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baa22754
Commit
baa22754
authored
Jul 27, 2013
by
Guillaume Seguin
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Import alternative packing algorithm
parent
44ac2405
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packer.py
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baa22754
## Imported from python-rectangle-packer commit 32fce1aaba
## https://github.com/maxretter/python-rectangle-packer
##
## Python Rectangle Packer - Packs rectangles around a central point
## Copyright (C) 2013 Max Retter
##
## This program is free software: you can redistribute it and/or modify
## it under the terms of the GNU General Public License as published by
## the Free Software Foundation, either version 3 of the License, or
## (at your option) any later version.
##
## This program is distributed in the hope that it will be useful,
## but WITHOUT ANY WARRANTY; without even the implied warranty of
## MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
## GNU General Public License for more details.
##
## You should have received a copy of the GNU General Public License
## along with this program. If not, see <http://www.gnu.org/licenses/>.
import
math
import
Polygon
import
Polygon.Utils
class
Vector2
(
object
):
"""Simple 2d vector / point class."""
def
__init__
(
self
,
x
=
0
,
y
=
0
):
self
.
x
=
float
(
x
)
self
.
y
=
float
(
y
)
def
__eq__
(
self
,
other
):
return
self
.
x
==
other
.
x
and
self
.
y
==
other
.
y
def
add
(
self
,
other
):
return
Vector2
(
self
.
x
+
other
.
x
,
self
.
y
+
other
.
y
)
def
sub
(
self
,
other
):
return
Vector2
(
self
.
x
-
other
.
x
,
self
.
y
-
other
.
y
)
def
scale
(
self
,
factor
):
return
Vector2
(
self
.
x
*
factor
,
self
.
y
*
factor
)
def
magnitude
(
self
):
return
math
.
sqrt
(
self
.
dot_product
(
self
))
def
unit
(
self
):
"""Build unit vector."""
return
self
.
scale
(
1
/
self
.
magnitude
())
def
dot_product
(
self
,
other
):
return
self
.
x
*
other
.
x
+
self
.
y
*
other
.
y
def
distance
(
self
,
other
):
"""Distance forumla for other point."""
return
math
.
sqrt
(
(
other
.
x
-
self
.
x
)
**
2
+
(
other
.
y
-
self
.
y
)
**
2
)
class
Rect
(
object
):
"""Simple rectangle object."""
def
__init__
(
self
,
width
,
height
,
data
=
{}):
self
.
width
=
width
self
.
height
=
height
self
.
data
=
data
## upper left
self
.
position
=
Vector2
()
def
half
(
self
):
"""Half width and height."""
return
Vector2
(
self
.
width
/
2
,
self
.
height
/
2
)
def
expand
(
self
,
width
,
height
):
"""Builds a new rectangle based on this one with given offsets."""
expanded
=
Rect
(
self
.
width
+
width
,
self
.
height
+
height
)
expanded
.
set_center
(
self
.
center
())
return
expanded
def
point_list
(
self
):
top
=
self
.
position
.
y
right
=
self
.
position
.
x
+
self
.
width
bottom
=
self
.
position
.
y
+
self
.
height
left
=
self
.
position
.
x
return
PointList
([
(
left
,
top
),
(
right
,
top
),
(
right
,
bottom
),
(
left
,
bottom
),
])
def
center
(
self
):
"""Center of rect calculated from position and dimensions."""
return
self
.
position
.
add
(
self
.
half
())
def
set_center
(
self
,
center
):
"""Set the position based on a new center point."""
self
.
position
=
center
.
sub
(
self
.
half
())
def
area
(
self
):
"""Area: length * width."""
return
self
.
width
*
self
.
height
class
PointList
(
object
):
"""Methods for transforming a list of points."""
def
__init__
(
self
,
points
=
[]):
self
.
points
=
points
self
.
_polygon
=
None
def
polygon
(
self
):
"""Builds a polygon from the set of points."""
if
not
self
.
_polygon
:
self
.
_polygon
=
Polygon
.
Polygon
(
self
.
points
)
return
self
.
_polygon
def
segments
(
self
):
"""Returns a list of LineSegment objects."""
segs
=
[]
for
i
,
point
in
enumerate
(
self
.
points
[
1
:]):
index
=
i
+
1
segs
.
append
(
LineSegment
(
Vector2
(
self
.
points
[
index
-
1
][
0
],
self
.
points
[
index
-
1
][
1
]),
Vector2
(
self
.
points
[
index
][
0
],
self
.
points
[
index
][
1
])
))
segs
.
append
(
LineSegment
(
Vector2
(
self
.
points
[
-
1
][
0
],
self
.
points
[
-
1
][
1
]),
Vector2
(
self
.
points
[
0
][
0
],
self
.
points
[
0
][
1
]),
))
return
segs
class
LineSegment
(
object
):
def
__init__
(
self
,
start
,
end
):
self
.
start
=
start
self
.
end
=
end
def
length
(
self
):
"""Length of segment vector."""
return
self
.
end
.
sub
(
self
.
start
)
.
magnitude
()
def
closest_point_to_point
(
self
,
point
):
"""Point along segment that is closest to given point."""
segment_vector
=
self
.
end
.
sub
(
self
.
start
)
point_vector
=
point
.
sub
(
self
.
start
)
seg_mag
=
segment_vector
.
magnitude
()
## project point_vector on segment_vector
projection
=
segment_vector
.
dot_product
(
point_vector
)
## scalar value used to interpolate new point along segment_vector
scalar
=
projection
/
seg_mag
**
2
## clamp on [0,1]
scalar
=
1.0
if
scalar
>
1.0
else
scalar
scalar
=
0.0
if
scalar
<
0.0
else
scalar
## interpolate scalar along segment and add start point back in
return
self
.
start
.
add
(
segment_vector
.
unit
()
.
scale
(
scalar
*
seg_mag
))
def
closest_distance_to_point
(
self
,
point
):
"""Helper method too automatically return distance."""
closest_point
=
self
.
closest_point_to_point
(
point
)
return
closest_point
.
distance
(
point
)
class
Packer
(
object
):
def
__init__
(
self
):
self
.
_rects
=
[]
def
add_rect
(
self
,
width
,
height
,
data
=
{}):
self
.
_rects
.
append
(
Rect
(
width
,
height
,
data
))
def
pack
(
self
,
padding
=
0
,
center
=
Vector2
()):
## init everything
placed_rects
=
[]
sorted_rects
=
sorted
(
self
.
_rects
,
key
=
lambda
rect
:
-
rect
.
area
())
## double padding due to halfing later on
padding
*=
2
for
rect
in
sorted_rects
:
if
not
placed_rects
:
## first rect, right on target.
rect
.
set_center
(
center
)
else
:
## Expand each rectangle based on new rect size and padding
## get a list of points
## build a polygon
point_lists
=
[
pr
.
expand
(
rect
.
width
+
padding
,
rect
.
height
+
padding
)
.
point_list
()
.
polygon
()
for
pr
in
placed_rects
]
## take the union of all the polygons (relies on + operator override)
## the [0] at the end returns the first "contour", which is the only one we need
bounding_points
=
PointList
(
sum
(
point_lists
[
1
:],
point_lists
[
0
]
)[
0
])
## find the closest segment
closest_segments
=
sorted
(
bounding_points
.
segments
(),
key
=
lambda
segment
:
segment
.
closest_distance_to_point
(
center
)
)
## get the closest point
place_point
=
closest_segments
[
0
]
.
closest_point_to_point
(
center
)
## set the rect position
rect
.
set_center
(
place_point
)
placed_rects
.
append
(
rect
)
return
placed_rects
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