Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Contribute to GitLab
Sign in
Toggle navigation
M
MarlinKimbra
Project
Project
Details
Activity
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
0
Issues
0
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
machinery
MarlinKimbra
Commits
8f9f6e0d
Commit
8f9f6e0d
authored
Jun 25, 2015
by
MagoKimbra
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Return to Delay for High Low Step
parent
ff4ec79f
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
47 additions
and
72 deletions
+47
-72
Configuration_adv.h
MarlinKimbra/Configuration_adv.h
+2
-2
stepper.cpp
MarlinKimbra/stepper.cpp
+45
-70
No files found.
MarlinKimbra/Configuration_adv.h
View file @
8f9f6e0d
...
@@ -235,8 +235,8 @@
...
@@ -235,8 +235,8 @@
// Default stepper release if idle. Set to 0 to deactivate.
// Default stepper release if idle. Set to 0 to deactivate.
#define DEFAULT_STEPPER_DEACTIVE_TIME 60
#define DEFAULT_STEPPER_DEACTIVE_TIME 60
//
Uncomment it if you have High speed stepping
driver
//
Decomment it if you have low speed stepper
driver
#define ENABLE_HIGH_SPEED_STEPPING
//#define STEPPER_HIGH_LOW_DELAY 1u // Delay in microseconds
#define DEFAULT_MINIMUMFEEDRATE 0.0 // minimum feedrate
#define DEFAULT_MINIMUMFEEDRATE 0.0 // minimum feedrate
#define DEFAULT_MINTRAVELFEEDRATE 0.0
#define DEFAULT_MINTRAVELFEEDRATE 0.0
...
...
MarlinKimbra/stepper.cpp
View file @
8f9f6e0d
...
@@ -92,7 +92,6 @@ static volatile char endstop_hit_bits = 0; // use X_MIN, Y_MIN, Z_MIN and Z_PROB
...
@@ -92,7 +92,6 @@ static volatile char endstop_hit_bits = 0; // use X_MIN, Y_MIN, Z_MIN and Z_PROB
#endif
#endif
static
bool
check_endstops
=
true
;
static
bool
check_endstops
=
true
;
static
bool
stepper_start_x
,
stepper_start_y
,
stepper_start_z
,
stepper_start_e
=
false
;
volatile
long
count_position
[
NUM_AXIS
]
=
{
0
};
volatile
long
count_position
[
NUM_AXIS
]
=
{
0
};
volatile
signed
char
count_direction
[
NUM_AXIS
]
=
{
1
,
1
,
1
,
1
};
volatile
signed
char
count_direction
[
NUM_AXIS
]
=
{
1
,
1
,
1
,
1
};
...
@@ -317,27 +316,17 @@ FORCE_INLINE unsigned short calc_timer(unsigned short step_rate) {
...
@@ -317,27 +316,17 @@ FORCE_INLINE unsigned short calc_timer(unsigned short step_rate) {
unsigned
short
timer
;
unsigned
short
timer
;
if
(
step_rate
>
MAX_STEP_FREQUENCY
)
step_rate
=
MAX_STEP_FREQUENCY
;
if
(
step_rate
>
MAX_STEP_FREQUENCY
)
step_rate
=
MAX_STEP_FREQUENCY
;
#ifdef ENABLE_HIGH_SPEED_STEPPING
if
(
step_rate
>
(
2
*
DOUBLE_STEP_FREQUENCY
))
{
// If steprate > 2*DOUBLE_STEP_FREQUENCY >> step 4 times
if
(
step_rate
>
20000
)
{
// If steprate > 20kHz >> step 4 times
step_rate
=
(
step_rate
>>
2
)
&
0x3fff
;
step_rate
=
(
step_rate
>>
2
)
&
0x3fff
;
step_loops
=
4
;
step_loops
=
4
;
}
}
else
if
(
step_rate
>
DOUBLE_STEP_FREQUENCY
)
{
// If steprate > DOUBLE_STEP_FREQUENCY >> step 2 times
else
if
(
step_rate
>
10000
)
{
// If steprate > 10kHz >> step 2 times
step_rate
=
(
step_rate
>>
1
)
&
0x7fff
;
step_rate
=
(
step_rate
>>
1
)
&
0x7fff
;
step_loops
=
2
;
step_loops
=
2
;
}
}
else
{
else
{
step_loops
=
1
;
step_loops
=
1
;
}
}
#else
if
(
step_rate
>
10000
)
{
// If steprate > 10kHz >> step 2 times
step_rate
=
(
step_rate
>>
1
)
&
0x7fff
;
step_loops
=
2
;
}
else
{
step_loops
=
1
;
}
#endif
if
(
step_rate
<
(
F_CPU
/
500000
))
step_rate
=
(
F_CPU
/
500000
);
if
(
step_rate
<
(
F_CPU
/
500000
))
step_rate
=
(
F_CPU
/
500000
);
step_rate
-=
(
F_CPU
/
500000
);
// Correct for minimal speed
step_rate
-=
(
F_CPU
/
500000
);
// Correct for minimal speed
...
@@ -457,18 +446,15 @@ FORCE_INLINE void trapezoid_generator_reset() {
...
@@ -457,18 +446,15 @@ FORCE_INLINE void trapezoid_generator_reset() {
#define _INVERT_STEP_PIN(AXIS) INVERT_## AXIS ##_STEP_PIN
#define _INVERT_STEP_PIN(AXIS) INVERT_## AXIS ##_STEP_PIN
#define STEP_START(axis, AXIS) \
#define STEP_START(axis, AXIS) \
_COUNTER(axis) += current_block->steps[_AXIS(AXIS)]; \
_COUNTER(axis) += current_block->steps[_AXIS(AXIS)]; \
if (_COUNTER(axis) > 0) { \
if (_COUNTER(axis) > 0) { _APPLY_STEP(AXIS)(!_INVERT_STEP_PIN(AXIS),0); }
_APPLY_STEP(AXIS)(!_INVERT_STEP_PIN(AXIS),0); \
stepper_start_## axis = true; \
_COUNTER(axis) -= current_block->step_event_count; \
count_position[_AXIS(AXIS)] += count_direction[_AXIS(AXIS)]; }
#define STEP_END(axis, AXIS) \
#define STEP_END(axis, AXIS) \
if (stepper_start_## axis) { \
if (_COUNTER(axis) > 0) { \
_APPLY_STEP(AXIS)(_INVERT_STEP_PIN(AXIS),0); \
_COUNTER(axis) -= current_block->step_event_count; \
stepper_start_## axis = false; \
count_position[_AXIS(AXIS)] += count_direction[_AXIS(AXIS)]; \
}
_APPLY_STEP(AXIS)(_INVERT_STEP_PIN(AXIS),0); \
}
// "The Stepper Driver Interrupt" - This timer interrupt is the workhorse.
// "The Stepper Driver Interrupt" - This timer interrupt is the workhorse.
// It pops blocks from the block_buffer and executes them by pulsing the stepper pins appropriately.
// It pops blocks from the block_buffer and executes them by pulsing the stepper pins appropriately.
...
@@ -663,44 +649,41 @@ ISR(TIMER1_COMPA_vect) {
...
@@ -663,44 +649,41 @@ ISR(TIMER1_COMPA_vect) {
#endif
#endif
}
}
#ifdef ENABLE_HIGH_SPEED_STEPPING
// Take multiple steps per interrupt (For high speed moves)
// Take multiple steps per interrupt (For high speed moves)
for
(
int8_t
i
=
0
;
i
<
step_loops
;
i
++
)
{
for
(
int8_t
i
=
0
;
i
<
step_loops
;
i
++
)
{
#ifndef AT90USB
MSerial
.
checkRx
();
// Check for serial chars.
#ifdef ADVANCE
#endif
counter_e
+=
current_block
->
steps
[
E_AXIS
];
if
(
counter_e
>
0
)
{
counter_e
-=
current_block
->
step_event_count
;
e_steps
[
current_block
->
active_driver
]
+=
TEST
(
out_bits
,
E_AXIS
)
?
-
1
:
1
;
}
#endif //ADVANCE
STEP_START
(
x
,
X
);
STEP_START
(
y
,
Y
);
STEP_START
(
z
,
Z
);
#ifndef ADVANCE
STEP_START
(
e
,
E
);
#endif
STEP_END
(
x
,
X
);
#ifdef ADVANCE
STEP_END
(
y
,
Y
);
counter_e
+=
current_block
->
steps
[
E_AXIS
];
STEP_END
(
z
,
Z
);
if
(
counter_e
>
0
)
{
#ifndef ADVANCE
counter_e
-=
current_block
->
step_event_count
;
STEP_END
(
e
,
E
);
e_steps
[
current_block
->
active_driver
]
+=
TEST
(
out_bits
,
E_AXIS
)
?
-
1
:
1
;
#endif
}
#endif //ADVANCE
step_events_completed
++
;
if
(
step_events_completed
>=
current_block
->
step_event_count
)
break
;
}
#else
STEP_START
(
x
,
X
);
STEP_START
(
x
,
X
);
STEP_START
(
y
,
Y
);
STEP_START
(
y
,
Y
);
STEP_START
(
z
,
Z
);
STEP_START
(
z
,
Z
);
#ifndef ADVANCE
#ifndef ADVANCE
STEP_START
(
e
,
E
);
STEP_START
(
e
,
E
);
#endif
#endif
#ifdef STEPPER_HIGH_LOW_DELAY
delayMicroseconds
(
STEPPER_HIGH_LOW_DELAY
);
#endif
STEP_END
(
x
,
X
);
STEP_END
(
y
,
Y
);
STEP_END
(
z
,
Z
);
#ifndef ADVANCE
STEP_END
(
e
,
E
);
#endif
step_events_completed
++
;
step_events_completed
++
;
#endif
if
(
step_events_completed
>=
current_block
->
step_event_count
)
break
;
}
// Calculate new timer value
// Calculate new timer value
unsigned
short
timer
;
unsigned
short
timer
;
...
@@ -763,21 +746,13 @@ ISR(TIMER1_COMPA_vect) {
...
@@ -763,21 +746,13 @@ ISR(TIMER1_COMPA_vect) {
// ensure we're running at the correct step rate, even if we just came off an acceleration
// ensure we're running at the correct step rate, even if we just came off an acceleration
step_loops
=
step_loops_nominal
;
step_loops
=
step_loops_nominal
;
}
}
#ifndef ENABLE_HIGH_SPEED_STEPPING
STEP_END
(
x
,
X
);
STEP_END
(
y
,
Y
);
STEP_END
(
z
,
Z
);
#ifndef ADVANCE
STEP_END
(
e
,
E
);
#endif
#endif
// If current block is finished, reset pointer
// If current block is finished, reset pointer
if
(
step_events_completed
>=
current_block
->
step_event_count
)
{
if
(
step_events_completed
>=
current_block
->
step_event_count
)
{
current_block
=
NULL
;
current_block
=
NULL
;
plan_discard_current_block
();
plan_discard_current_block
();
}
}
}
// current_block != NULL
}
}
}
#ifdef ADVANCE
#ifdef ADVANCE
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment