1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#pragma once
#include "config.hpp"
#include <errno.h>
#include <cassert>
#include <cstring>
#include <map>
#include <string>
namespace VideoStitch {
enum class Origin {
// algorithms
BlendingMaskAlgorithm,
CalibrationAlgorithm,
CropAlgorithm,
ExposureAlgorithm,
PhotometricCalibrationAlgorithm,
MaskInterpolationAlgorithm,
ScoringAlgorithm,
StabilizationAlgorithm,
SynchronizationAlgorithm,
MotionEstimationAlgorithm,
EpipolarCurvesAlgorithm,
// audio
AudioPipeline,
AudioPreProcessor,
// blending
ImageFlow,
ImageWarper,
// stitching pipeline
Input,
PreProcessor,
Stitcher,
PostProcessor,
Output,
Surface,
// project handling
PanoramaConfiguration,
AudioPipelineConfiguration,
// low level GPU backend
GPU,
// utils
GeometryProcessingUtils,
ExternalModule,
Unspecified,
};
enum class ErrType {
// unable to acquire a crucial resource
OutOfResources,
// a component needed to finish the operation could not be set up correctly,
// usually has an underlying cause
SetupFailure,
InvalidConfiguration,
// encountered an irrecoverable, unexpected error on runtime
RuntimeError,
// unable to compute a valid result
AlgorithmFailure,
// did not finish as user requested to stop
OperationAbortedByUser,
// a feature or configuration that has not been implemented
UnsupportedAction,
// runtime sanity check. asserts false.
ImplementationError,
None,
};
/**
* An object that is either indicating normal operation (.ok())
* or holds an error description on the encountered failure
*/
class VS_EXPORT Status {
public:
/**
* Create an Ok Status
*/
Status();
/**
* Create an Ok Status
*/
static Status OK() { return Status(); }
/**
* Create an error Status
*/
Status(Origin o, ErrType t, const std::string& message);
/**
* Create an error Status with an underlying cause
*/
Status(Origin o, ErrType t, const std::string& message, Status underlyingCause);
/**
* Create an error Status
*/
Status(Origin o, ErrType t, const std::string& tag, const std::string& message);
/**
* Create an error Status with an underlying cause
*/
Status(Origin o, ErrType t, const std::string& tag, const std::string& message, Status underlyingCause);
/**
* Return the module or point of origin
*/
Origin getOrigin() const;
/**
* Return the type
*/
ErrType getType() const;
/**
* Return the runtime error information (English string)
*/
std::string getErrorMessage() const;
// these convenience methods don't require access to Status internals
// and could be moved outside
// ---
std::string getOriginString() const;
std::string getTypeString() const;
// ---
/**
* Copy contructor.
* @param other copy source
*/
Status(const Status& other);
/**
* Copy assignment constructor
* @param other copy source
*/
Status& operator=(Status other) {
std::swap(description, other.description);
return *this;
}
~Status();
/**
* Is the status Ok?
*/
bool ok() const { return !description; }
/**
* Is there information on the underlying cause?
*/
bool hasCause() const;
/**
* Access the underlying cause. Only valid if hasCause().
*/
const Status& getCause() const;
/**
* Check the error type recursively in all underlying causes
* @param t The error type to check
* @return true if the status or one of its causes has this error type
*/
bool hasUnderlyingCause(ErrType t) const;
private:
class Description;
Description* description;
};
/** Result<CustomStatusCode> provides a more customizable Status
* Valid cases are not just 'Ok', but also the additional states
* defined in the enum class CustomStatusCode.
*
* This is useful for operations that can result in a certain state
* that is acted upon by the caller, without this state being a runtime error.
*
* Result<T> thus is either:
* 1) Ok: still the default case. Create with Result<T>::OK(), test with .ok()
* 2) custom code: in a custom state defined in enum class T
* 3) ErrorWithStatus: in an error state, declared with an enclosed `Status`
*
* Note: a CustomCode is not ok() and does not enclose an error Status
*/
template <typename CustomStatusCode>
class Result {
public:
typedef CustomStatusCode StatusCode;
static_assert(sizeof StatusCode::Ok, "CustomStatusCode must be an enum class and must contain `Ok`");
static_assert(sizeof StatusCode::ErrorWithStatus,
"CustomStatusCode must an enum class must contain `ErrorWithStatus`");
/**
* Create an Ok Result, the default state
*/
Result() : status(), code(StatusCode::Ok) {}
/**
* Create an Ok Result, the default state
*/
static Result OK() { return Result(); }
/**
* Create an Result with a custom defined state
*
* The parameter state must not be Ok or ErrorWithStatus
* as they define special states.
*/
template <StatusCode state>
static Result fromCode() {
static_assert(state != StatusCode::Ok, "Use Result::OK()");
static_assert(state != StatusCode::ErrorWithStatus, "Use fromError()");
return Result(state);
}
/**
* Create an Result with a custom defined state from an error status
*/
static Result fromError(const Status& errorStatus) { return Result(errorStatus); }
/**
* Create an error Result, enclosing a Status
*/
Result(Status genericStatus) : status(genericStatus) {
if (genericStatus.ok()) {
code = StatusCode::Ok;
} else {
code = StatusCode::ErrorWithStatus;
}
}
bool ok() const { return code == StatusCode::Ok; }
/**
* Returns Ok, ErrorWithStatus or a custom state
*/
StatusCode getCode() const { return code; }
/**
* Always Status::OK(), unless `getCode()` returns ErrorWithStatus
*/
Status getStatus() const { return status; }
private:
// Construction should go through ::fromCode which disallows ErrorWithStatus without a Status
Result(StatusCode state) : status(), code(state) {}
Status status;
StatusCode code;
};
/**
* A deleter.
*/
template <class T>
struct DefaultDeleter {
/**
* Create a default deleter.
*/
DefaultDeleter() {}
/**
* Copy constructor.
*/
DefaultDeleter(const DefaultDeleter<T>& /*other*/) {}
/**
* Deletes the given object.
* @param t Object to delete. Can be NULL.
*/
void operator()(T* t) const { delete t; }
};
/**
* An object that provides RAII on a factory-created object with an error status.
* See DefaultDeleter for the constraints on Deleter.
*/
template <class T, class Deleter = DefaultDeleter<T>, class StatusClass = Status>
class Potential {
public:
/**
* Move constructor. Should use Rvalue references, but we want to handle non-c++11 compilers.
*/
Potential(const Potential& other) : object_(other.object_), status_(other.status_), deleter_(other.deleter_) {
const_cast<T*&>(other.object_) = nullptr;
}
/**
* Create a Potential with a null object and a given error
*/
Potential(Origin o, ErrType t, const std::string& message) : object_(nullptr), status_(o, t, message), deleter_() {}
Potential(Origin o, ErrType t, const std::string& tag, const std::string& message)
: object_(nullptr), status_(o, t, tag, message), deleter_() {}
/**
* Create a Potential with a null object and a given error and an underlying error cause
*/
Potential(Origin o, ErrType t, const std::string& message, Status underlyingCause)
: object_(nullptr), status_(o, t, message, underlyingCause), deleter_() {}
Potential(Origin o, ErrType t, const std::string& tag, const std::string& message, Status underlyingCause)
: object_(nullptr), status_(o, t, tag, message, underlyingCause), deleter_() {}
/**
* Creates an Potential with a null object and a given status.
* @param status root status code
*/
Potential(const StatusClass& status) : object_(NULL), status_(status), deleter_() {
// TODOSTATUS enable this assertion, it's confusing to have an .ok Potential without a value
// it's currently used in the algorithms to optionally return a value
// assert(!status_.ok());
}
/**
* Creates an Potential from the given object
* @param object Factory-created object. Ownership is transferred to the Potential.
* @param deleter Custom deleter to be used for deleting @a object.
*/
Potential(T* object, const Deleter& deleter = Deleter())
: object_(object), status_(StatusClass::OK()), deleter_(deleter) {
// Potential(nullptr) used to create a potential with an OutOfResources Status code
// this feature was removed, create a Potential with a custom Status message if you are out of resources
assert(object != nullptr);
}
~Potential() { deleter_(object_); }
/**
* Returns the object.
*/
T* operator->() { return object_; }
/**
* Returns the object
*/
const T* operator->() const { return object_; }
/**
* Returns the object. Ownership is NOT transfered.
*/
T* object() const { return object_; }
/**
* Returns the status for this object.
*/
const StatusClass& status() const { return status_; }
/**
* Returns whether the Status of this Potential object is Ok
*/
bool ok() const { return status_.ok(); }
/**
* Releases the created object and passes ownership to the caller.
*/
T* release() {
T* tmp = object_;
object_ = NULL;
return tmp;
}
private:
Potential& operator=(const Potential&);
T* object_;
const StatusClass status_;
const Deleter deleter_;
};
/**
* An object that stores an optional value of type T and a Status code.
* Similar to usage of std::optional.
* A Status is always provided, even if the optional value is present.
*/
template <class T>
class PotentialValue {
public:
/**
* @brief Creates an PotentialValue with a default constructed value and a an error
*/
PotentialValue(const Status& status) : value_(), status_(status) {}
/**
* @brief Creates an PotentialValue with a value and a given status.
* Useful when there's no default constructor for the value
* @param status root status code
* @param value The value to be stored
*/
PotentialValue(const Status& status, T value) : value_(value), status_(status) {}
/**
* @brief Creates an PotentialValue from the given value. Status will be 'Ok', as value is present.
* @param value The value to be stored
*/
PotentialValue(const T& value) : value_(value), status_(Status::OK()) {}
/**
* @brief Creates a PotentialValue with move semantics
* @param value The value to be stored
*/
PotentialValue(T&& value) : value_(std::move(value)), status_(Status::OK()) {}
/**
* @brief Affectation operator
*/
PotentialValue& operator=(const PotentialValue&) = default;
/**
* @brief Affectation operator with move semantics
*/
PotentialValue& operator=(PotentialValue&& other) {
value_ = std::move(other.value_);
status_ = other.status_;
return *this;
}
/**
* @brief Copy constructor
*/
PotentialValue(const PotentialValue& other) = default;
/**
* @brief Copy constructor with move semantics
*/
PotentialValue(PotentialValue&& other) : value_(std::move(other.value_)), status_(other.status_) {}
~PotentialValue() {}
/**
* Returns the value
*/
T value() const { return value_; }
/**
* Returns the value
*/
const T& ref() const { return value_; }
/**
* Returns the value
*/
T&& releaseValue() { return std::move(value_); }
/**
* Returns the status for this object.
*/
const Status& status() const { return status_; }
/**
* Returns whether the Status of this potential value is Ok.
*/
bool ok() const { return status_.ok(); }
protected:
T value_; ///< Stored (optional) value. Default constructed if missing on init.
Status status_; ///< Stored status, not optional
};
#define PROPAGATE_FAILURE_STATUS(call) \
{ \
const VideoStitch::Status status = (call); \
if (!status.ok()) { \
return status; \
} \
}
#define FAIL_RETURN PROPAGATE_FAILURE_STATUS
#define PROPAGATE_FAILURE_CAUSE(call, origin, type, msg) \
{ \
const VideoStitch::Status status = (call); \
if (!status.ok()) { \
return Status(origin, type, msg, status); \
} \
}
#define FAIL_CAUSE PROPAGATE_FAILURE_CAUSE
#define PROPAGATE_FAILURE_MSG(call, msg) \
{ \
const VideoStitch::Status status = (call); \
if (!status.ok()) { \
return Status(status.getOrigin(), status.getType(), msg, status); \
} \
}
#define FAIL_MSG PROPAGATE_FAILURE_MSG
#define PROPAGATE_FAILURE_CONDITION(condition, origin, type, msg) \
{ \
if (!(condition)) { \
return Status(origin, type, msg); \
} \
}
#define FAIL_CONDITION PROPAGATE_FAILURE_CONDITION
} // namespace VideoStitch