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rasky
noVNC
Commits
64ab5c4d
Commit
64ab5c4d
authored
Apr 06, 2010
by
Joel Martin
Browse files
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Plain Diff
Working with Raw rectangles and capital letter keys.
parent
c8460b03
Changes
5
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Showing
5 changed files
with
316 additions
and
241 deletions
+316
-241
canvas.html
canvas.html
+2
-2
canvas.js
canvas.js
+33
-13
vnc.html
vnc.html
+2
-2
vnc.js
vnc.js
+267
-214
wsproxy.py
wsproxy.py
+12
-10
No files found.
canvas.html
View file @
64ab5c4d
...
@@ -2,7 +2,7 @@
...
@@ -2,7 +2,7 @@
<head><title>
Canvas Experiments
</title></head>
<head><title>
Canvas Experiments
</title></head>
<body>
<body>
Canvas:
<br>
Canvas:
<br>
<canvas
id=
"tutorial"
width=
"
500"
height=
"30
0"
>
<canvas
id=
"tutorial"
width=
"
640"
height=
"48
0"
>
Canvas not supported.
Canvas not supported.
</canvas>
</canvas>
...
@@ -16,6 +16,6 @@
...
@@ -16,6 +16,6 @@
<script
src=
"canvas.js"
></script>
<script
src=
"canvas.js"
></script>
<script>
<script>
window
.
onload
=
function
()
{
init_canvas
(
'tutorial'
);
}
window
.
onload
=
function
()
{
init_canvas
(
'tutorial'
,
640
,
480
);
}
</script>
</script>
</html>
</html>
canvas.js
View file @
64ab5c4d
...
@@ -28,8 +28,9 @@ c_x : 0,
...
@@ -28,8 +28,9 @@ c_x : 0,
c_y
:
0
,
c_y
:
0
,
c_wx
:
0
,
c_wx
:
0
,
c_wy
:
0
,
c_wy
:
0
,
ctx
:
null
,
mouse
d
own
:
function
(
e
)
{
mouse
D
own
:
function
(
e
)
{
evt
=
e
.
event
||
window
.
event
;
evt
=
e
.
event
||
window
.
event
;
e
.
stop
();
e
.
stop
();
debug
(
'mouse '
+
evt
.
which
+
'/'
+
evt
.
button
+
' down:'
+
debug
(
'mouse '
+
evt
.
which
+
'/'
+
evt
.
button
+
' down:'
+
...
@@ -64,14 +65,21 @@ ctxDisable: function (e) {
...
@@ -64,14 +65,21 @@ ctxDisable: function (e) {
},
},
init
:
function
(
canvas
)
{
init
:
function
(
canvas
,
width
,
height
,
keyDown
,
keyUp
,
mouseDown
,
mouseUp
)
{
debug
(
">> init_canvas"
);
debug
(
">> init_canvas"
);
if
(
!
keyDown
)
keyDown
=
Canvas
.
keyDown
;
if
(
!
keyUp
)
keyUp
=
Canvas
.
keyUp
;
if
(
!
mouseDown
)
mouseDown
=
Canvas
.
mouseDown
;
if
(
!
mouseUp
)
mouseUp
=
Canvas
.
mouseUp
;
c
=
$
(
canvas
);
c
=
$
(
canvas
);
c
.
addEvent
(
'mousedown'
,
Canvas
.
mouseDown
);
c
.
width
=
width
;
c
.
addEvent
(
'mouseup'
,
Canvas
.
mouseUp
);
c
.
height
=
height
;
document
.
addEvent
(
'keydown'
,
Canvas
.
keyDown
);
document
.
addEvent
(
'keydown'
,
keyDown
);
document
.
addEvent
(
'keyup'
,
Canvas
.
keyUp
);
document
.
addEvent
(
'keyup'
,
keyUp
);
c
.
addEvent
(
'mousedown'
,
mouseDown
);
c
.
addEvent
(
'mouseup'
,
mouseUp
);
/* Work around right and middle click browser behaviors */
/* Work around right and middle click browser behaviors */
document
.
addEvent
(
'click'
,
Canvas
.
ctxDisable
);
document
.
addEvent
(
'click'
,
Canvas
.
ctxDisable
);
...
@@ -83,22 +91,22 @@ init: function (canvas) {
...
@@ -83,22 +91,22 @@ init: function (canvas) {
Canvas
.
c_wy
=
c
.
getSize
().
y
;
Canvas
.
c_wy
=
c
.
getSize
().
y
;
if
(
!
c
.
getContext
)
return
;
if
(
!
c
.
getContext
)
return
;
var
ctx
=
c
.
getContext
(
'2d'
);
Canvas
.
ctx
=
c
.
getContext
(
'2d'
);
/* Border */
/* Border */
ctx
.
stroke
();
Canvas
.
ctx
.
stroke
();
ctx
.
rect
(
0
,
0
,
Canvas
.
c_wx
,
Canvas
.
c_wy
);
Canvas
.
ctx
.
rect
(
0
,
0
,
Canvas
.
c_wx
,
Canvas
.
c_wy
);
ctx
.
stroke
();
Canvas
.
ctx
.
stroke
();
/*
/*
// Does not work in firefox
// Does not work in firefox
var himg = new Image();
var himg = new Image();
himg.src = "head_ani2.gif"
himg.src = "head_ani2.gif"
ctx.drawImage(himg, 10, 10);
Canvas.
ctx.drawImage(himg, 10, 10);
*/
*/
/* Test array image data */
/* Test array image data */
var
img
=
ctx
.
createImageData
(
50
,
50
);
var
img
=
Canvas
.
ctx
.
createImageData
(
50
,
50
);
for
(
y
=
0
;
y
<
50
;
y
++
)
{
for
(
y
=
0
;
y
<
50
;
y
++
)
{
for
(
x
=
0
;
x
<
50
;
x
++
)
{
for
(
x
=
0
;
x
<
50
;
x
++
)
{
img
.
data
[(
y
*
50
+
x
)
*
4
+
0
]
=
255
-
parseInt
((
255
/
50
)
*
y
);
img
.
data
[(
y
*
50
+
x
)
*
4
+
0
]
=
255
-
parseInt
((
255
/
50
)
*
y
);
...
@@ -107,9 +115,21 @@ init: function (canvas) {
...
@@ -107,9 +115,21 @@ init: function (canvas) {
img
.
data
[(
y
*
50
+
x
)
*
4
+
3
]
=
255
;
img
.
data
[(
y
*
50
+
x
)
*
4
+
3
]
=
255
;
}
}
}
}
ctx
.
putImageData
(
img
,
100
,
100
);
Canvas
.
ctx
.
putImageData
(
img
,
100
,
100
);
debug
(
"<< init_canvas"
);
debug
(
"<< init_canvas"
);
},
rfbImage
:
function
(
x
,
y
,
width
,
height
,
arr
)
{
var
img
=
Canvas
.
ctx
.
createImageData
(
width
,
height
);
for
(
var
i
=
0
;
i
<
(
width
*
height
);
i
++
)
{
img
.
data
[
i
*
4
+
0
]
=
arr
[
i
*
4
+
0
];
img
.
data
[
i
*
4
+
1
]
=
arr
[
i
*
4
+
1
];
img
.
data
[
i
*
4
+
2
]
=
arr
[
i
*
4
+
2
];
img
.
data
[
i
*
4
+
3
]
=
255
;
// Set Alpha
}
Canvas
.
ctx
.
putImageData
(
img
,
x
,
y
);
}
}
};
};
...
...
vnc.html
View file @
64ab5c4d
...
@@ -17,6 +17,7 @@
...
@@ -17,6 +17,7 @@
<script
src=
"include/mootools.js"
></script>
<script
src=
"include/mootools.js"
></script>
<script
src=
"include/mootools-more.js"
></script>
<script
src=
"include/mootools-more.js"
></script>
<script
src=
"include/base64a.js"
></script>
<script
src=
"include/base64a.js"
></script>
<script
src=
"include/des2.js"
></script>
<script
src=
"canvas.js"
></script>
<script
src=
"canvas.js"
></script>
<script
src=
"vnc.js"
></script>
<script
src=
"vnc.js"
></script>
...
@@ -30,12 +31,11 @@
...
@@ -30,12 +31,11 @@
debug
(
"must set host and port"
);
debug
(
"must set host and port"
);
return
;
return
;
}
}
init_ws
(
host
,
port
);
RFB
.
init_ws
(
host
,
port
);
debug
(
"<< connect"
);
debug
(
"<< connect"
);
}
}
window
.
onload
=
function
()
{
window
.
onload
=
function
()
{
Canvas
.
init
(
'vnc'
);
connect
();
connect
();
}
}
</script>
</script>
...
...
vnc.js
View file @
64ab5c4d
This diff is collapsed.
Click to expand it.
wsproxy.py
View file @
64ab5c4d
...
@@ -4,6 +4,8 @@ import sys, os, socket, time, traceback
...
@@ -4,6 +4,8 @@ import sys, os, socket, time, traceback
from
base64
import
b64encode
,
b64decode
from
base64
import
b64encode
,
b64decode
from
select
import
select
from
select
import
select
buffer_size
=
65536
server_handshake
=
"""HTTP/1.1 101 Web Socket Protocol Handshake
\r
server_handshake
=
"""HTTP/1.1 101 Web Socket Protocol Handshake
\r
Upgrade: WebSocket
\r
Upgrade: WebSocket
\r
Connection: Upgrade
\r
Connection: Upgrade
\r
...
@@ -35,30 +37,30 @@ def proxy(client, target):
...
@@ -35,30 +37,30 @@ def proxy(client, target):
if
excepts
:
raise
Exception
(
"Socket exception"
)
if
excepts
:
raise
Exception
(
"Socket exception"
)
if
client
in
ins
:
if
client
in
ins
:
buf
=
client
.
recv
(
1024
)
buf
=
client
.
recv
(
buffer_size
)
if
len
(
buf
)
==
0
:
raise
Exception
(
"Client closed"
)
if
len
(
buf
)
==
0
:
raise
Exception
(
"Client closed"
)
tqueue
.
append
(
b64decode
(
buf
[
1
:
-
1
]))
tqueue
.
append
(
b64decode
(
buf
[
1
:
-
1
]))
print
"Client recv:
%
s (
%
d)"
%
(
repr
(
buf
[
1
:
-
1
]),
len
(
buf
))
#
print "Client recv: %s (%d)" % (repr(buf[1:-1]), len(buf))
#
traffic("}")
traffic
(
"}"
)
if
target
in
ins
:
if
target
in
ins
:
buf
=
target
.
recv
(
1024
)
buf
=
target
.
recv
(
buffer_size
)
if
len
(
buf
)
==
0
:
raise
Exception
(
"Target closed"
)
if
len
(
buf
)
==
0
:
raise
Exception
(
"Target closed"
)
cqueue
.
append
(
"
\x00
"
+
b64encode
(
buf
)
+
"
\xff
"
)
cqueue
.
append
(
"
\x00
"
+
b64encode
(
buf
)
+
"
\xff
"
)
print
"Target recv:
%
s (
%
d)"
%
(
repr
(
buf
),
len
(
buf
))
#
print "Target recv: %s (%d)" % (repr(buf), len(buf))
#
traffic("{")
traffic
(
"{"
)
if
cqueue
and
client
in
outs
:
if
cqueue
and
client
in
outs
:
while
cqueue
:
while
cqueue
:
print
"Client send:
%
s"
%
repr
(
cqueue
[
0
])
#
print "Client send: %s" % repr(cqueue[0])
client
.
send
(
cqueue
.
pop
(
0
))
client
.
send
(
cqueue
.
pop
(
0
))
#
traffic("<")
traffic
(
"<"
)
if
tqueue
and
target
in
outs
:
if
tqueue
and
target
in
outs
:
while
tqueue
:
while
tqueue
:
print
"Target send:
%
s"
%
repr
(
tqueue
[
0
])
#
print "Target send: %s" % repr(tqueue[0])
target
.
send
(
tqueue
.
pop
(
0
))
target
.
send
(
tqueue
.
pop
(
0
))
#
traffic(">")
traffic
(
">"
)
def
start_server
(
listen_port
,
target_host
,
target_port
):
def
start_server
(
listen_port
,
target_host
,
target_port
):
lsock
=
socket
.
socket
(
socket
.
AF_INET
,
socket
.
SOCK_STREAM
)
lsock
=
socket
.
socket
(
socket
.
AF_INET
,
socket
.
SOCK_STREAM
)
...
...
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