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machinery
Printrun
Commits
7e7f2b50
Commit
7e7f2b50
authored
Mar 31, 2014
by
Guillaume Seguin
Browse files
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Email Patches
Plain Diff
Fix #423: make heavy model drawable during loading
parent
630fdfa6
Changes
1
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Showing
1 changed file
with
68 additions
and
41 deletions
+68
-41
actors.py
printrun/gl/libtatlin/actors.py
+68
-41
No files found.
printrun/gl/libtatlin/actors.py
View file @
7e7f2b50
...
@@ -307,14 +307,20 @@ class GcodeModel(Model):
...
@@ -307,14 +307,20 @@ class GcodeModel(Model):
def
load_data
(
self
,
model_data
,
callback
=
None
):
def
load_data
(
self
,
model_data
,
callback
=
None
):
t_start
=
time
.
time
()
t_start
=
time
.
time
()
count_travel_indices
=
[
0
]
self
.
count_travel_indices
=
count_travel_indices
=
[
0
]
count_print_indices
=
[
0
]
self
.
count_print_indices
=
count_print_indices
=
[
0
]
count_print_vertices
=
[
0
]
self
.
count_print_vertices
=
count_print_vertices
=
[
0
]
travel_vertex_list
=
[]
nlines
=
len
(
model_data
)
vertex_list
=
[]
travel_vertices
=
self
.
travels
=
numpy
.
zeros
(
nlines
*
6
,
dtype
=
GLfloat
)
normal_list
=
[]
travel_vertex_k
=
0
index_list
=
[]
vertices
=
self
.
vertices
=
numpy
.
zeros
(
nlines
*
12
,
dtype
=
GLfloat
)
color_list
=
[]
vertex_k
=
0
colors
=
self
.
colors
=
numpy
.
zeros
(
nlines
*
12
,
dtype
=
GLfloat
)
color_k
=
0
normals
=
self
.
normals
=
numpy
.
zeros
(
nlines
*
12
,
dtype
=
GLfloat
)
normal_k
=
0
indices
=
self
.
indices
=
numpy
.
zeros
(
nlines
*
24
,
dtype
=
GLuint
)
index_k
=
0
self
.
layer_idxs_map
=
{}
self
.
layer_idxs_map
=
{}
self
.
layer_stops
=
[
0
]
self
.
layer_stops
=
[
0
]
...
@@ -324,7 +330,18 @@ class GcodeModel(Model):
...
@@ -324,7 +330,18 @@ class GcodeModel(Model):
prev_pos
=
(
0
,
0
,
0
)
prev_pos
=
(
0
,
0
,
0
)
layer_idx
=
0
layer_idx
=
0
self
.
printed_until
=
0
self
.
only_current
=
False
while
layer_idx
<
len
(
model_data
.
all_layers
):
while
layer_idx
<
len
(
model_data
.
all_layers
):
nlines
=
len
(
model_data
)
if
nlines
*
12
!=
vertices
.
size
:
self
.
travels
.
resize
(
nlines
*
6
,
refcheck
=
False
)
self
.
vertices
.
resize
(
nlines
*
12
,
refcheck
=
False
)
self
.
colors
.
resize
(
nlines
*
12
,
refcheck
=
False
)
self
.
normals
.
resize
(
nlines
*
12
,
refcheck
=
False
)
self
.
indices
.
resize
(
nlines
*
24
,
refcheck
=
False
)
layer
=
model_data
.
all_layers
[
layer_idx
]
layer
=
model_data
.
all_layers
[
layer_idx
]
has_movement
=
False
has_movement
=
False
for
gline_idx
,
gline
in
enumerate
(
layer
):
for
gline_idx
,
gline
in
enumerate
(
layer
):
...
@@ -335,8 +352,13 @@ class GcodeModel(Model):
...
@@ -335,8 +352,13 @@ class GcodeModel(Model):
has_movement
=
True
has_movement
=
True
current_pos
=
(
gline
.
current_x
,
gline
.
current_y
,
gline
.
current_z
)
current_pos
=
(
gline
.
current_x
,
gline
.
current_y
,
gline
.
current_z
)
if
not
gline
.
extruding
:
if
not
gline
.
extruding
:
travel_vertex_list
.
extend
(
prev_pos
)
travel_vertices
[
travel_vertex_k
]
=
prev_pos
[
0
]
travel_vertex_list
.
extend
(
current_pos
)
travel_vertices
[
travel_vertex_k
+
1
]
=
prev_pos
[
1
]
travel_vertices
[
travel_vertex_k
+
2
]
=
prev_pos
[
2
]
travel_vertices
[
travel_vertex_k
+
3
]
=
current_pos
[
0
]
travel_vertices
[
travel_vertex_k
+
4
]
=
current_pos
[
1
]
travel_vertices
[
travel_vertex_k
+
5
]
=
current_pos
[
2
]
travel_vertex_k
+=
6
prev_is_extruding
=
False
prev_is_extruding
=
False
else
:
else
:
gline_color
=
self
.
movement_color
(
gline
)
gline_color
=
self
.
movement_color
(
gline
)
...
@@ -362,7 +384,7 @@ class GcodeModel(Model):
...
@@ -362,7 +384,7 @@ class GcodeModel(Model):
new_normals
=
[]
new_normals
=
[]
if
prev_is_extruding
:
if
prev_is_extruding
:
# Store previous vertices indices
# Store previous vertices indices
prev_id
=
len
(
vertex_list
)
/
3
-
4
prev_id
=
vertex_k
/
3
-
4
# Average directions
# Average directions
avg_move_x
=
delta_x
+
prev_move_x
avg_move_x
=
delta_x
+
prev_move_x
avg_move_y
=
delta_y
+
prev_move_y
avg_move_y
=
delta_y
+
prev_move_y
...
@@ -388,7 +410,7 @@ class GcodeModel(Model):
...
@@ -388,7 +410,7 @@ class GcodeModel(Model):
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
first
=
len
(
vertex_list
)
/
3
first
=
vertex_k
/
3
# Link to previous
# Link to previous
new_indices
+=
triangulate_box
(
prev_id
,
prev_id
+
1
,
new_indices
+=
triangulate_box
(
prev_id
,
prev_id
+
1
,
prev_id
+
2
,
prev_id
+
3
,
prev_id
+
2
,
prev_id
+
3
,
...
@@ -408,7 +430,7 @@ class GcodeModel(Model):
...
@@ -408,7 +430,7 @@ class GcodeModel(Model):
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
first
=
len
(
vertex_list
)
/
3
first
=
vertex_k
/
3
new_indices
=
triangulate_rectangle
(
first
,
first
+
1
,
new_indices
=
triangulate_rectangle
(
first
,
first
+
1
,
first
+
2
,
first
+
3
)
first
+
2
,
first
+
3
)
...
@@ -426,7 +448,7 @@ class GcodeModel(Model):
...
@@ -426,7 +448,7 @@ class GcodeModel(Model):
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
-
move_normal_x
,
-
move_normal_y
,
0
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
0
,
0
,
-
1
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
new_normals
.
extend
((
move_normal_x
,
move_normal_y
,
0
))
end_first
=
len
(
vertex_list
)
/
3
+
len
(
new_vertices
)
/
3
-
4
end_first
=
vertex_k
/
3
+
len
(
new_vertices
)
/
3
-
4
new_indices
+=
triangulate_rectangle
(
end_first
+
3
,
end_first
+
2
,
new_indices
+=
triangulate_rectangle
(
end_first
+
3
,
end_first
+
2
,
end_first
+
1
,
end_first
)
end_first
+
1
,
end_first
)
new_indices
+=
triangulate_box
(
first
,
first
+
1
,
new_indices
+=
triangulate_box
(
first
,
first
+
1
,
...
@@ -434,24 +456,37 @@ class GcodeModel(Model):
...
@@ -434,24 +456,37 @@ class GcodeModel(Model):
end_first
,
end_first
+
1
,
end_first
,
end_first
+
1
,
end_first
+
2
,
end_first
+
3
)
end_first
+
2
,
end_first
+
3
)
index_list
+=
new_indices
for
new_i
,
item
in
enumerate
(
new_indices
):
vertex_list
+=
new_vertices
indices
[
index_k
+
new_i
]
=
item
normal_list
+=
new_normals
index_k
+=
len
(
new_indices
)
color_list
+=
list
(
gline_color
)[:
-
1
]
*
(
len
(
new_vertices
)
/
3
)
for
new_i
,
item
in
enumerate
(
new_vertices
):
vertices
[
vertex_k
+
new_i
]
=
item
vertex_k
+=
len
(
new_vertices
)
for
new_i
,
item
in
enumerate
(
new_normals
):
normals
[
normal_k
+
new_i
]
=
item
normal_k
+=
len
(
new_normals
)
new_colors
=
list
(
gline_color
)[:
-
1
]
*
(
len
(
new_vertices
)
/
3
)
for
new_i
,
item
in
enumerate
(
new_colors
):
colors
[
color_k
+
new_i
]
=
item
color_k
+=
len
(
new_colors
)
prev_is_extruding
=
True
prev_is_extruding
=
True
prev_move_x
=
delta_x
prev_move_x
=
delta_x
prev_move_y
=
delta_y
prev_move_y
=
delta_y
prev_pos
=
current_pos
prev_pos
=
current_pos
count_travel_indices
.
append
(
len
(
travel_vertex_list
)
/
3
)
count_travel_indices
.
append
(
travel_vertex_k
/
3
)
count_print_indices
.
append
(
len
(
index_list
)
)
count_print_indices
.
append
(
index_k
)
count_print_vertices
.
append
(
len
(
vertex_list
)
/
3
)
count_print_vertices
.
append
(
vertex_k
/
3
)
gline
.
gcview_end_vertex
=
len
(
count_print_indices
)
-
1
gline
.
gcview_end_vertex
=
len
(
count_print_indices
)
-
1
if
has_movement
:
if
has_movement
:
self
.
layer_stops
.
append
(
len
(
count_print_indices
)
-
1
)
self
.
layer_stops
.
append
(
len
(
count_print_indices
)
-
1
)
self
.
layer_idxs_map
[
layer_idx
]
=
len
(
self
.
layer_stops
)
-
1
self
.
layer_idxs_map
[
layer_idx
]
=
len
(
self
.
layer_stops
)
-
1
self
.
max_layers
=
len
(
self
.
layer_stops
)
-
1
self
.
num_layers_to_draw
=
self
.
max_layers
+
1
self
.
initialized
=
False
self
.
loaded
=
True
if
callback
:
if
callback
:
callback
(
layer_idx
+
1
)
callback
(
layer_idx
+
1
)
...
@@ -463,24 +498,14 @@ class GcodeModel(Model):
...
@@ -463,24 +498,14 @@ class GcodeModel(Model):
(
model_data
.
ymin
,
model_data
.
ymax
,
model_data
.
depth
),
(
model_data
.
ymin
,
model_data
.
ymax
,
model_data
.
depth
),
(
model_data
.
zmin
,
model_data
.
zmax
,
model_data
.
height
))
(
model_data
.
zmin
,
model_data
.
zmax
,
model_data
.
height
))
self
.
count_travel_indices
=
count_travel_indices
self
.
travels
.
resize
(
travel_vertex_k
,
refcheck
=
False
)
self
.
count_print_indices
=
count_print_indices
self
.
vertices
.
resize
(
vertex_k
,
refcheck
=
False
)
self
.
count_print_vertices
=
count_print_vertices
self
.
colors
.
resize
(
color_k
,
refcheck
=
False
)
self
.
travels
=
numpy
.
fromiter
(
travel_vertex_list
,
dtype
=
GLfloat
,
self
.
normals
.
resize
(
normal_k
,
refcheck
=
False
)
count
=
len
(
travel_vertex_list
))
self
.
indices
.
resize
(
index_k
,
refcheck
=
False
)
self
.
vertices
=
numpy
.
fromiter
(
vertex_list
,
dtype
=
GLfloat
,
count
=
len
(
vertex_list
))
self
.
normals
=
numpy
.
fromiter
(
normal_list
,
dtype
=
GLfloat
,
count
=
len
(
normal_list
))
self
.
indices
=
numpy
.
fromiter
(
index_list
,
dtype
=
GLuint
,
count
=
len
(
index_list
))
self
.
colors
=
numpy
.
fromiter
(
color_list
,
dtype
=
GLfloat
,
count
=
len
(
color_list
))
self
.
max_layers
=
len
(
self
.
layer_stops
)
-
1
self
.
max_layers
=
len
(
self
.
layer_stops
)
-
1
self
.
num_layers_to_draw
=
self
.
max_layers
+
1
self
.
num_layers_to_draw
=
self
.
max_layers
+
1
self
.
printed_until
=
0
self
.
only_current
=
False
self
.
initialized
=
False
self
.
initialized
=
False
self
.
loaded
=
True
self
.
loaded
=
True
...
@@ -684,16 +709,18 @@ class GcodeModelLight(Model):
...
@@ -684,16 +709,18 @@ class GcodeModelLight(Model):
prev_pos
=
(
0
,
0
,
0
)
prev_pos
=
(
0
,
0
,
0
)
layer_idx
=
0
layer_idx
=
0
vertices
=
self
.
vertices
=
numpy
.
zeros
(
len
(
model_data
)
*
6
,
dtype
=
GLfloat
)
nlines
=
len
(
model_data
)
vertices
=
self
.
vertices
=
numpy
.
zeros
(
nlines
*
6
,
dtype
=
GLfloat
)
vertex_k
=
0
vertex_k
=
0
colors
=
self
.
colors
=
numpy
.
zeros
(
len
(
model_data
)
*
8
,
dtype
=
GLfloat
)
colors
=
self
.
colors
=
numpy
.
zeros
(
nlines
*
8
,
dtype
=
GLfloat
)
color_k
=
0
color_k
=
0
self
.
printed_until
=
-
1
self
.
printed_until
=
-
1
self
.
only_current
=
False
self
.
only_current
=
False
while
layer_idx
<
len
(
model_data
.
all_layers
):
while
layer_idx
<
len
(
model_data
.
all_layers
):
if
len
(
model_data
)
*
6
!=
vertices
.
size
:
nlines
=
len
(
model_data
)
self
.
vertices
.
resize
(
len
(
model_data
)
*
6
,
refcheck
=
False
)
if
nlines
*
6
!=
vertices
.
size
:
self
.
colors
.
resize
(
len
(
model_data
)
*
8
,
refcheck
=
False
)
self
.
vertices
.
resize
(
nlines
*
6
,
refcheck
=
False
)
self
.
colors
.
resize
(
nlines
*
8
,
refcheck
=
False
)
layer
=
model_data
.
all_layers
[
layer_idx
]
layer
=
model_data
.
all_layers
[
layer_idx
]
has_movement
=
False
has_movement
=
False
for
gline
in
layer
:
for
gline
in
layer
:
...
...
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