• Wieland Morgenstern's avatar
    readerController load audio into map<blockID, audioData> · 833484e0
    Wieland Morgenstern authored
    The change is needed as MSVC doesn't allow for a vector of a map
    of a non-copyable object.
    
    We can't use a list, as apparently several calls to loadAudio need
    to write the blocks of different audio groups into the same position
    in the output vector. std::list doesn't have random access.
    
    Using a map now, so we can keep the previous behavior. The int64_t key
    is only used in construction, and can be disregarded by the loading
    code.
    833484e0
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