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machinery
Printrun
Commits
7c36b6c6
Commit
7c36b6c6
authored
Jul 30, 2013
by
Guillaume Seguin
Browse files
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Plain Diff
Rework and cleanup gcview indexing
parent
0914dd1f
Changes
1
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1 changed file
with
25 additions
and
46 deletions
+25
-46
actors.py
printrun/gl/libtatlin/actors.py
+25
-46
No files found.
printrun/gl/libtatlin/actors.py
View file @
7c36b6c6
...
...
@@ -316,7 +316,7 @@ class GcodeModel(Model):
self
.
max_layers
=
len
(
self
.
layer_stops
)
-
1
self
.
num_layers_to_draw
=
self
.
max_layers
+
1
self
.
printed_until
=
-
1
self
.
printed_until
=
0
self
.
only_current
=
False
self
.
initialized
=
False
self
.
loaded
=
True
...
...
@@ -397,6 +397,14 @@ class GcodeModel(Model):
self
.
travel_buffer
.
unbind
()
def
_draw_elements
(
self
,
start
,
end
,
draw_type
=
GL_LINES
):
glDrawRangeElements
(
draw_type
,
self
.
count_print_vertices
[
start
-
1
],
self
.
count_print_vertices
[
end
]
-
1
,
self
.
count_print_indices
[
end
]
-
self
.
count_print_indices
[
start
-
1
],
GL_UNSIGNED_INT
,
sizeof
(
GLuint
)
*
self
.
count_print_indices
[
start
-
1
])
def
_display_movements
(
self
,
has_vbo
):
self
.
vertex_buffer
.
bind
()
if
has_vbo
:
...
...
@@ -412,11 +420,12 @@ class GcodeModel(Model):
self
.
index_buffer
.
bind
()
start
=
0
if
self
.
num_layers_to_draw
<=
self
.
max_layers
:
start
=
1
layer_selected
=
self
.
num_layers_to_draw
<=
self
.
max_layers
if
layer_selected
:
end_prev_layer
=
self
.
layer_stops
[
self
.
num_layers_to_draw
-
1
]
else
:
end_prev_layer
=
-
1
end_prev_layer
=
0
end
=
self
.
layer_stops
[
min
(
self
.
num_layers_to_draw
,
self
.
max_layers
)]
glDisableClientState
(
GL_COLOR_ARRAY
)
...
...
@@ -426,37 +435,22 @@ class GcodeModel(Model):
# Draw printed stuff until end or end_prev_layer
cur_end
=
min
(
self
.
printed_until
,
end
)
if
not
self
.
only_current
:
if
0
<=
end_prev_layer
<=
cur_end
:
glDrawRangeElements
(
GL_LINES
,
0
,
self
.
count_print_vertices
[
end_prev_layer
],
self
.
count_print_indices
[
end_prev_layer
],
GL_UNSIGNED_INT
,
0
)
elif
cur_end
>=
0
:
glDrawRangeElements
(
GL_LINES
,
0
,
self
.
count_print_vertices
[
cur_end
],
self
.
count_print_indices
[
cur_end
],
GL_UNSIGNED_INT
,
0
)
if
1
<=
end_prev_layer
<=
cur_end
:
self
.
_draw_elements
(
1
,
end_prev_layer
)
elif
cur_end
>=
1
:
self
.
_draw_elements
(
1
,
cur_end
)
glEnableClientState
(
GL_COLOR_ARRAY
)
# Draw nonprinted stuff until end_prev_layer
start
=
max
(
cur_end
,
0
)
start
=
max
(
cur_end
,
1
)
if
end_prev_layer
>=
start
:
if
not
self
.
only_current
:
glDrawRangeElements
(
GL_LINES
,
self
.
count_print_vertices
[
start
],
self
.
count_print_vertices
[
end_prev_layer
],
self
.
count_print_indices
[
end_prev_layer
]
-
self
.
count_print_indices
[
start
],
GL_UNSIGNED_INT
,
sizeof
(
GLuint
)
*
self
.
count_print_indices
[
start
])
self
.
_draw_elements
(
start
,
end_prev_layer
)
cur_end
=
end_prev_layer
# Draw current layer
if
end_prev_layer
>=
0
:
if
layer_selected
:
glDisableClientState
(
GL_COLOR_ARRAY
)
# Backup & increase line width
...
...
@@ -467,22 +461,12 @@ class GcodeModel(Model):
glColor4f
(
*
self
.
color_current_printed
)
if
cur_end
>
end_prev_layer
:
glDrawRangeElements
(
GL_LINES
,
self
.
count_print_vertices
[
end_prev_layer
+
1
],
self
.
count_print_vertices
[
cur_end
],
self
.
count_print_indices
[
cur_end
]
-
self
.
count_print_indices
[
end_prev_layer
]
+
1
,
GL_UNSIGNED_INT
,
sizeof
(
GLuint
)
*
self
.
count_print_indices
[
end_prev_layer
+
1
])
self
.
_draw_elements
(
end_prev_layer
+
1
,
cur_end
)
glColor4f
(
*
self
.
color_current
)
if
end
>
cur_end
:
glDrawRangeElements
(
GL_LINES
,
self
.
count_print_vertices
[
cur_end
],
self
.
count_print_vertices
[
end
],
self
.
count_print_indices
[
end
]
-
self
.
count_print_indices
[
cur_end
]
+
1
,
GL_UNSIGNED_INT
,
sizeof
(
GLuint
)
*
self
.
count_print_indices
[
cur_end
])
self
.
_draw_elements
(
cur_end
+
1
,
end
)
# Restore line width
glLineWidth
(
orig_linewidth
)
...
...
@@ -490,14 +474,9 @@ class GcodeModel(Model):
glEnableClientState
(
GL_COLOR_ARRAY
)
# Draw non printed stuff until end (if not ending at a given layer)
start
=
max
(
self
.
printed_until
,
0
)
if
end_prev_layer
<
0
and
end
>
0
and
not
self
.
only_current
:
glDrawRangeElements
(
GL_LINES
,
self
.
count_print_vertices
[
start
],
self
.
count_print_vertices
[
end
],
self
.
count_print_indices
[
end
]
-
self
.
count_print_indices
[
start
]
+
1
,
GL_UNSIGNED_INT
,
sizeof
(
GLuint
)
*
self
.
count_print_indices
[
start
])
start
=
max
(
self
.
printed_until
,
1
)
if
not
layer_selected
and
end
>=
start
:
self
.
_draw_elements
(
start
,
end
)
self
.
vertex_buffer
.
unbind
()
self
.
vertex_color_buffer
.
unbind
()
...
...
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