// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#ifndef IMGINSERT_HPP_
#define IMGINSERT_HPP_
#include <stdint.h>
#include "gpu/buffer.hpp"
#include "gpu/stream.hpp"
namespace VideoStitch {
namespace Image {
Status imgInsertInto(GPU::Buffer<uint32_t> dst, std::size_t dstWidth, std::size_t dstHeight,
GPU::Buffer<const uint32_t> src, std::size_t srcWidth, std::size_t srcHeight, std::size_t offsetX,
std::size_t offsetY, GPU::Buffer<const unsigned char> mask, bool hWrap, bool vWrap,
GPU::Stream stream);
Status imgInsertInto10bit(GPU::Buffer<uint32_t> dst, std::size_t dstWidth, std::size_t dstHeight,
GPU::Buffer<const uint32_t> src, std::size_t srcWidth, std::size_t srcHeight,
std::size_t offsetX, std::size_t offsetY, GPU::Buffer<const unsigned char> mask, bool hWrap,
bool vWrap, GPU::Stream stream);
} // namespace Image
} // namespace VideoStitch
#endif
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