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Stefy Lanza (nextime / spora ) authored
Township fight-video generator (tools/gen_township_fighters.py): - 16:9 native resolution: default 832x480 video + matching keyframes (configurable video_size); square 512 was off-distribution for Wan2.2. - Split-and-chain rendering: single-render cap (default 50f); clips/outcomes longer than the cap render as chained sub-renders (last frame seeds the next) concatenated into one continuous shot, parts discarded — Matches page unchanged. Planned-clip ceiling raised to 480f. - Separate outcome min/max frames (default 40/70), same split-chain path. - Configurable short/long final-assembly intervals; clip count derives from the long target + fps so the long cut always fills. - Prompt continuity: deterministic wardrobe+environment clause on every clip, replan clip and outcome; stronger LLM system prompts; updated default suffix. - Run page: configurable fighter/environment counts + reference-image counts; moved "Include female fighters" into the Characters card; suggested steps/rank/weight guide table; per-profile LoRA train defaults now mirror the run-page config (lora_* for characters, env_lora_* for environments). - Matches: "Remove match completely" (files + keyframes + prompts.json entry). - Renamed the prompts step to "Generate matches prompts"; removed the gallery page. coderai: - images.py: fix NameError ('model_key' undefined) that silently skipped proactive VRAM eviction before every image load. - thermal.py: cross-worker cooldown — when one generation pauses for heat, all parallel generations now back off until the resume threshold; add process-tree CPU% reader (100%/core). - video.py/manager.py/main.py: offload ref-leak fix, offloaded-load VRAM guard, wire --pipeline-cache flags. - Tasks page CPU tile shows process-tree CPU% scaled to cores. Co-Authored-By:Claude Opus 4.8 <noreply@anthropic.com>
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