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// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm
#include "gpu/testing.hpp"
#include "gpu/util.hpp"
#include "common/shiftBuffers.hpp"
#include <gpu/image/blur.hpp>
#include <gpu/buffer.hpp>
#include "libvideostitch/context.hpp"
#include "libvideostitch/profile.hpp"
#include "libvideostitch/logging.hpp"
#include "libvideostitch/gpu_device.hpp"
#include "image/transpose.hpp"
namespace VideoStitch {
namespace Testing {
#define PACKSAME(v, a) VideoStitch::Image::RGB210::pack((v), (v), (v), (a))
#define NA 0
/**
* Golden brute-force implementation of 1D No Wrap box blur.
*/
std::vector<uint32_t> golden1DBoxBlurNoWrapRGBA210(const std::vector<uint32_t>& data, int radius) {
ENSURE(!data.empty());
std::vector<uint32_t> extended;
// Extend edges.
for (int i = 0; i < radius; ++i) {
extended.push_back(data.front());
}
for (int i = 0; i < (int)data.size(); ++i) {
extended.push_back(data[i]);
}
for (int i = 0; i < radius; ++i) {
extended.push_back(data.back());
}
std::vector<uint32_t> result(data.size());
for (int i = 0; i < (int)data.size(); ++i) {
int r = 0;
int g = 0;
int b = 0;
int divider = 0;
for (int j = 0; j < 2 * radius + 1; ++j) {
if (Image::RGB210::a(extended[i + j]) != 0) {
;
r += Image::RGB210::r(extended[i + j]);
g += Image::RGB210::g(extended[i + j]);
b += Image::RGB210::b(extended[i + j]);
divider++;
}
}
if (divider != 0) {
result[i] = Image::RGB210::pack(r / divider, g / divider, b / divider, Image::RGB210::a(data[i]));
}
}
return result;
}
/**
* Golden brute-force implementation of 1D Wrap box blur.
*/
std::vector<uint32_t> golden1DBoxBlurWrapRGBA210(const std::vector<uint32_t>& data, int radius) {
ENSURE(!data.empty());
std::vector<uint32_t> extended;
// Extend edges.
for (int i = 0; i < radius; ++i) {
extended.push_back(data[data.size() - (radius - i)]);
}
for (int i = 0; i < (int)data.size(); ++i) {
extended.push_back(data[i]);
}
for (int i = 0; i < radius; ++i) {
extended.push_back(data[i]);
}
std::vector<uint32_t> result(data.size());
for (int i = 0; i < (int)data.size(); ++i) {
int r = 0;
int g = 0;
int b = 0;
int divider = 0;
for (int j = 0; j < 2 * radius + 1; ++j) {
if (Image::RGB210::a(extended[i + j]) != 0) {
r += Image::RGB210::r(extended[i + j]);
g += Image::RGB210::g(extended[i + j]);
b += Image::RGB210::b(extended[i + j]);
divider++;
}
}
if (divider != 0) {
result[i] = Image::RGB210::pack(r / divider, g / divider, b / divider, Image::RGB210::a(data[i]));
}
}
return result;
}
void testBlur1D(const uint32_t* in, uint32_t* const expectedOut, unsigned size) {
auto devInBuffer = GPU::Buffer<uint32_t>::allocate(size, "TestBlur1D");
ENSURE(devInBuffer.ok());
ENSURE(GPU::memcpyBlocking(devInBuffer.value(), in));
auto devOutBuffer = GPU::Buffer<uint32_t>::allocate(size, "TestBlur1D");
ENSURE(devOutBuffer.ok());
Image::boxBlurColumnsNoWrapRGBA210(devOutBuffer.value(), devInBuffer.value(), 1, size, 1, GPU::Stream::getDefault());
ENSURE(devInBuffer.value().release());
uint32_t* actualOut = new uint32_t[size];
ENSURE(GPU::memcpyBlocking(actualOut, devOutBuffer.value()));
ENSURE(devOutBuffer.value().release());
ENSURE_RGBA210_ARRAY_EQ(expectedOut, actualOut, size, 1);
delete[] actualOut;
}
// If wrapping, shifted buffers should have shifted blurred versions.
void testBlur1DWrapping(uint32_t* in, unsigned size) {
auto devInBuffer = GPU::Buffer<uint32_t>::allocate(size, "TestBlur1DWrapping");
ENSURE(devInBuffer.ok());
auto devOutBuffer = GPU::Buffer<uint32_t>::allocate(size, "TestBlur1DWrapping");
ENSURE(devOutBuffer.ok());
uint32_t* actualOut = new uint32_t[size];
uint32_t* actualShiftedOut = new uint32_t[size];
ENSURE(GPU::memcpyBlocking(devInBuffer.value(), in));
Image::boxBlurColumnsWrapRGBA210(devOutBuffer.value(), devInBuffer.value(), 1, size, 1, GPU::Stream::getDefault());
ENSURE(GPU::memcpyBlocking(actualOut, devOutBuffer.value()));
const unsigned shift = 2;
shiftHostRight(in, size, 1, shift);
ENSURE(GPU::memcpyBlocking(devInBuffer.value(), in));
Image::boxBlurColumnsWrapRGBA210(devOutBuffer.value(), devInBuffer.value(), 1, size, 1, GPU::Stream::getDefault());
ENSURE(GPU::memcpyBlocking(actualShiftedOut, devOutBuffer.value()));
ENSURE(devInBuffer.value().release());
ENSURE(devOutBuffer.value().release());
shiftHostRight(actualOut, size, 1, shift);
ENSURE_RGBA210_ARRAY_EQ(actualShiftedOut, actualOut, size, 1);
delete[] actualOut;
delete[] actualShiftedOut;
}
void testBoxBlurColumnsNoWrap(int size, int radius) {
std::vector<uint32_t> data;
for (int i = 0; i < size; ++i) {
data.push_back(PACKSAME(rand(), i % 3));
}
const std::vector<uint32_t> golden = golden1DBoxBlurNoWrapRGBA210(data, radius);
DeviceBuffer<uint32_t> devSrc(1, data.size());
devSrc.fill(data);
DeviceBuffer<uint32_t> devDst(1, data.size());
devDst.fill(0);
Image::boxBlurColumnsNoWrapRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), 1, data.size(), radius,
GPU::Stream::getDefault());
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size(), 1);
}
void testBoxBlurColumnsWrap(unsigned size, unsigned radius) {
if ((std::size_t)(2 * radius) >= size) {
// the blur takes the whole buffer for all pixels since the stencil is larger than the patchlet,
// so just resize the stencil
radius = (unsigned)(size / 2 - 1);
}
std::vector<uint32_t> data;
for (unsigned i = 0; i < size; ++i) {
data.push_back(PACKSAME(rand(), i % 3));
}
const std::vector<uint32_t> golden = golden1DBoxBlurWrapRGBA210(data, radius);
DeviceBuffer<uint32_t> devSrc(1, data.size());
devSrc.fill(data);
DeviceBuffer<uint32_t> devDst(1, data.size());
devDst.fill(0);
Image::boxBlurColumnsWrapRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), 1, data.size(), radius,
GPU::Stream::getDefault());
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size(), 1);
}
void testBoxBlurRowsWrap(unsigned size, unsigned radius) {
if (radius > (ROWS_BLOCKDIM_X * ROWS_HALO_STEPS)) {
radius = ROWS_BLOCKDIM_X * ROWS_HALO_STEPS;
}
if ((std::size_t)(2 * radius) >= size) {
// the blur takes the whole buffer for all pixels since the stencil is larger than the patchlet,
// so just resize the stencil
radius = (unsigned)(size / 2 - 1);
}
std::vector<uint32_t> data;
for (unsigned i = 0; i < size; ++i) {
data.push_back(PACKSAME(rand(), i % 3));
}
const std::vector<uint32_t> golden = golden1DBoxBlurWrapRGBA210(data, radius);
DeviceBuffer<uint32_t> devSrc(1, data.size());
devSrc.fill(data);
DeviceBuffer<uint32_t> devDst(1, data.size());
devDst.fill(0);
Image::boxBlurRowsRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), data.size(), 1, radius, GPU::Stream::getDefault(),
true);
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size(), 1);
}
void testBoxBlurRowsNoWrap(unsigned size, unsigned radius) {
if (radius > (ROWS_BLOCKDIM_X * ROWS_HALO_STEPS)) {
radius = ROWS_BLOCKDIM_X * ROWS_HALO_STEPS;
}
std::vector<uint32_t> data;
for (unsigned i = 0; i < size; ++i) {
data.push_back(PACKSAME(rand(), i % 3));
}
const std::vector<uint32_t> golden = golden1DBoxBlurNoWrapRGBA210(data, radius);
DeviceBuffer<uint32_t> devSrc(1, data.size());
devSrc.fill(data);
DeviceBuffer<uint32_t> devDst(1, data.size());
devDst.fill(0);
Image::boxBlurRowsRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), data.size(), 1, radius, GPU::Stream::getDefault(),
false);
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(golden.data(), actual.data(), (unsigned)data.size(), 1);
}
void benchBlur(const int width, const int height, const unsigned radius) {
PackedDeviceBuffer devInBuffer(width, height);
devInBuffer.fill(5, 120, 240);
auto stream = createTestedStream();
{
PackedDeviceBuffer devOutBuffer(width, height);
PackedDeviceBuffer devWorkBuffer(width, height);
stream.synchronize();
Util::SimpleProfiler p("blur bench", false, Logger::get(Logger::Info));
for (int i = 0; i < 50; ++i) {
Image::gaussianBlur2DRGB210(devOutBuffer.gpuBuf(), devInBuffer.gpuBufConst(), devWorkBuffer.gpuBuf(), width,
height, radius, 2, false, stream);
}
stream.synchronize();
}
stream.destroy();
}
void testBoxBlurRows2D(unsigned width, unsigned height, int radius, bool wrap) {
if (radius > (ROWS_BLOCKDIM_X * ROWS_HALO_STEPS)) {
radius = ROWS_BLOCKDIM_X * ROWS_HALO_STEPS;
}
if ((std::size_t)(2 * radius) >= width) {
// the blur takes the whole buffer for all pixels since the stencil is larger than the patchlet,
// so just resize the stencil
radius = (unsigned)(width / 2 - 1);
}
std::vector<std::vector<uint32_t>> data(height);
std::vector<uint32_t> data1D;
std::vector<uint32_t> res;
// will compute a golden 2D box Blur
for (unsigned j = 0; j < height; ++j) {
for (unsigned i = 0; i < width; ++i) {
uint32_t value = PACKSAME(rand(), (i + j) % 3);
data[j].push_back(value);
data1D.push_back(value);
}
if (wrap) {
std::vector<uint32_t> golden = golden1DBoxBlurWrapRGBA210(data[j], radius);
for (unsigned k = 0; k < golden.size(); k++) {
res.push_back(golden[k]);
}
} else {
std::vector<uint32_t> golden = golden1DBoxBlurNoWrapRGBA210(data[j], radius);
for (unsigned k = 0; k < golden.size(); k++) {
res.push_back(golden[k]);
}
}
}
DeviceBuffer<uint32_t> devSrc(width, height);
devSrc.fill(data1D);
DeviceBuffer<uint32_t> devDst(width, height);
devDst.fill(0);
Image::boxBlurRowsRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), width, height, radius, GPU::Stream::getDefault(),
wrap);
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(res.data(), actual.data(), width, height);
}
void testBoxBlurColumns2D(int width, int height, int radius, bool wrap) {
std::vector<std::vector<uint32_t>> data(width);
std::vector<uint32_t> data1D(width * height);
std::vector<uint32_t> res(width * height);
// will compute a golden 2D box Blur
for (int j = 0; j < width; ++j) {
for (int i = 0; i < height; ++i) {
data[j].push_back(PACKSAME(rand(), (i + j) % 3));
}
if (wrap) {
std::vector<uint32_t> golden = golden1DBoxBlurWrapRGBA210(data[j], radius);
// store result (transposed)
for (unsigned k = 0; k < golden.size(); k++) {
res[k * width + j] = golden[k];
}
} else {
std::vector<uint32_t> golden = golden1DBoxBlurNoWrapRGBA210(data[j], radius);
// store result (transposed)
for (unsigned k = 0; k < golden.size(); k++) {
res[k * width + j] = golden[k];
}
}
}
// transpose the data
for (int i = 0; i < height; i++) {
for (int j = 0; j < width; j++) {
data1D[i * width + j] = data[j][i];
}
}
DeviceBuffer<uint32_t> devSrc(width, height);
devSrc.fill(data1D);
DeviceBuffer<uint32_t> devDst(width, height);
devDst.fill(0);
if (wrap) {
Image::boxBlurColumnsWrapRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), width, height, radius,
GPU::Stream::getDefault());
} else {
Image::boxBlurColumnsNoWrapRGBA210(devDst.gpuBuf(), devSrc.gpuBufConst(), width, height, radius,
GPU::Stream::getDefault());
}
std::vector<uint32_t> actual;
devDst.readback(actual);
ENSURE_RGBA210_ARRAY_EQ(res.data(), actual.data(), width, height);
}
} // namespace Testing
} // namespace VideoStitch
int main(int argc, char** argv) {
VideoStitch::Testing::initTest();
ENSURE(VideoStitch::GPU::setThreadLocalBackendDeviceIndex(0));
{
uint32_t in[] = {PACKSAME(1, 0xff), PACKSAME(2, 0xff), PACKSAME(4, 0xff), PACKSAME(8, 0xff),
PACKSAME(16, 0xff), PACKSAME(32, 0xff), PACKSAME(64, 0xff), PACKSAME(128, 0xff)};
uint32_t out[] = {PACKSAME(1, 0xff), PACKSAME(2, 0xff), PACKSAME(4, 0xff), PACKSAME(9, 0xff),
PACKSAME(18, 0xff), PACKSAME(37, 0xff), PACKSAME(74, 0xff), PACKSAME(106, 0xff)};
VideoStitch::Testing::testBlur1D(in, out, 8);
VideoStitch::Testing::testBlur1DWrapping(in, 8); // destroys in
}
{
uint32_t in[] = {PACKSAME(1, 0x00), PACKSAME(2, 0xff), PACKSAME(4, 0x00), PACKSAME(8, 0xff),
PACKSAME(16, 0xff), PACKSAME(32, 0xff), PACKSAME(64, 0x00), PACKSAME(128, 0x00)};
uint32_t out[] = {PACKSAME(NA, 0x00), PACKSAME(2, 0xff), // 2 / 1
PACKSAME(NA, 0x00), PACKSAME(12, 0xff), // (8 + 16) / 2
PACKSAME(18, 0xff), // (8 + 16 + 32) / 3
PACKSAME(24, 0xff), // (16 + 32) / 2
PACKSAME(NA, 0x00), PACKSAME(NA, 0x00)};
VideoStitch::Testing::testBlur1D(in, out, 8);
VideoStitch::Testing::testBlur1DWrapping(in, 8); // destroys in
}
VideoStitch::Testing::testBoxBlurColumnsNoWrap(97, 10); // blur1DKernelNoWrap
VideoStitch::Testing::testBoxBlurColumnsNoWrap(103, 6); // blurColumnsKernelNoWrap
VideoStitch::Testing::testBoxBlurColumnsWrap(88, 6); // blurColumnsKernelWrap
VideoStitch::Testing::testBoxBlurColumnsWrap(124, 10); // blur1DKernelWrap
VideoStitch::Testing::testBoxBlurRowsWrap(149, 3);
VideoStitch::Testing::testBoxBlurRowsNoWrap(8, 2);
VideoStitch::Testing::testBoxBlurRows2D(32, 17, 4, false);
VideoStitch::Testing::testBoxBlurRows2D(32, 17, 18, false);
VideoStitch::Testing::testBoxBlurRows2D(16, 27, 4, true);
VideoStitch::Testing::testBoxBlurRows2D(16, 27, 10, true);
VideoStitch::Testing::testBoxBlurColumns2D(94, 19, 3, true);
VideoStitch::Testing::testBoxBlurColumns2D(78, 134, 7, false);
VideoStitch::GPU::Context::destroy();
if (argc > 1 && !strcmp(argv[1], "bench")) {
VideoStitch::Testing::benchBlur(4541, 3211, 1);
}
return 0;
}