Commit b5070f6e authored by sumpfralle's avatar sumpfralle

default views are closer to the model than before

added support for the scroll wheel (not tested)


git-svn-id: https://pycam.svn.sourceforge.net/svnroot/pycam/trunk@934 bbaffbd6-741e-11dd-a85d-61de82d9cad9
parent 6bba2fa3
......@@ -45,6 +45,8 @@ BUTTON_ROTATE = gtk.gdk.BUTTON1_MASK
BUTTON_MOVE = gtk.gdk.BUTTON2_MASK
BUTTON_ZOOM = gtk.gdk.BUTTON3_MASK
BUTTON_RIGHT = 3
BUTTON_SCROLL_UP = gtk.gdk.BUTTON4_MASK
BUTTON_SCROLL_DOWN = gtk.gdk.BUTTON5_MASK
# The length of the distance vector does not matter - it will be normalized and
# multiplied later anyway.
......@@ -121,9 +123,9 @@ class Camera:
max_dim = max(max(dimx, dimy), dimz)
distv = Point(v["distance"][0], v["distance"][1],
v["distance"][2]).normalized()
# The multiplier "2.0" is based on: sqrt(2) + margin -- the squre root
# makes sure, that the the diagonal fits.
distv = distv.mul((max_dim * 2) / number(math.sin(v["fovy"] / 2)))
# The multiplier "1.3" is based on experiments. 1.414 (sqrt(2)) should
# be roughly sufficient for showing the diagonal of any model.
distv = distv.mul((max_dim * 1.2) / number(math.sin(v["fovy"] / 2)))
self.view["distance"] = (distv.x, distv.y, distv.z)
# Adjust the "far" distance for the camera to make sure, that huge
# models (e.g. x=1000) are still visible.
......@@ -600,10 +602,17 @@ class ModelViewWindowGL:
self.context_menu.popup(None, None, None, event.button, int(event.get_time()))
def mouse_press_handler(self, widget, event):
self.mouse["pressed_timestamp"] = event.get_time()
self.mouse["pressed_button"] = event.button
self.mouse["pressed_pos"] = event.x, event.y
self.mouse_handler(widget, event)
if event.state & BUTTON_SCROLL_UP:
self.camera.scale_distance(srqt(0.5))
self._paint_ignore_busy()
elif event.state & BUTTON_SCROLL_DOWN:
self.camera.scale_distance(sqrt(2))
self._paint_ignore_busy()
else:
self.mouse["pressed_timestamp"] = event.get_time()
self.mouse["pressed_button"] = event.button
self.mouse["pressed_pos"] = event.x, event.y
self.mouse_handler(widget, event)
@check_busy
@gtkgl_functionwrapper
......
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