Commit fd910d4d authored by sumpfralle's avatar sumpfralle

r653@erker: lars | 2010-02-14 03:59:36 +0100

 automatically adjust distance and center of camera view


git-svn-id: https://pycam.svn.sourceforge.net/svnroot/pycam/trunk@118 bbaffbd6-741e-11dd-a85d-61de82d9cad9
parent f744a3e9
...@@ -28,14 +28,15 @@ BUTTON_ROTATE = gtk.gdk.BUTTON1_MASK ...@@ -28,14 +28,15 @@ BUTTON_ROTATE = gtk.gdk.BUTTON1_MASK
BUTTON_ZOOM = gtk.gdk.BUTTON2_MASK BUTTON_ZOOM = gtk.gdk.BUTTON2_MASK
BUTTON_MOVE = gtk.gdk.BUTTON3_MASK BUTTON_MOVE = gtk.gdk.BUTTON3_MASK
# the length of the distance vector does not matter - it will be normalized and multiplied later anyway
VIEWS = { VIEWS = {
"reset": {"distance": (4.0, 4.0, 4.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "reset": {"distance": (1.0, 1.0, 1.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"top": {"distance": (0.0, 0.0, 10.0), "center": (0.0, 0.0, 0.0), "up": (1.0, 0.0, 0.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "top": {"distance": (0.0, 0.0, 1.0), "center": (0.0, 0.0, 0.0), "up": (1.0, 0.0, 0.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"bottom": {"distance": (0.0, 0.0, -10.0), "center": (0.0, 0.0, 0.0), "up": (1.0, 0.0, 0.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "bottom": {"distance": (0.0, 0.0, -1.0), "center": (0.0, 0.0, 0.0), "up": (1.0, 0.0, 0.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"left": {"distance": (-10.0, 0.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "left": {"distance": (-1.0, 0.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"right": {"distance": (10.0, 0.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "right": {"distance": (1.0, 0.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"front": {"distance": (0.0, -10.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "front": {"distance": (0.0, -1.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
"back": {"distance": (0.0, 10.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0}, "back": {"distance": (0.0, 1.0, 0.0), "center": (0.0, 0.0, 0.0), "up": (0.0, 0.0, 1.0), "znear": 0.1, "zfar": 1000.0, "fovy": 30.0},
} }
def gtkgl_functionwrapper(function): def gtkgl_functionwrapper(function):
...@@ -158,14 +159,6 @@ class GLView: ...@@ -158,14 +159,6 @@ class GLView:
self.mouse["button"] = state self.mouse["button"] = state
self.mouse["start_pos"] = [x, y] self.mouse["start_pos"] = [x, y]
self.area.set_events(gtk.gdk.MOUSE | gtk.gdk.BUTTON_PRESS_MASK) self.area.set_events(gtk.gdk.MOUSE | gtk.gdk.BUTTON_PRESS_MASK)
if state == BUTTON_ZOOM:
print "Zoom button pressed"
elif state == BUTTON_ROTATE:
print "Rotate button pressed"
elif state == BUTTON_MOVE:
print "Move button pressed"
else:
return
else: else:
# not more than 25 frames per second (enough for decent visualization) # not more than 25 frames per second (enough for decent visualization)
if time.time() - last_timestamp < 0.04: if time.time() - last_timestamp < 0.04:
...@@ -213,6 +206,8 @@ class GLView: ...@@ -213,6 +206,8 @@ class GLView:
new_center.append(old_center[i] + max_dim * (win_x_rel * factors_x[i] + win_y_rel * factors_y[i])) new_center.append(old_center[i] + max_dim * (win_x_rel * factors_x[i] + win_y_rel * factors_y[i]))
self.view["center"] = tuple(new_center) self.view["center"] = tuple(new_center)
self._paint_ignore_busy() self._paint_ignore_busy()
elif state == self.mouse["button"] == BUTTON_ROTATE:
self._paint_ignore_busy()
else: else:
# button was released # button was released
self.mouse["button"] = None self.mouse["button"] = None
...@@ -247,6 +242,27 @@ class GLView: ...@@ -247,6 +242,27 @@ class GLView:
@gtkgl_refresh @gtkgl_refresh
def rotate_view(self, widget, data=None): def rotate_view(self, widget, data=None):
self.view = data.copy() self.view = data.copy()
self.center_view()
self.auto_adjust_distance()
def center_view(self):
s = self.settings
# center the view on the object
self.view["center"] = ((s.get("maxx") + s.get("minx"))/2, (s.get("maxy") + s.get("miny"))/2, (s.get("maxz") + s.get("minz"))/2)
def auto_adjust_distance(self):
s = self.settings
v = self.view
# adjust the distance to get a view of the whole object
dimx = s.get("maxx") - s.get("minx")
dimy = s.get("maxy") - s.get("miny")
dimz = s.get("maxz") - s.get("minz")
max_dim = max(max(dimx, dimy), dimz)
win_size = min(self.area.allocation.height, self.area.allocation.width)
distv = Point(v["distance"][0], v["distance"][1], v["distance"][2]).normalize()
# the multiplier "2.0" is based on: sqrt(2) + margin -- the squre root makes sure, that the the diagonal fits
distv = distv.mul((max_dim * 2.0) / math.sin(v["fovy"]/2))
self.view["distance"] = (distv.x, distv.y, distv.z)
def reset_view(self): def reset_view(self):
self.rotate_view(None, VIEWS["reset"].copy()) self.rotate_view(None, VIEWS["reset"].copy())
......
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