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Guillaume Seguin authored
We used to have our own gcode analyzer in gviz but this was clearly suboptimal and broken. Position of drawn things should not differ in anyway from the original GCode anyway.
b9d947d5
We used to have our own gcode analyzer in gviz but this was clearly suboptimal and broken. Position of drawn things should not differ in anyway from the original GCode anyway.
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gl | Loading commit data... | |
gui | Loading commit data... | |
power | Loading commit data... | |
__init__.py | Loading commit data... | |
excluder.py | Loading commit data... | |
gcodeplater.py | Loading commit data... | |
gcoder.py | Loading commit data... | |
gcoder_heapy_support.patch | Loading commit data... | |
gcoder_line.pyx | Loading commit data... | |
gcoder_line_extra.h | Loading commit data... | |
gcview.py | Loading commit data... | |
gviz.py | Loading commit data... | |
injectgcode.py | Loading commit data... | |
objectplater.py | Loading commit data... | |
packer.py | Loading commit data... | |
printcore.py | Loading commit data... | |
projectlayer.py | Loading commit data... | |
pronsole.py | Loading commit data... | |
pronterface.py | Loading commit data... | |
rpc.py | Loading commit data... | |
settings.py | Loading commit data... | |
stlplater.py | Loading commit data... | |
stltool.py | Loading commit data... | |
stlview.py | Loading commit data... | |
utils.py | Loading commit data... | |
zscaper.py | Loading commit data... |