1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#pragma once
#include "config.hpp"
#include "status.hpp"
#include "audio.hpp"
#include "frame.hpp"
#include "imuData.hpp"
#include "orah/exposureData.hpp"
#include "sink.hpp"
#include <stdint.h>
#include <cstdlib>
#include <limits>
#include <iosfwd>
#include <memory>
#include <mutex>
namespace VideoStitch {
namespace GPU {
template <typename T>
class Buffer;
class Surface;
class Stream;
} // namespace GPU
namespace Input {
class VideoReader;
class AudioReader;
class MetadataReader;
class SinkReader;
enum class ReadStatusCode {
// generic states
Ok,
ErrorWithStatus,
// custom reader states
EndOfFile,
// the call is marked non-blocking and the requested operation would block, or:
// there's no data available yet
TryAgain,
};
typedef Result<ReadStatusCode> ReadStatus;
/**
* @brief The base pointer for audio and video readers.
*/
class VS_EXPORT Reader {
public:
virtual ~Reader();
// The index of this reader in the InputDefinition list of the project.
// Makes the bond between the configuration values and the realtime objects.
const readerid_t id; ///< id
/**
* Type-casting to video reader
* Might return null for readers with restricted capabilities.
*/
VideoReader* getVideoReader() const;
/**
* Type-casting to audio reader
* Might return null for readers with restricted capabilities.
*/
AudioReader* getAudioReader() const;
MetadataReader* getMetadataReader() const;
SinkReader* getSinkReader() const;
mtime_t getLatency();
void setLatency(mtime_t); /* force new latency value */
/*
* update latency only if it increase and return true
* return false if latency unmodified
*/
bool updateLatency(mtime_t);
protected:
/**
* @param id id
*/
explicit Reader(readerid_t id);
private:
mtime_t latency;
std::mutex latencyMutex;
};
/**
* @brief The common interface to be implemented by all input video readers.
*
* Note that this class is performance-critical, so if you think about implementing
* a custom reader you should be aware of general computing performance issues and read
* the design docs of the input library.
*
* In particular, most reader will be I/O bound, and therefore the design is such
* that it's better to do heavy processing in:
* - initialization methods
* - readFrame()
*
* Any other method is usually trivial.
*
* Note that readers should avoid being asynchronous and doing work in threads since the lib
* already handles handles that at a higher level and strives to reuse buffers to limit memory usage.
*
* The pipeline works as follow: first, the frame data, with size getFrameDataSize(),
* is read using readFrame() and transmitted to the GPU. readFrame() should never write
* more than getFrameDataSize() bytes into the output buffer.
* Loading immediately begins for the next image in parallel.
* At the same time, the getFrameDataSize() of data is transmitted to the GPU.
* If the pixel format is unknown to VideoStitch, unpackDevBuffer() is then called on the GPU device buffer data.
* At this point, the data must be in packed 32-bit RGBA form on the GPU.
* Then the reader is left alone and the mapping is started.
*
* In particular, procedural readers should strive to do all the work on the GPU
* (i.e. in unpackDevBuffer).
*
* NOTE: By convention, frames are zero-based.
*/
class VS_EXPORT VideoReader : public virtual Reader {
public:
/**
* @brief A class that holds time-constant specifications.
*/
struct VS_EXPORT Spec {
/**
* Constructs a spec.
* @param width The reader width.
* @param height The reader height.
* @param frameDataSize Size in bytes of a single frame.
* @param pixelFormat The pixel format.
* @param frameNum The number of frames for this reader.
* @param frameRate Frame rate, in frames per second. Negative means unknown.
* @param frameRateIsProcedural True if the frame rate is procedural, False otherwise, meaning it does not come from
* an actual reader that needs to work with other readers sharing the same frame rate.
* @param maskHostBuffer Mask data.
* @param flags Reserved. Must be 0.
*/
Spec(int64_t width, int64_t height, int64_t frameDataSize, VideoStitch::PixelFormat pixelFormat,
AddressSpace addressspace, int frameNum, FrameRate frameRate, bool frameRateIsProcedural,
const unsigned char* maskHostBuffer, int flags = 0);
Spec();
/**
* Copy from @a spec.
*/
Spec(const Spec& spec);
~Spec();
/**
* The reader width.
*/
const int64_t width;
/**
* The reader height.
*/
const int64_t height;
/**
* Size in bytes of a single frame.
*/
const int64_t frameDataSize;
/**
* The pixel format.
*/
const VideoStitch::PixelFormat format;
/**
* Input frames location.
*/
const AddressSpace addressSpace;
/**
* Number of frames for this reader.
*/
const int frameNum;
/**
* Frame rate, in frames per second.
* Negative values mean that the reader has no known frame rate.
*/
const FrameRate frameRate;
/**
* Flag whether the frame rate is procedural or not
* meaning it does not come from an actual reader that needs to work with other readers sharing the same frame rate
*/
const bool frameRateIsProcedural;
/**
* Flags. Reserved.
*/
const int flags;
/**
* Host buffer containing input mask, of size width * height.
* NULL means no mask. Not owned.
*/
const unsigned char* const maskHostBuffer;
/**
* Returns a display name for the reader. Never assume any format for that. EVER.
* That means that the only thing that's allowed with that is to diplay it to the user.
* No testing for equality, parsing...
* Thread safe.
* @param os Sink for the display name.
*/
void getDisplayName(std::ostream& os) const;
/**
* Reader implementors: use that to set the display name. You're free to put anything, and change it. Make it small.
* @param name The display name to set.
*/
void setDisplayName(const char* name);
private:
Spec& operator=(const Spec&) = delete;
class Impl;
Impl* const pimpl;
};
public:
virtual ~VideoReader();
/**
* Read a frame into videoFrame and advance to the next frame.
* Optionally read an audio packet synchronized with this frame.
* It is the Reader's job to ensure correct synchronization.
*
* @param date The capture/decode timestamp in microseconds.
* @param videoFrame Where to write the video frame.
* The provided buffer is of size at least getFrameDataSize().
* @return a success status.
*/
virtual ReadStatus readFrame(mtime_t& date, unsigned char* videoFrame) = 0;
/**
* Seek to the given frame.
* @param frame Where to seek. Starts at the reader's first frame.
* @return False on failure. In that case, the reader is free to leave the
* current frame is in an undetermined state.
* The client can call getCurFrame() or call
* seekFrame() again to seek to another frame.
* @note for implementors: On failure, it's advised to do the most efficient
* thing given that the next call will probably be a
* seek to the previous 'current' frame.
*/
virtual Status seekFrame(frameid_t frame) = 0;
/**
* Returns the first frame in the sequence (inclusive).
*/
frameid_t getFirstFrame() const;
/**
* Returns the last frame in the sequence (inclusive), or NO_LAST_FRAME.
*/
frameid_t getLastFrame() const;
/**
* Convert the device memory from the internal pixel format to RGBA.
* Use this function if your PixelFormat is Unknown to VideoStitch.
*
* Note that to be efficient, implementations of this method are not allowed
* to do I/O. It is even encouraged that this method only contains a kernel call.
* Implementations of this functions must be stateless (i.e. they cannot touch any
* non-const state in the class).
* The function should return only when the data in the buffer is ready to be
* processed, or push a kernel call to the given CUDA stream.
* The kernel call should use stream (cudaStream_t)stream, and should be asynchronous
* for better performance.
* @param dst Destination buffer
* @param src source buffer
* @param stream GPU stream on which the computations will run.
*/
virtual Status unpackDevBuffer(GPU::Surface& dst, const GPU::Buffer<const unsigned char>& src,
GPU::Stream& stream) const;
/**
* Returns the width of the reader.
*/
int64_t getWidth() const;
/**
* Returns the height of the reader.
*/
int64_t getHeight() const;
/**
* Returns the size of the data for one frame that
* should be transfered over to the GPU.
*/
int64_t getFrameDataSize() const;
/**
* Returns the (const) reader spec.
*/
const Spec& getSpec() const;
/**
* Returns the reader spec.
*/
Spec& getSpec();
/**
* Some readers need to allocate GPU memory behind the scene. Since GPU allocations are tied to threads,
* any allocation that is done by the reader (including, but not restricted to, readFrame() or unpackDevBuffer())
* will need to be done in the same thread that called these methods.
* The controller will take care of this when the stitchers are released if implementors cleanup memory in this
* method. You can skip implementing this method if you don't do such allocations.
*/
virtual Status perThreadInit();
/**
* Performs per-thread cleanup. See perThreadInit().
*/
virtual void perThreadCleanup();
/**
* Convert the device memory from a given known pixel format to RGBA.
*
* @param fmt Current pixel format of src Buffer, to be unpacked to RGBA.
* @param dst Destination buffer
* @param src read-only source buffer
* @param width Frame width
* @param height Frame height
* @param stream GPU stream used for computations.
*/
static Status unpackDevBuffer(VideoStitch::PixelFormat fmt, GPU::Surface& dst,
const GPU::Buffer<const unsigned char>& src, uint64_t width, uint64_t height,
GPU::Stream& stream);
protected:
/**
* Constructor.
* @param width The reader width. Readers cannot be resized.
* @param height The reader height. Readers cannot be resized.
* @param frameDataSize Size in pixels.
* @param format Native pixel format of the Reader before unpacking.
* @param addressSpace Address space of the produced frames.
* @param frameRate Frame rate, in frames per second. Negative means unknown.
* @param firstFrame First available frame.
* @param lastFrame Last available frame.
* @param isProcedural boolean whether the reader is procedural or not
* @param maskHostBuffer Mask data.
* @param flags Reserved. Must be 0.
* @note Everything must be known at creation time.
*/
VideoReader(int64_t width, int64_t height, int64_t frameDataSize, VideoStitch::PixelFormat format,
AddressSpace addressSpace, FrameRate frameRate, frameid_t firstFrame, frameid_t lastFrame,
bool isProcedural, const unsigned char* maskHostBuffer, int flags = 0);
private:
VideoReader();
explicit VideoReader(const VideoReader&);
/**
* First available frame.
*/
const unsigned firstFrame;
/**
* Last available frame.
*/
const unsigned lastFrame;
Spec spec;
};
/**
* @brief The common interface to be implemented by all input audio readers.
*/
class VS_EXPORT AudioReader : public virtual Reader {
public:
/**
* @brief A class that holds time-constant specifications.
*/
struct VS_EXPORT Spec {
/**
* Constructs a spec.
* @param layout Audio channels layout.
* @param sampleRate Audio sampling frequency.
* @param sampleDepth Format of the audio samples.
*/
Spec(Audio::ChannelLayout layout, Audio::SamplingRate sampleRate, Audio::SamplingDepth sampleDepth);
Spec();
/**
* Copy from @a spec.
*/
Spec(const Spec& spec);
~Spec();
/**
* Audio channels layout
*/
Audio::ChannelLayout layout;
/**
* Audio sampling rate.
*/
Audio::SamplingRate sampleRate;
/**
* Audio channel depth and layout.
*/
Audio::SamplingDepth sampleDepth;
/**
* Returns a display name for the reader. Never assume any format for that. EVER.
* That means that the only thing that's allowed with that is to diplay it to the user.
* No testing for equality, parsing...
* Thread safe.
* @param os Sink for the display name.
*/
void getDisplayName(std::ostream& os) const;
/**
* Reader implementors: use that to set the display name. You're free to put anything, and change it. Make it small.
* @param name The display name to set.
*/
void setDisplayName(const char* name);
private:
Spec& operator=(const Spec&) = delete;
class Impl;
Impl* const pimpl;
};
public:
virtual ~AudioReader();
/**
* Read a frame of audio samples and advance to the next frame.
*
* @param nbSamples Read a maximum of 'nbSamples' samples of audio into buffer.
* @param audioSamples Where the audio samples channel planes will be written.
* Up to 16 planar channels are supported.
* Audio channel samples are either interleaved into a sample
* frame or planar, either contiguous or padded (see Spec).
* The memory of each plane is not allocated.
* The ownership is transfered to the stitcher.
* Also contains the timestamp of the first sample of the
* buffer in microseconds.
* @return a success status.
*/
virtual ReadStatus readSamples(size_t nbSamples, Audio::Samples& audioSamples) = 0;
/**
* Seek to the given time.
* @param date Where to seek.
* @return False on failure. In that case, the reader is free to leave the
* current frame is in an undetermined state.
* The client can call getCurFrame() or call
* seekFrame() again to seek to another frame.
* @note for implementors: On failure, it's advised to do the most efficient
* thing given that the next call will probably be a
* seek to the previous 'current' frame.
*/
virtual Status seekFrame(mtime_t date) = 0;
/**
* Returns the number of samples (per channel) currently available in the
* reader's buffer.
* @return number of samples (per channel) available to be read
*/
virtual size_t available() = 0;
/**
* Used to determine if the end of stream has been reached.
* @return true if the end of stream is reached, false otherwise.
*/
virtual bool eos() = 0;
/**
* Returns the (const) reader spec.
*/
const Spec& getSpec() const;
/**
* Returns the reader spec.
*/
Spec& getSpec();
protected:
/**
* Constructor.
* @param layout Audio channels layout.
* @param sampleRate Audio sample rate
* @param sampleDepth Audio sample depth
* @note Everything must be known at creation time.
*/
AudioReader(Audio::ChannelLayout layout, Audio::SamplingRate sampleRate, Audio::SamplingDepth sampleDepth);
private:
AudioReader();
explicit AudioReader(const AudioReader&);
Spec spec;
};
static inline std::shared_ptr<AudioReader> getAudioSharedReader(std::shared_ptr<Reader> reader) {
std::shared_ptr<AudioReader> audio = std::dynamic_pointer_cast<AudioReader>(reader);
if (audio) {
AudioReader::Spec spec = audio->getSpec();
if (spec.layout != Audio::UNKNOWN && spec.sampleRate != Audio::SamplingRate::SR_NONE &&
spec.sampleDepth != Audio::SamplingDepth::SD_NONE) {
return audio;
}
}
return nullptr;
}
static inline std::shared_ptr<VideoReader> getVideoSharedReader(std::shared_ptr<Reader> reader) {
return std::dynamic_pointer_cast<VideoReader>(reader);
}
static inline std::shared_ptr<MetadataReader> getMetadataSharedReader(std::shared_ptr<Reader> reader) {
return std::dynamic_pointer_cast<MetadataReader>(reader);
}
static inline std::shared_ptr<SinkReader> getSinkSharedReader(std::shared_ptr<Reader> reader) {
return std::dynamic_pointer_cast<SinkReader>(reader);
}
/////////////////////////////
class VS_EXPORT MetadataReader : public virtual Reader {
public:
enum class MetadataReadStatusCode {
// generic states
Ok,
ErrorWithStatus,
// custom reader states
EndOfFile,
MoreDataAvailable,
};
typedef Result<MetadataReadStatusCode> MetadataReadStatus;
/**
* @brief A class that holds time-constant specifications.
*/
struct VS_EXPORT Spec {
/**
* Constructs a spec.
* @param framerate
*/
explicit Spec(FrameRate framerate);
Spec();
/**
* Copy from @a spec.
*/
explicit Spec(const Spec& spec);
~Spec();
/**
* IMU frame rate
*/
const FrameRate frameRate;
/**
* Returns a display name for the reader. Never assume any format for that. EVER.
* That means that the only thing that's allowed with that is to diplay it to the user.
* No testing for equality, parsing...
* Thread safe.
* @param os Sink for the display name.
*/
void getDisplayName(std::ostream& os) const;
/**
* Reader implementors: use that to set the display name. You're free to put anything, and change it. Make it small.
* @param name The display name to set.
*/
void setDisplayName(const char* name);
private:
Spec& operator=(const Spec&) = delete;
class Impl;
Impl* const pimpl;
};
public:
virtual ~MetadataReader();
virtual Status readIMUSamples(std::vector<VideoStitch::IMU::Measure>& imuData) = 0;
/**
* Exposure, WhiteBalance, ToneCurve return values:
* `Ok` if one sample was read, and there are no more samples available in the reader
* `ErrorWithStatus` if a generic error was encountered
* `EndOfFile` if the stream has stopped and there are no more samples available in the reader
* `MoreDataAvailable` if one sample was read, and more data is available. the read function should be called again.
*/
virtual MetadataReadStatus readExposure(std::map<videoreaderid_t, Metadata::Exposure>& exposure) = 0;
virtual MetadataReadStatus readWhiteBalance(std::map<videoreaderid_t, Metadata::WhiteBalance>& whiteBalance) = 0;
virtual MetadataReadStatus readToneCurve(std::map<videoreaderid_t, Metadata::ToneCurve>& toneCurve) = 0;
/**
* Returns the (const) reader spec.
*/
const Spec& getSpec() const { return spec; }
/**
* Returns the reader spec.
*/
Spec& getSpec() { return spec; }
protected:
/**
* Constructor.
* @param framerate
* @note Everything must be known at creation time.
*/
explicit MetadataReader(FrameRate framerate);
private:
MetadataReader();
explicit MetadataReader(const MetadataReader&);
Spec spec;
};
class VS_EXPORT SinkReader : public virtual IO::Sink<Reader> {
protected:
explicit SinkReader();
};
} // namespace Input
} // namespace VideoStitch