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Joel Martin authored
Only call encode_message when the WebSockets object is actually ready to send. Otherwise multiple base64 encode sequences can be encoded into the same WebSockets frame. This causes the C version of wsproxy to crash and the python version to ignore the subsequent base64 sequence(s). Thanks to Colin Dean (xvpsource.org) for finding this and helping track it down.
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web-socket-js | ||
base64.js | ||
black.css | ||
canvas.js | ||
des.js | ||
plain.css | ||
playback.js | ||
rfb.js | ||
ui.js | ||
util.js | ||
vnc.js | ||
webutil.js |