// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#ifndef GLYPHS_H_
#define GLYPHS_H_
#include "gpu/render/render.hpp"
namespace VideoStitch {
namespace Render {
/**
* @brief A renderer that fills the boundingbox.
*/
class FillRenderer {
public:
FillRenderer() {}
Status draw(uint32_t* dst, int64_t dstWidth, int64_t dstHeight, int64_t left, int64_t top, int64_t right,
int64_t bottom, uint32_t color, uint32_t bgcolor, cudaStream_t stream) const;
};
} // namespace Render
} // namespace VideoStitch
#endif
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stitchEm authoredf1d60797