#define fromSphereToOutput SphereToErect
#define fromInputToSphere RectToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere
#define fromInputToSphere ErectToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere
#define fromInputToSphere FisheyeToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere
#define fromInputToSphere ExternalToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere
#define fromInputToSphere StereoToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere
#undef fromSphereToOutput
-
stitchEm authoredf1d60797