// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #include "vslocalsocket.hpp" #include <QLocalSocket> VSLocalSocket::VSLocalSocket(QObject *parent) : QObject(parent), socket(nullptr) {} void VSLocalSocket::setSocket(QLocalSocket *sock) { socket = sock; connect(socket, &QLocalSocket::connected, this, &VSLocalSocket::socketConnected); connect(socket, &QLocalSocket::disconnected, this, &VSLocalSocket::socketDisconnected); connect(socket, &QLocalSocket::readyRead, this, &VSLocalSocket::messageAvailable); socket->setParent(this); } void VSLocalSocket::messageAvailable() { QByteArray packet; QDataStream in(&packet, QIODevice::ReadOnly); packet = socket->readAll(); Packet message; in >> message; emit messageReceived(message); } void VSLocalSocket::socketConnected() { emit connected(); } void VSLocalSocket::socketDisconnected() { emit disconnected(); deleteLater(); }