Commit 6da508a2 authored by Guillaume Seguin's avatar Guillaume Seguin

Fix light1 position, don't always enable lights

parent b698b5f7
...@@ -73,10 +73,6 @@ class GcodeViewPanel(wxGLPanel): ...@@ -73,10 +73,6 @@ class GcodeViewPanel(wxGLPanel):
self.parent.loadcb() self.parent.loadcb()
self.parent.filenames = None self.parent.filenames = None
glEnable(GL_LIGHTING)
glEnable(GL_LIGHT0)
glEnable(GL_LIGHT1)
def create_objects(self): def create_objects(self):
'''create opengl objects when opengl is initialized''' '''create opengl objects when opengl is initialized'''
for obj in self.parent.objects: for obj in self.parent.objects:
...@@ -107,7 +103,7 @@ class GcodeViewPanel(wxGLPanel): ...@@ -107,7 +103,7 @@ class GcodeViewPanel(wxGLPanel):
glLightfv(GL_LIGHT0, GL_POSITION, vec(0, glLightfv(GL_LIGHT0, GL_POSITION, vec(0,
self.parent.platform.depth / 2, self.parent.platform.depth / 2,
light_z, 0)) light_z, 0))
glLightfv(GL_LIGHT0, GL_POSITION, vec(self.parent.platform.width, glLightfv(GL_LIGHT1, GL_POSITION, vec(self.parent.platform.width,
self.parent.platform.depth / 2, self.parent.platform.depth / 2,
light_z, 0)) light_z, 0))
......
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