case
'cancelled'
:
return
'<span class="badge bg-danger"><i class="fas fa-times me-1"></i>Cancelled</span>'
;
case
'failed'
:
...
...
mbetterclient/web_dashboard/templates/dashboard/match_details.html
View file @
7fc35762
...
...
@@ -451,8 +451,8 @@ function getStatusBadge(match) {
return
'<span class="badge bg-primary"><i class="fas fa-money-bill me-1"></i>Bet</span>'
;
case
'ingame'
:
return
'<span class="badge bg-success"><i class="fas fa-gamepad me-1"></i>In Game</span>'
;
case
'
end
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
End
</span>'
;
case
'
done
'
:
return
'<span class="badge bg-dark"><i class="fas fa-stop me-1"></i>
Done
</span>'
;
case
'cancelled'
:
return
'<span class="badge bg-danger"><i class="fas fa-times me-1"></i>Cancelled</span>'
;
case
'failed'
:
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment