Commit 65350244 authored by Duane Johnson's avatar Duane Johnson

Add test wx code for new graphical control panel

parent d84e1085
import wx, os, math
def imagefile(filename):
return os.path.join(os.path.dirname(__file__), "images", filename)
class XYButtons(wx.StaticBitmap):
keypad_positions = {
0: (102, 109),
1: (78, 86),
2: (49, 58)
}
concentric_circle_radii = [19, 44, 80, 125]
center = (145, 147)
distance = [
# Order of Magnitude 0 (i.e. 0.1, 1, 10)
[
# Quadrant 0 (Right)
[(0.1, 0), (1, 0), (10, 0)],
# Quadrant 1 (Up)
[(0, -0.1), (0, -1), (0, -10)],
# Quadrant 2 (Left)
[(-0.1, 0), (-1, 0), (-10, 0)],
# Quadrant 3 (Down)
[(0, 0.1), (0, 1), (0, 10)]
],
# Order of Magnitude 1 (i.e. 1, 10, 100)
[
# Quadrant 0 (Right)
[(1, 0), (10, 0), (100, 0)],
# Quadrant 1 (Up)
[(0, -1), (0, -10), (0, -100)],
# Quadrant 2 (Left)
[(-1, 0), (-10, 0), (-100, 0)],
# Quadrant 3 (Down)
[(0, 1), (0, 10), (0, 100)]
]
]
def __init__(self, parent):
self.keypad_idx = 0
self.orderOfMagnitude = 0
# Set up background image
bmp = wx.Image(imagefile("control_xy.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
self.bg_bmp = wx.StaticBitmap.__init__(self, parent, -1, bmp, (0, 0))
bmp = wx.Image(imagefile("arrow_keys.png"),wx.BITMAP_TYPE_PNG).ConvertToBitmap()
self.keypad_bmp = wx.StaticBitmap(self, -1, bmp, XYButtons.keypad_positions[self.keypad_idx])
# Set up mouse and keyboard event capture
self.Bind(wx.EVT_LEFT_DOWN, self.OnLeftDown)
self.Bind(wx.EVT_MOTION, self.OnMotion)
parent.Bind(wx.EVT_CHAR_HOOK, self.onKey)
# Paint
self.Bind(wx.EVT_PAINT, self.OnPaint)
def onKey(self, evt):
if evt.GetKeyCode() == wx.WXK_TAB:
self.setKeypadIndex(self.rotateKeypadIndex())
elif evt.GetKeyCode() == wx.WXK_UP:
print "Up key pressed"
elif evt.GetKeyCode() == wx.WXK_DOWN:
print "Down key pressed"
elif evt.GetKeyCode() == wx.WXK_LEFT:
print "Left key pressed"
elif evt.GetKeyCode() == wx.WXK_RIGHT:
print "Right key pressed"
else:
evt.Skip()
def rotateKeypadIndex(self):
idx = self.keypad_idx + 1
if idx > 2: idx = 0
return idx
def lookupConcentric(self, radius):
idx = -1
for r in XYButtons.concentric_circle_radii:
if radius < r:
return idx
idx += 1
return 2
def setKeypadIndex(self, idx):
self.keypad_idx = idx
self.keypad_bmp.Move(XYButtons.keypad_positions[self.keypad_idx])
def getQuadrantConcentricFromPosition(self, pos):
rel_x = pos[0] - XYButtons.center[0]
rel_y = pos[1] - XYButtons.center[1]
radius = math.sqrt(rel_x**2 + rel_y**2)
if rel_x > rel_y and rel_x > -rel_y:
quadrant = 0 # Right
elif rel_x <= rel_y and rel_x > -rel_y:
quadrant = 3 # Down
elif rel_x > rel_y and rel_x < -rel_y:
quadrant = 1 # Up
else:
quadrant = 2 # Left
idx = self.lookupConcentric(radius)
return (quadrant, idx)
def OnMotion(self, event):
mpos = event.GetPosition()
quadrant, concentric = self.getQuadrantConcentricFromPosition(mpos)
# print 'motion:', mpos, quadrant, concentric
def OnLeftDown(self, event):
mpos = event.GetPosition()
for idx, kpos in XYButtons.keypad_positions.items():
rect = wx.Rect(kpos[0], kpos[1], 44, 32)
if rect.Contains(mpos):
self.setKeypadIndex(idx)
quadrant, concentric = self.getQuadrantConcentricFromPosition(mpos)
print 'click:', mpos, quadrant, concentric
def OnPaint(self, event):
# wx.StaticBitmap.OnPaint(self, event)
dc = wx.PaintDC(self)
# dc.Clear()
center = wx.Point(XYButtons.center[0], XYButtons.center[1])
start = wx.Point(50, 0)
end = wx.Point(0, 50)
dc.SetPen(wx.Pen(wx.Colour(0,0,0), 4))
dc.SetBrush(wx.Brush(wx.Colour(255,0,0)))
dc.DrawArcPoint(start, end, center)
return True
class MyFrame(wx.Frame):
def __init__(self, parent, id, title):
wx.Frame.__init__(self, parent, id, title, wx.DefaultPosition, wx.Size(800, 600))
self.xy = XYButtons(self)
class MyApp(wx.App):
def OnInit(self):
frame = MyFrame(None, -1, 'test.py')
frame.Show(True)
frame.Centre()
return True
# def main():
# app = wx.App()
# frame = wx.Frame(None, title='Icon', pos=(350,300))
# # frame.SetIcon(wx.Icon('tipi.ico', wx.BITMAP_TYPE_ICO))
# frame.Center()
# frame.Show()
# panel = wx.Panel(self, -1)
# button = wx.Button(panel, -1, "Button1", (0,0))
# # wx.Image('stock_exit-16.png',wx.BITMAP_TYPE_PNG).ConvertToBitmap()
# app.MainLoop()
app = MyApp(0)
app.MainLoop()
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