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// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#include "frameBuffer.hpp"
#include "common/container.hpp"
#include "gpu/image/downsampler.hpp"
#include "image/unpack.hpp"
#include "gpu/buffer.hpp"
#include "gpu/hostBuffer.hpp"
#include "gpu/memcpy.hpp"
#include "gpu/util.hpp"
#include "libvideostitch/logging.hpp"
#include "libvideostitch/profile.hpp"
#include <algorithm>
#include <iostream>
#include <thread>
// TODO_OPENCL_IMPL
// backend dependent code needs to be moved to the backend itself
#ifdef VS_OPENCL
#include <backend/cl/deviceBuffer.hpp>
#else
#include <backend/cuda/deviceBuffer.hpp>
#include <backend/cuda/deviceStream.hpp>
#endif
namespace VideoStitch {
namespace Core {
/**
* The product of the stitching process is a panorama in full-scale, RGBA210 pixel format on the GPU.
*
* Yet the user callbacks can consume:
* - non-RGBA210 panorama (eg. RGBA8888 !)
* - downsampled panorama (eg. panorama stitched in 4K but streamed in 2K on the network)
* - host-based buffer (eg. callbacks which are not OpenGL renderers and hardware encoders)
*
* The conversion process is as follow:
* |panorama| -- colorspace conversion --> |1| -- downsampling --> |2| -- upload to host --> |final panorama|
*
* The design enforces that by covering all operations needed through:
* - a map colorspace -> FormatBuffer inside the FrameBuffer
* - a map downsampling ratio -> DownsamplingBuffer inside the FormatBuffer
*
* The conversion is done through FrameBuffer::pushVideo(), which will call FormatBuffer::pushVideo() for every
* colorspace requested by the user. Then FormatBuffer::pushVideo() will call downsample() then
* DownsamplingBuffer::pushVideo() for every downsampling ratio requested by the user. Inside it MemcpyAsync() will be
* called in case a host-based panorama has been requested too.
*/
struct DownsamplingBuffer {
DownsamplingBuffer(int32_t w, int32_t h, int ratio, PixelFormat fmt) : ratio(ratio), fmt(fmt), width(w), height(h) {}
~DownsamplingBuffer() {
hostBuffers[0].release();
hostBuffers[1].release();
hostBuffers[2].release();
downBuf[0].release();
downBuf[1].release();
downBuf[2].release();
}
Status pushVideo(GPU::Buffer2D* data, GPU::Stream stream) {
if (ratio > 1) {
Image::downsample(fmt, data, downBuf, stream);
} else {
downBuf[0].swap(data[0]);
downBuf[1].swap(data[1]);
downBuf[2].swap(data[2]);
}
// upload to host
if (hostBuffers[0].hostPtr()) {
PROPAGATE_FAILURE_STATUS(GPU::memcpyAsync(hostBuffers[0].hostPtr(), downBuf[0], stream));
}
if (hostBuffers[1].hostPtr()) {
PROPAGATE_FAILURE_STATUS(GPU::memcpyAsync(hostBuffers[1].hostPtr(), downBuf[1], stream));
}
if (hostBuffers[2].hostPtr()) {
PROPAGATE_FAILURE_STATUS(GPU::memcpyAsync(hostBuffers[2].hostPtr(), downBuf[2], stream));
}
ready = true;
return Status::OK();
}
#define ALLOCATE_DOWNBUFFER(host, dev, width, height, writer) \
{ \
if (writer->getExpectedOutputBufferType() == Host) { \
auto potHostBuffer = \
GPU::HostBuffer<unsigned char>::allocate(width * height, "Panorama Frame", GPUHostAllocPinned); \
PROPAGATE_FAILURE_STATUS(potHostBuffer.status()); \
host.release(); \
host = potHostBuffer.value(); \
} \
auto potDevBuffer = GPU::Buffer2D::allocate(width, height, "Panorama Frame"); \
PROPAGATE_FAILURE_STATUS(potDevBuffer.status()); \
dev.release(); \
dev = potDevBuffer.value(); \
}
template <typename Writer>
Status registerWriter(std::shared_ptr<Writer> writer) {
switch (fmt) {
case RGBA:
case BGRU:
case F32_C1:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width * 4, height, writer)
break;
case RGB:
case BGR:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width * 3, height, writer)
break;
case UYVY:
case YUY2:
case Grayscale16:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width * 2, height, writer)
break;
case YV12:
case DEPTH:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width, height, writer)
ALLOCATE_DOWNBUFFER(hostBuffers[1], downBuf[1], width / 2, height / 2, writer)
ALLOCATE_DOWNBUFFER(hostBuffers[2], downBuf[2], width / 2, height / 2, writer)
break;
case NV12:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width, height, writer)
ALLOCATE_DOWNBUFFER(hostBuffers[1], downBuf[1], width, height / 2, writer)
break;
case YUV422P10:
ALLOCATE_DOWNBUFFER(hostBuffers[0], downBuf[0], width * 2, height, writer)
ALLOCATE_DOWNBUFFER(hostBuffers[1], downBuf[1], width, height, writer)
ALLOCATE_DOWNBUFFER(hostBuffers[2], downBuf[2], width, height, writer)
break;
default:
assert(false);
return {Origin::Stitcher, ErrType::ImplementationError, "Unsupported colorspace for downsampling"};
}
return Status::OK();
}
Frame getFrame(AddressSpace addr) {
Frame frame = {{nullptr, nullptr, nullptr}, {0, 0, 0}, width, height, -1, Unknown};
switch (addr) {
case Host:
frame.planes[0] = hostBuffers[0].hostPtr();
frame.pitches[0] = hostBuffers[0].byteSize() / frame.height;
frame.planes[1] = hostBuffers[1].hostPtr();
frame.pitches[1] = hostBuffers[1].byteSize() / frame.height;
frame.planes[2] = hostBuffers[2].hostPtr();
frame.pitches[2] = hostBuffers[2].byteSize() / frame.height;
break;
case Device:
frame.planes[0] = downBuf[0].devicePtr();
frame.pitches[0] = downBuf[0].getPitch();
frame.planes[1] = downBuf[1].devicePtr();
frame.pitches[1] = downBuf[1].getPitch();
frame.planes[2] = downBuf[2].devicePtr();
frame.pitches[2] = downBuf[2].getPitch();
break;
}
return frame;
}
// This marker is used to avoid a race condition when a frame has been completely scheduled
// for processing, but a new writer is registered while the GPU is being synchronized.
// In that case, the frame buffer might miss eg. a new colorspace while the StitchOutput
// expects to find it for the newly registered callback.
// Thus, getBuffer might return null in this specific circumstance
bool ready = false;
int ratio;
PixelFormat fmt;
GPU::Buffer2D downBuf[3];
GPU::HostBuffer<unsigned char> hostBuffers[3];
int32_t width, height;
private:
DownsamplingBuffer(const DownsamplingBuffer&);
DownsamplingBuffer& operator=(const DownsamplingBuffer&);
};
// ---------------------- Colorspace conversion
struct FormatBuffer {
FormatBuffer(PixelFormat fmt, int64_t width, int64_t height) : pxFmt(fmt), width(width), height(height) {}
~FormatBuffer() {
colorconvBuf[0].release();
colorconvBuf[1].release();
colorconvBuf[2].release();
deleteAllValues(downsamplers);
}
/**
* Reads back the given device buffer and put in in the format buffer.
*/
template <typename Surface>
Status pushVideo(Surface& data, GPU::Stream stream) {
// convert colorspace
switch (pxFmt) {
case VideoStitch::PixelFormat::RGBA:
PROPAGATE_FAILURE_STATUS(Image::unpackRGBA(colorconvBuf[0], data, width, height, stream));
break;
case VideoStitch::PixelFormat::F32_C1:
PROPAGATE_FAILURE_STATUS(Image::unpackF32C1(colorconvBuf[0], data, width, height, stream));
break;
case VideoStitch::PixelFormat::Grayscale16:
PROPAGATE_FAILURE_STATUS(Image::unpackGrayscale16(colorconvBuf[0], data, width, height, stream));
break;
case VideoStitch::PixelFormat::DEPTH:
PROPAGATE_FAILURE_STATUS(
Image::unpackDepth(colorconvBuf[0], colorconvBuf[1], colorconvBuf[2], data, width, height, stream));
break;
case VideoStitch::PixelFormat::RGB: {
PROPAGATE_FAILURE_STATUS(Image::unpackRGB(colorconvBuf[0], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::YV12: {
PROPAGATE_FAILURE_STATUS(
Image::unpackYV12(colorconvBuf[0], colorconvBuf[1], colorconvBuf[2], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::NV12: {
PROPAGATE_FAILURE_STATUS(Image::unpackNV12(colorconvBuf[0], colorconvBuf[1], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::UYVY: {
PROPAGATE_FAILURE_STATUS(Image::unpackUYVY(colorconvBuf[0], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::YUY2: {
PROPAGATE_FAILURE_STATUS(Image::unpackYUY2(colorconvBuf[0], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::YUV422P10: {
PROPAGATE_FAILURE_STATUS(
Image::unpackYUV422P10(colorconvBuf[0], colorconvBuf[1], colorconvBuf[2], data, width, height, stream));
break;
}
case VideoStitch::PixelFormat::Grayscale:
return {Origin::Stitcher, ErrType::UnsupportedAction, "Stitching frames to grayscale writers not implemented"};
case VideoStitch::PixelFormat::BGRU:
return {Origin::Stitcher, ErrType::UnsupportedAction, "Stitching frames to BGRU writers not implemented"};
case VideoStitch::PixelFormat::BGR:
return {Origin::Stitcher, ErrType::UnsupportedAction, "Stitching frames to BGR writers not implemented"};
default:
assert(false);
}
// downsample the result
for (auto it = downsamplers.rbegin(); it != downsamplers.rend(); ++it) {
PROPAGATE_FAILURE_STATUS(it->second->pushVideo(colorconvBuf, stream));
}
return Status::OK();
}
#define ALLOCATE_IMAGE(img, w, h) \
{ \
PotentialValue<GPU::Buffer2D> pot = GPU::Buffer2D::allocate(w, h, "Colorspace conversion"); \
if (pot.ok()) { \
img.release(); \
img = pot.value(); \
} else { \
return pot.status(); \
} \
}
template <typename Writer>
Status registerWriter(std::shared_ptr<Writer> writer) {
// allocate memory for colorspace conversion
if (colorconvBuf[0].getWidth() == 0) {
switch (pxFmt) {
case RGBA:
case BGRU:
case F32_C1:
ALLOCATE_IMAGE(colorconvBuf[0], width * 4, height)
break;
case RGB:
case BGR:
ALLOCATE_IMAGE(colorconvBuf[0], width * 3, height)
break;
case UYVY:
case YUY2:
case Grayscale16:
ALLOCATE_IMAGE(colorconvBuf[0], width * 2, height)
break;
case YUV422P10:
ALLOCATE_IMAGE(colorconvBuf[0], width * 2, height)
ALLOCATE_IMAGE(colorconvBuf[1], width, height)
ALLOCATE_IMAGE(colorconvBuf[2], width, height)
break;
case YV12:
case DEPTH:
ALLOCATE_IMAGE(colorconvBuf[0], width, height)
ALLOCATE_IMAGE(colorconvBuf[1], width / 2, height / 2)
ALLOCATE_IMAGE(colorconvBuf[2], width / 2, height / 2)
break;
case NV12:
ALLOCATE_IMAGE(colorconvBuf[0], width, height)
ALLOCATE_IMAGE(colorconvBuf[1], width, height / 2)
break;
default:
assert(false);
return {Origin::Stitcher, ErrType::ImplementationError, "Unsupported colorspace for output"};
}
}
// forward the writer to the target downsampler
const size_t downsamplingRatio = width / writer->getPanoWidth();
DownsamplingBuffer*& db = downsamplers[downsamplingRatio];
if (db == nullptr) {
db = new DownsamplingBuffer(writer->getWidth(), writer->getHeight(), (int)downsamplingRatio,
writer->getPixelFormat());
}
return downsamplers[downsamplingRatio]->registerWriter(writer);
}
Frame getFrame(AddressSpace addr, size_t ratio) {
Frame f = downsamplers[ratio]->getFrame(addr);
f.fmt = pxFmt;
return f;
}
private:
PixelFormat pxFmt;
size_t width, height; // in pixels
GPU::Buffer2D colorconvBuf[3];
std::map<size_t, DownsamplingBuffer*> downsamplers;
};
// ---------------------- Frame buffer implementation
template <typename Writer, typename Surface>
Potential<FrameBuffer<Writer, Surface>> FrameBuffer<Writer, Surface>::create(std::shared_ptr<Surface> s) {
return new FrameBuffer(s);
}
template <typename Writer, typename Surface>
Potential<FrameBuffer<Writer, Surface>> FrameBuffer<Writer, Surface>::create(std::shared_ptr<Surface> s,
std::shared_ptr<Writer> writer) {
Potential<FrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
FAIL_RETURN(ret->registerWriter(writer));
return ret;
}
template <typename Writer, typename Surface>
Potential<FrameBuffer<Writer, Surface>> FrameBuffer<Writer, Surface>::create(
std::shared_ptr<Surface> s, const std::vector<std::shared_ptr<Writer>>& writers) {
Potential<FrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
for (auto writer : writers) {
FAIL_RETURN(ret->registerWriter(writer));
}
return ret;
}
template <typename Writer, typename Surface>
FrameBuffer<Writer, Surface>::FrameBuffer(std::shared_ptr<Surface> s) : date(-1), surf(s) {}
template <typename Writer, typename Surface>
FrameBuffer<Writer, Surface>::FrameBuffer(FrameBuffer<Writer, Surface>&& other) : date(-1), surf(other.surf) {
{
std::unique_lock<std::mutex> lock(other.mutex);
std::swap(formatBuffers, other.formatBuffers);
}
}
template <typename Writer, typename Surface>
FrameBuffer<Writer, Surface>& FrameBuffer<Writer, Surface>::operator=(FrameBuffer<Writer, Surface>&& other) {
if (this != &other) {
std::unique_lock<std::mutex> lock(mutex);
std::unique_lock<std::mutex> otherLock(other.mutex);
std::swap(formatBuffers, other.formatBuffers);
this->surf = other.surf;
}
return *this;
}
template <typename Writer, typename Surface>
FrameBuffer<Writer, Surface>::~FrameBuffer() {
deleteAllValues(formatBuffers);
}
template <typename Writer, typename Surface>
Frame FrameBuffer<Writer, Surface>::getFrame(PixelFormat fmt, AddressSpace addr, size_t ratio) {
return formatBuffers[fmt]->getFrame(addr, ratio);
}
template <typename Writer, typename Surface>
Status FrameBuffer<Writer, Surface>::registerWriter(std::shared_ptr<Writer> writer) {
// This should have been caught in Writer::create.
assert((int)surf->getWidth() % (int)writer->getPanoWidth() == 0);
std::unique_lock<std::mutex> lock(mutex);
// Get or create the format buffer for the writer's format.
FormatBuffer*& formatBuffer = formatBuffers[writer->getPixelFormat()];
// const int downsamplingFactor = (int)surf->getWidth() / (int)writer->getPanoWidth();
if (formatBuffer == nullptr) {
// TODO: we should be able to simplify things to get rid of paddingTop in FormatBuffer.
// Use the base padding (without downsampling).
formatBuffer = new FormatBuffer(writer->getPixelFormat(), surf->getWidth(), surf->getHeight());
}
return formatBuffer->registerWriter(writer);
}
// ---------------------- Implementations
Potential<SourceFrameBuffer> SourceFrameBuffer::create(std::shared_ptr<SourceSurface> s) {
return new SourceFrameBuffer(s);
}
Potential<SourceFrameBuffer> SourceFrameBuffer::create(std::shared_ptr<SourceSurface> s,
std::shared_ptr<Output::VideoWriter> writer) {
Potential<SourceFrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
FAIL_RETURN(ret->registerWriter(writer));
return ret;
}
Potential<SourceFrameBuffer> SourceFrameBuffer::create(
std::shared_ptr<SourceSurface> s, const std::vector<std::shared_ptr<Output::VideoWriter>>& writers) {
Potential<SourceFrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
for (auto writer : writers) {
FAIL_RETURN(ret->registerWriter(writer));
}
return ret;
}
Status SourceFrameBuffer::pushVideo() {
std::unique_lock<std::mutex> lock(mutex);
for (auto it = formatBuffers.begin(); it != formatBuffers.end(); ++it) {
it->second->pushVideo(*surf->pimpl->surface, surf->pimpl->stream);
}
surf->pimpl->release();
return Status::OK();
}
Status SourceFrameBuffer::pushOpenGLVideo() { return Status::OK(); }
template <typename Writer>
Potential<StitchFrameBuffer<Writer>> StitchFrameBuffer<Writer>::create(std::shared_ptr<PanoSurface> s) {
return new StitchFrameBuffer(s);
}
template <typename Writer>
Potential<StitchFrameBuffer<Writer>> StitchFrameBuffer<Writer>::create(std::shared_ptr<PanoSurface> s,
std::shared_ptr<Writer> writer) {
Potential<StitchFrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
FAIL_RETURN(ret->registerWriter(writer));
return ret;
}
template <typename Writer>
Potential<StitchFrameBuffer<Writer>> StitchFrameBuffer<Writer>::create(
std::shared_ptr<PanoSurface> s, const std::vector<std::shared_ptr<Writer>>& writers) {
Potential<StitchFrameBuffer> ret = create(s);
if (!ret.ok()) {
return ret;
}
for (auto writer : writers) {
FAIL_RETURN(ret->registerWriter(writer));
}
return ret;
}
template <typename Writer>
Status StitchFrameBuffer<Writer>::pushVideo() {
std::unique_lock<std::mutex> lock(this->mutex);
this->surf->pimpl->flatten();
for (auto it = this->formatBuffers.begin(); it != this->formatBuffers.end(); ++it) {
it->second->pushVideo(this->surf->pimpl->buffer, this->surf->pimpl->stream);
}
return Status::OK();
}
template <typename Writer>
Status StitchFrameBuffer<Writer>::pushOpenGLVideo() {
this->oglSurf->pimpl->acquireWriter();
this->oglSurf->pimpl->acquire();
std::unique_lock<std::mutex> lock(this->mutex);
for (auto it = this->formatBuffers.begin(); it != this->formatBuffers.end(); ++it) {
it->second->pushVideo(this->oglSurf->pimpl->buffer, this->oglSurf->pimpl->stream);
}
this->oglSurf->pimpl->releaseWriter();
this->oglSurf->pimpl->release();
return Status::OK();
}
// explicit instantiations
template class FrameBuffer<Output::VideoWriter, SourceSurface>;
template class FrameBuffer<Output::VideoWriter, PanoSurface>;
template class FrameBuffer<Output::StereoWriter, PanoSurface>;
template class StitchFrameBuffer<Output::VideoWriter>;
template class StitchFrameBuffer<Output::StereoWriter>;
} // namespace Core
} // namespace VideoStitch