1. 08 Sep, 2010 1 commit
  2. 07 Sep, 2010 1 commit
  3. 01 Sep, 2010 1 commit
  4. 27 Aug, 2010 1 commit
    • Joel Martin's avatar
      Remove psuedo-UTF8 encoding. · 55dee432
      Joel Martin authored
      It's less efficient on average that base64 (150% vs 133%). It's
      non-standard (0 shifted to 256 before encoding). And I rarely use it.
      55dee432
  5. 26 Aug, 2010 2 commits
    • Joel Martin's avatar
      Test both builtin and base64.js functions. · 4ff85f49
      Joel Martin authored
      4ff85f49
    • Joel Martin's avatar
      Indexed receive queue. Up to 2X speedup in Chrome. · 67b4e987
      Joel Martin authored
      Generally, most servers send hextile updates as single updates
      containing many rects. Some servers send hextile updates as many small
      framebuffer updates with a few rects each (such as QEMU). This latter
      cases revealed that shifting off the beginning of the receive queue
      (which happens after each hextile FBU) performs poorly.
      
      This change switches to using an indexed receive queue (instead of
      actually shifting off the array). When the receive queue has grown to
      a certain size, then it is compacted all at once.
      
      The code is not as clean, but this change results in more than 2X
      speedup under Chrome for the pessimal case and 10-20% in firefox.
      67b4e987
  6. 12 Aug, 2010 1 commit
  7. 06 Aug, 2010 1 commit
    • Joel Martin's avatar
      Scroll render test and perf speedup. · 4ed717ad
      Joel Martin authored
      Turns out when Windows is running in QEMU and a window scroll happens,
      there are lots of little hextile rects sent. This is slow in noVNC.
      
      - Some recording/playback improvement.
      - Add test harness to drive playback of recordings.
      - By pulling off the rect header in one chunk we get a 3X speedup in
        Chrome and a 20% speedup in firefox (specifically for the scroll
        test).
      - Also, get rid of some noise from creating timers for handle_message.
        Check to make sure there isn't already a pending timer first.
      4ed717ad
  8. 02 Aug, 2010 1 commit
    • Joel Martin's avatar
      New API. Refactor Canvas and RFB objects. · 8db09746
      Joel Martin authored
      New API:
      
      To use the RFB object, you now must instantiate it (this allows more
      than one instance of it on the same page).
      
          rfb = new RFB(settings);
      
      The 'settings' variable is a namespace that contains initial default
      settings. These can also be set and read using 'rfb.set_FOO()' and
      'rfb.get_FOO()' where FOO is the setting name. The current settings
      are (and defaults) are:
          - target: the DOM Canvas element to use ('VNC_canvas').
          - encrypt: whether to encrypt the connection (false)
          - true_color: true_color or palette (true)
          - b64encode: base64 encode the WebSockets data (true)
          - local_cursor: use local cursor rendering (true if supported)
          - connectTimeout: milliseconds to wait for connect (2000)
          - updateState: callback when RFB state changes (none)
          - clipboardReceive: callback when clipboard data received (none)
      
      The parameters to the updateState callback have also changed. The
      function spec is now updateState(rfb, state, oldstate, msg):
          - rfb: the RFB object that this state change is for.
          - state: the new state
          - oldstate: the previous state
          - msg: a message associate with the state (not always set).
      
      The clipboardReceive spec is clipboardReceive(rfb, text):
          - rfb: the RFB object that this text is from.
          - text: the clipboard text received.
      
      Changes:
      
      - The RFB and Canvas namespaces are now more proper objects. Private
        implementation is no longer exposed and the public API has been made
        explicit. Also, instantiation allows more than one VNC connection
        on the same page (to complete this, DefaultControls will also need
        this same refactoring).
      
      - Added 'none' logging level.
      
      - Removed automatic stylesheet selection workaround in util.js and
        move it to defaultcontrols so that it doesn't interfere with
        intergration.
      
      - Also, some major JSLinting.
      
      - Fix input, canvas, and cursor tests to work with new model.
      8db09746
  9. 22 Jul, 2010 2 commits
    • Joel Martin's avatar
      Turn off firebug-lite in canvas test page. · 1b90deee
      Joel Martin authored
      1b90deee
    • Joel Martin's avatar
      API changes. Client cursor and settings menu. · da6dd893
      Joel Martin authored
      The following API changes may affect integrators:
      
          - Settings have been moved out of the RFB.connect() call. Each
            setting now has it's own setter function: setEncrypt, setBase64,
            setTrueColor, setCursor.
      
          - Encrypt and cursor settings now default to on.
      
          - CSS changes:
              - VNC_status_bar for input buttons switched to a element class.
      
              - VNC_buttons split into VNC_buttons_right and
                VNC_buttons_left
      
              - New id styles for VNC_settings_menu and VNC_setting
      
      Note: the encrypt, true_color and cursor, logging setting can all be
        set on load using query string variables (in addition to host, port
        and password).
      
      Client cursor (cursor pseudo-encoding) support has been polished and
      activated.
      
      The RFB settings are now presented as radio button list items in
      a drop-down "Settings" menu when using the default controls.
      
      Also, in the settings menu is the ability to select between alternate
      style-sheets.
      
      Cookie and stylesheet selection support added to util.js.
      da6dd893
  10. 13 Jul, 2010 1 commit
    • Joel Martin's avatar
      Add native base64 test (atob and btoa). · d798572d
      Joel Martin authored
      Interestingly it turns out that using the native base64 routines does
      not improve performance. Likely because the actual time is in
      marshalling/unmarshalling between strings and arrays (and associated
      garbage collection overhead) which has to be done either way.
      d798572d
  11. 07 Jul, 2010 1 commit
  12. 06 Jul, 2010 1 commit
  13. 24 Jun, 2010 1 commit
    • Joel Martin's avatar
      Support WebSockets 76 (hixie-76, hybi-00). · 486cd527
      Joel Martin authored
      Looks like disabling web-socket-js debug messages by default that we
      get a minor speedup.
      
      Python proxy should support both 75 and 76 (00) modes. Also, update ws
      test to more reliably hit the WebSockets ordering/drop issue.
      486cd527
  14. 23 Jun, 2010 1 commit
    • Joel Martin's avatar
      Various cross-browser fixes. · d93d3e09
      Joel Martin authored
      Now working under Arora 0.5.
      
      But not Konqueror 4.2.2 (WebSockets never connects).
      
      IE support with excanvas still pending.
      d93d3e09
  15. 17 Jun, 2010 1 commit
  16. 15 Jun, 2010 1 commit
  17. 07 Jun, 2010 1 commit
  18. 28 May, 2010 1 commit
    • Joel Martin's avatar
      Test non-base64 (straight UTF-8) encoding. · 507b473a
      Joel Martin authored
      Also add a wsencoding test client/server program to test send a set of
      values between client and server and vice-versa to test encodings.
      
      Not turned on by default.
      
      Add support for encode/decode of UTF-8 in the proxy. This leverages
      the browser for decoding the WebSocket stream directly instead of
      doing base64 decode in the browser itself.
      
      Unfortunately, in Chrome this has negligible impact (round-trip time
      is increased slightly likely due to extra python processing).
      
      In firefox, due to the use of the flash WebSocket emulator the
      performance is even worse. This is because it's really annoying to get
      the flash WebSocket emulator to properly decode a UTF-8 bytestream.
      The problem is that the readUTFBytes and readMultiByte methods of an
      ActionScript ByteArray don't treat 0x00 correctly. They return
      a string that ends at the first 0x00, but the index into the ByteArray
      has been advanced by however much you requested.
      
      This is very silly for two reasons: ActionScript (and Javascript)
      strings can contain 0x00 (they are not null terminated) and second,
      UTF-8 can legitimately contain 0x00 values. Since UTF-8 is not
      constant width there isn't a great way to determine if those methods
      in fact did encounter a 0x00 or they just read the number of bytes
      requested.
      
      Doing manual decoding using readUTFByte one character at a time slows
      things down quite a bit. And to top it all off, those methods don't
      support the alternate UTF-8 encoding for 0x00 ("\xc0\x80"). They also
      just treat that encoding as the end of string too.
      
      So to get around this, for now I'm encoding zero as 256 ("\xc4\x80")
      and then doing mod 256 in Javascript. Still doesn't result in much
      benefit in firefox.
      
      But, it's an interesting approach that could use some more exploration
      so I'm leaving in the code in both places.
      507b473a
  19. 25 May, 2010 2 commits
  20. 17 May, 2010 3 commits