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machinery
Printrun
Commits
12da0a83
Commit
12da0a83
authored
Aug 01, 2013
by
Guillaume Seguin
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Improve zeroing of Ortho/Perspective modes
parent
6da508a2
Changes
2
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2 changed files
with
4 additions
and
6 deletions
+4
-6
gcview.py
printrun/gcview.py
+0
-4
panel.py
printrun/gl/panel.py
+4
-2
No files found.
printrun/gcview.py
View file @
12da0a83
...
@@ -88,10 +88,6 @@ class GcodeViewPanel(wxGLPanel):
...
@@ -88,10 +88,6 @@ class GcodeViewPanel(wxGLPanel):
self
.
create_objects
()
self
.
create_objects
()
glPushMatrix
()
glPushMatrix
()
if
self
.
orthographic
:
glTranslatef
(
0
,
0
,
-
3
*
self
.
dist
)
# Move back
else
:
glTranslatef
(
0
,
0
,
-
self
.
dist
)
# Move back
# Rotate according to trackball
# Rotate according to trackball
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
# Move origin to bottom left of platform
# Move origin to bottom left of platform
...
...
printrun/gl/panel.py
View file @
12da0a83
...
@@ -23,7 +23,7 @@ pyglet.options['debug_gl'] = True
...
@@ -23,7 +23,7 @@ pyglet.options['debug_gl'] = True
from
pyglet.gl
import
*
from
pyglet.gl
import
*
from
pyglet
import
gl
from
pyglet
import
gl
from
.trackball
import
trackball
,
mulquat
from
.trackball
import
trackball
,
mulquat
,
build_rotmatrix
class
wxGLPanel
(
wx
.
Panel
):
class
wxGLPanel
(
wx
.
Panel
):
'''A simple class for using OpenGL with wxPython.'''
'''A simple class for using OpenGL with wxPython.'''
...
@@ -119,9 +119,11 @@ class wxGLPanel(wx.Panel):
...
@@ -119,9 +119,11 @@ class wxGLPanel(wx.Panel):
glMatrixMode
(
GL_PROJECTION
)
glMatrixMode
(
GL_PROJECTION
)
glLoadIdentity
()
glLoadIdentity
()
if
self
.
orthographic
:
if
self
.
orthographic
:
glOrtho
(
-
width
/
2
,
width
/
2
,
-
height
/
2
,
height
/
2
,
0.1
,
5
*
self
.
dist
)
glOrtho
(
-
width
/
2
,
width
/
2
,
-
height
/
2
,
height
/
2
,
-
5
*
self
.
dist
,
5
*
self
.
dist
)
else
:
else
:
gluPerspective
(
60.
,
float
(
width
)
/
height
,
10.0
,
3
*
self
.
dist
)
gluPerspective
(
60.
,
float
(
width
)
/
height
,
10.0
,
3
*
self
.
dist
)
glTranslatef
(
0
,
0
,
-
self
.
dist
)
# Move back
glMatrixMode
(
GL_MODELVIEW
)
glMatrixMode
(
GL_MODELVIEW
)
if
not
self
.
mview_initialized
:
if
not
self
.
mview_initialized
:
...
...
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