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Stefy Lanza (nextime / spora ) authored
vLLM enables async scheduling -- CPU scheduling overlapped with GPU execution -- by default, and lists plain "ngram" among the methods it cannot run with, so asking for ngram silently turns it off: the draft is paid for with a throughput loss somewhere else, and the log says so in a warning nobody reads twice. "ngram_gpu" drafts by the same prompt-lookup, needs no model and no VRAM either, and keeps async scheduling. Both spellings work; the field now suggests the one that does not take something away. Co-Authored-By:
Claude Opus 5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01S8LAP3ueNzQJtwzhgVbq66
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