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machinery
laser-gcode-exporter-inkscape-plugin
Commits
94c91a96
Commit
94c91a96
authored
Mar 22, 2015
by
leonmuller
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Plain Diff
Fixed a bug for exporting groups of vectors that were not detected in an inkscape layer
parent
40d201ca
Changes
1
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1 changed file
with
35 additions
and
17 deletions
+35
-17
turnkeylaser.py
turnkeylaser.py
+35
-17
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turnkeylaser.py
View file @
94c91a96
...
@@ -1050,25 +1050,43 @@ class Gcode_tools(inkex.Effect):
...
@@ -1050,25 +1050,43 @@ class Gcode_tools(inkex.Effect):
# Use the identity transform (eg no transform) for the root objects
# Use the identity transform (eg no transform) for the root objects
trans
=
simpletransform
.
parseTransform
(
""
)
trans
=
simpletransform
.
parseTransform
(
""
)
for
node
in
selected
:
for
node
in
selected
:
pathList
+=
compile_paths
(
node
,
trans
)
try
:
pathList
.
append
(
compile_paths
(
node
,
trans
)
.
copy
())
if
(
pathList
):
except
:
curve
=
self
.
parse_curve
(
pathList
)
for
objectData
in
compile_paths
(
node
,
trans
):
if
(
self
.
options
.
drawCurves
):
pathList
.
append
(
objectData
)
self
.
draw_curve
(
curve
)
gcode
+=
"
\n
;(*** Root objects ***)
\n
"
if
(
pathList
):
for
objectData
in
pathList
:
#Fetch the laser power from the export dialog box.
laserPower
=
self
.
options
.
laser
curve
=
self
.
parse_curve
(
objectData
)
#Switch between smoothie power levels and ramps+marlin power levels
#ramps and marlin expect 0 to 100 while smoothie wants 0.0 to 1.0
if
(
self
.
options
.
mainboard
==
'smoothie'
):
laserPower
=
float
(
laserPower
)
/
100
gcode
+=
self
.
generate_gcode
(
curve
,
0
,
laserPower
)
#Determind the power of the laser that this layer should be cut at.
#If the layer is not named as an integer value then default to the laser intensity set at the export settings.
#Fetch the laser power from the export dialog box.
laserPower
=
self
.
options
.
laser
if
(
int
(
layerName
)
>
0
and
int
(
layerName
)
<=
100
):
laserPower
=
int
(
layerName
)
else
:
laserPower
=
self
.
options
.
laser
#Switch between smoothie power levels and ramps+marlin power levels
#ramps and marlin expect 0 to 100 while smoothie wants 0.0 to 1.0
if
(
self
.
options
.
mainboard
==
'smoothie'
):
laserPower
=
float
(
laserPower
)
/
100
#Generate the GCode for this layer
if
(
curve
[
'type'
]
==
"vector"
):
#Should the curves be drawn in inkscape?
if
(
self
.
options
.
drawCurves
):
self
.
draw_curve
(
curve
)
gcode
+=
self
.
generate_gcode
(
curve
,
0
,
laserPower
,
altfeed
=
altfeed
,
altppm
=
altppm
)
elif
(
curve
[
'type'
]
==
"raster"
):
gcode
+=
self
.
generate_raster_gcode
(
curve
,
laserPower
,
altfeed
=
altfeed
)
if
self
.
options
.
homeafter
:
if
self
.
options
.
homeafter
:
gcode
+=
"
\n\n
G00 X0 Y0 F4000 ; home"
gcode
+=
"
\n\n
G00 X0 Y0 F4000 ; home"
...
...
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