1. 05 Dec, 2019 1 commit
    • Wieland Morgenstern's avatar
      readerController load audio into map<blockID, audioData> · 833484e0
      Wieland Morgenstern authored
      The change is needed as MSVC doesn't allow for a vector of a map
      of a non-copyable object.
      
      We can't use a list, as apparently several calls to loadAudio need
      to write the blocks of different audio groups into the same position
      in the output vector. std::list doesn't have random access.
      
      Using a map now, so we can keep the previous behavior. The int64_t key
      is only used in construction, and can be disregarded by the loading
      code.
      833484e0
  2. 18 Apr, 2019 1 commit