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machinery
Printrun
Commits
7cfcf617
Commit
7cfcf617
authored
Apr 05, 2014
by
Guillaume Seguin
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Ground work to make a stl cutting tool in stlplater
parent
f6876d40
Changes
2
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2 changed files
with
104 additions
and
0 deletions
+104
-0
stlplater.py
printrun/stlplater.py
+2
-0
stlview.py
printrun/stlview.py
+102
-0
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printrun/stlplater.py
View file @
7cfcf617
...
@@ -225,6 +225,8 @@ class StlPlater(Plater):
...
@@ -225,6 +225,8 @@ class StlPlater(Plater):
parent
=
None
,
build_dimensions
=
None
,
circular_platform
=
False
,
parent
=
None
,
build_dimensions
=
None
,
circular_platform
=
False
,
simarrange_path
=
None
,
antialias_samples
=
0
):
simarrange_path
=
None
,
antialias_samples
=
0
):
super
(
StlPlater
,
self
)
.
__init__
(
filenames
,
size
,
callback
,
parent
,
build_dimensions
)
super
(
StlPlater
,
self
)
.
__init__
(
filenames
,
size
,
callback
,
parent
,
build_dimensions
)
self
.
cutting
=
False
self
.
cutting_axis
=
None
if
glview
:
if
glview
:
viewer
=
stlview
.
StlViewPanel
(
self
,
(
580
,
580
),
viewer
=
stlview
.
StlViewPanel
(
self
,
(
580
,
580
),
build_dimensions
=
self
.
build_dimensions
,
build_dimensions
=
self
.
build_dimensions
,
...
...
printrun/stlview.py
View file @
7cfcf617
...
@@ -318,6 +318,53 @@ class StlViewPanel(wxGLPanel):
...
@@ -318,6 +318,53 @@ class StlViewPanel(wxGLPanel):
model
.
batch
.
draw
()
model
.
batch
.
draw
()
glPopMatrix
()
glPopMatrix
()
glPopMatrix
()
glPopMatrix
()
# Draw cutting plane
if
self
.
parent
.
cutting
:
# FIXME: make this a proper Actor
axis
=
self
.
parent
.
cutting_axis
dist
,
plane_width
,
plane_height
=
self
.
get_cutting_plane
(
axis
)
if
dist
is
not
None
:
glPushMatrix
()
if
axis
==
"x"
:
glRotatef
(
90
,
0
,
1
,
0
)
glRotatef
(
90
,
0
,
0
,
1
)
glTranslatef
(
0
,
0
,
dist
)
elif
axis
==
"y"
:
glRotatef
(
90
,
1
,
0
,
0
)
glTranslatef
(
0
,
0
,
-
dist
)
elif
axis
==
"z"
:
glTranslatef
(
0
,
0
,
dist
)
glDisable
(
GL_CULL_FACE
)
glBegin
(
GL_TRIANGLES
)
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0
,
0.9
,
0.15
,
0.3
))
glNormal3f
(
0
,
0
,
1
)
glVertex3f
(
plane_width
,
plane_height
,
0
)
glVertex3f
(
0
,
plane_height
,
0
)
glVertex3f
(
0
,
0
,
0
)
glVertex3f
(
plane_width
,
0
,
0
)
glVertex3f
(
plane_width
,
plane_height
,
0
)
glVertex3f
(
0
,
0
,
0
)
glEnd
()
glEnable
(
GL_CULL_FACE
)
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_LINE
)
glEnable
(
GL_LINE_SMOOTH
)
orig_linewidth
=
(
GLfloat
)()
glGetFloatv
(
GL_LINE_WIDTH
,
orig_linewidth
)
glLineWidth
(
4.0
)
glBegin
(
GL_LINE_LOOP
)
glMaterialfv
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
,
vec
(
0
,
0.8
,
0.15
,
1
))
glNormal3f
(
0
,
0
,
1
)
glVertex3f
(
0
,
0
,
0
)
glVertex3f
(
0
,
plane_height
,
0
)
glVertex3f
(
plane_width
,
plane_height
,
0
)
glVertex3f
(
plane_width
,
0
,
0
)
glEnd
()
glLineWidth
(
orig_linewidth
)
glDisable
(
GL_LINE_SMOOTH
)
glPolygonMode
(
GL_FRONT_AND_BACK
,
GL_FILL
)
glPopMatrix
()
glPopMatrix
()
glPopMatrix
()
# ==========================================================================
# ==========================================================================
...
@@ -338,6 +385,61 @@ class StlViewPanel(wxGLPanel):
...
@@ -338,6 +385,61 @@ class StlViewPanel(wxGLPanel):
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
mvmat
)
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
mvmat
)
return
mvmat
return
mvmat
def
get_cutting_plane
(
self
,
cutting_axis
):
ref_sizes
=
{
"x"
:
self
.
platform
.
width
,
"y"
:
self
.
platform
.
depth
,
"z"
:
self
.
platform
.
height
,
}
ref_planes
=
{
"x"
:
(
0
,
0
,
1
),
"y"
:
(
0
,
0
,
1
),
"z"
:
(
0
,
1
,
0
)
}
ref_offsets
=
{
"x"
:
0
,
"y"
:
0
,
"z"
:
-
self
.
platform
.
depth
/
2
}
translate_axis
=
{
"x"
:
0
,
"y"
:
1
,
"z"
:
2
}
fallback_ref_planes
=
{
"x"
:
(
0
,
1
,
0
),
"y"
:
(
1
,
0
,
0
),
"z"
:
(
1
,
0
,
0
)
}
fallback_ref_offsets
=
{
"x"
:
-
self
.
platform
.
height
/
2
,
"y"
:
-
self
.
platform
.
width
/
2
,
"z"
:
-
self
.
platform
.
width
/
2
,
}
cutting_plane_sizes
=
{
"x"
:
(
self
.
platform
.
depth
,
self
.
platform
.
height
),
"y"
:
(
self
.
platform
.
width
,
self
.
platform
.
height
),
"z"
:
(
self
.
platform
.
width
,
self
.
platform
.
depth
)}
ref_size
=
ref_sizes
[
cutting_axis
]
ref_plane
=
ref_planes
[
cutting_axis
]
ref_offset
=
ref_offsets
[
cutting_axis
]
plane_width
,
plane_height
=
cutting_plane_sizes
[
cutting_axis
]
inter
=
self
.
mouse_to_plane
(
self
.
mousepos
[
0
],
self
.
mousepos
[
1
],
plane_normal
=
ref_plane
,
plane_offset
=
ref_offset
,
local_transform
=
False
)
max_size
=
max
((
self
.
platform
.
width
,
self
.
platform
.
depth
,
self
.
platform
.
height
))
dist
=
None
if
inter
is
not
None
and
numpy
.
fabs
(
inter
)
.
max
()
+
max_size
/
2
<
2
*
max_size
:
dist
=
inter
[
translate_axis
[
cutting_axis
]]
if
dist
is
None
or
dist
<
-
0.5
*
ref_size
or
dist
>
1.5
*
ref_size
:
ref_plane
=
fallback_ref_planes
[
cutting_axis
]
ref_offset
=
fallback_ref_offsets
[
cutting_axis
]
inter
=
self
.
mouse_to_plane
(
self
.
mousepos
[
0
],
self
.
mousepos
[
1
],
plane_normal
=
ref_plane
,
plane_offset
=
ref_offset
,
local_transform
=
False
)
if
inter
is
not
None
and
numpy
.
fabs
(
inter
)
.
max
()
+
max_size
/
2
<
2
*
max_size
:
dist
=
inter
[
translate_axis
[
cutting_axis
]]
if
dist
is
not
None
:
dist
=
min
(
1.5
*
ref_size
,
max
(
-
0.5
*
ref_size
,
dist
))
return
dist
,
plane_width
,
plane_height
def
main
():
def
main
():
app
=
wx
.
App
(
redirect
=
False
)
app
=
wx
.
App
(
redirect
=
False
)
frame
=
wx
.
Frame
(
None
,
-
1
,
"GL Window"
,
size
=
(
400
,
400
))
frame
=
wx
.
Frame
(
None
,
-
1
,
"GL Window"
,
size
=
(
400
,
400
))
...
...
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