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machinery
Printrun
Commits
e8bdef32
Commit
e8bdef32
authored
Apr 05, 2014
by
Guillaume Seguin
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ray_near and ray_far were inverted several times. fix
parent
b8abd1f3
Changes
2
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2 changed files
with
3 additions
and
3 deletions
+3
-3
panel.py
printrun/gl/panel.py
+2
-2
stltool.py
printrun/stltool.py
+1
-1
No files found.
printrun/gl/panel.py
View file @
e8bdef32
...
@@ -284,9 +284,9 @@ class wxGLPanel(wx.Panel):
...
@@ -284,9 +284,9 @@ class wxGLPanel(wx.Panel):
glGetIntegerv
(
GL_VIEWPORT
,
viewport
)
glGetIntegerv
(
GL_VIEWPORT
,
viewport
)
glGetDoublev
(
GL_PROJECTION_MATRIX
,
pmat
)
glGetDoublev
(
GL_PROJECTION_MATRIX
,
pmat
)
mvmat
=
self
.
get_modelview_mat
(
local_transform
)
mvmat
=
self
.
get_modelview_mat
(
local_transform
)
gluUnProject
(
x
,
y
,
0
,
mvmat
,
pmat
,
viewport
,
px
,
py
,
pz
)
gluUnProject
(
x
,
y
,
1
,
mvmat
,
pmat
,
viewport
,
px
,
py
,
pz
)
ray_far
=
(
px
.
value
,
py
.
value
,
pz
.
value
)
ray_far
=
(
px
.
value
,
py
.
value
,
pz
.
value
)
gluUnProject
(
x
,
y
,
1
.
,
mvmat
,
pmat
,
viewport
,
px
,
py
,
pz
)
gluUnProject
(
x
,
y
,
0
.
,
mvmat
,
pmat
,
viewport
,
px
,
py
,
pz
)
ray_near
=
(
px
.
value
,
py
.
value
,
pz
.
value
)
ray_near
=
(
px
.
value
,
py
.
value
,
pz
.
value
)
return
ray_near
,
ray_far
return
ray_near
,
ray_far
...
...
printrun/stltool.py
View file @
e8bdef32
...
@@ -146,7 +146,7 @@ class stl(object):
...
@@ -146,7 +146,7 @@ class stl(object):
f
.
close
()
f
.
close
()
return
return
def
intersect
(
self
,
ray_
far
,
ray_ne
ar
):
def
intersect
(
self
,
ray_
near
,
ray_f
ar
):
"""
"""
Möller–Trumbore intersection algorithm in pure python
Möller–Trumbore intersection algorithm in pure python
Based on http://en.wikipedia.org/wiki/M
%
C3
%
B6ller
%
E2
%80%93
Trumbore_intersection_algorithm
Based on http://en.wikipedia.org/wiki/M
%
C3
%
B6ller
%
E2
%80%93
Trumbore_intersection_algorithm
...
...
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