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README Blessed are the cheesemakers!
ambDecoderDef.cpp Blessed are the cheesemakers!
audioPipeDef.cpp Blessed are the cheesemakers!
audioPipeDefPimpl.hpp Blessed are the cheesemakers!
cameraDef.cpp Blessed are the cheesemakers!
controlPointListDef.cpp Blessed are the cheesemakers!
controlPointListUpdater.cpp Blessed are the cheesemakers!
curves.cpp Blessed are the cheesemakers!
delayedAction.cpp Blessed are the cheesemakers!
depthDef.cpp Blessed are the cheesemakers!
geometryDef.cpp Blessed are the cheesemakers!
inputDef.cpp Blessed are the cheesemakers!
inputDefinitionUpdater.cpp Blessed are the cheesemakers!
mergerMaskDef.cpp Blessed are the cheesemakers!
mergerMaskUpdater.cpp Blessed are the cheesemakers!
overlayInputDef.cpp Blessed are the cheesemakers!
overlayInputDefinitionUpdater.cpp Blessed are the cheesemakers!
panoDef.cpp Blessed are the cheesemakers!
panoInputDefsPimpl.hpp Blessed are the cheesemakers!
panoramaDefinitionUpdater.cpp Blessed are the cheesemakers!
ptoParse.cpp Blessed are the cheesemakers!
readerInputDef.cpp Blessed are the cheesemakers!
rigCameraDef.cpp Blessed are the cheesemakers!
rigDef.cpp Blessed are the cheesemakers!
stereoRigDef.cpp Blessed are the cheesemakers!
These are the pano/input /definitions/, i.e. the objects that represent the layout of the panorama.
They can be read from PTO/PTS (hugin/PTGui), and read and written from/to PTV.
They are just data and hold no logic.