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machinery
Printrun
Commits
05ee1da7
Commit
05ee1da7
authored
May 22, 2013
by
Guillaume Seguin
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Add keypress handling to gcview
parent
a2dded25
Changes
1
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1 changed file
with
54 additions
and
54 deletions
+54
-54
gcview.py
printrun/gcview.py
+54
-54
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printrun/gcview.py
View file @
05ee1da7
...
...
@@ -254,6 +254,7 @@ class GcodeViewPanel(wxGLPanel):
self
.
rot
=
0
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSE_EVENTS
,
self
.
move
)
self
.
canvas
.
Bind
(
wx
.
EVT_LEFT_DCLICK
,
self
.
double
)
self
.
canvas
.
Bind
(
wx
.
EVT_KEY_DOWN
,
self
.
keypress
)
self
.
initialized
=
0
self
.
canvas
.
Bind
(
wx
.
EVT_MOUSEWHEEL
,
self
.
wheel
)
self
.
parent
=
parent
...
...
@@ -317,6 +318,10 @@ class GcodeViewPanel(wxGLPanel):
LMB: rotate viewport
RMB: move viewport
"""
if
event
.
Entering
():
self
.
canvas
.
SetFocus
()
event
.
Skip
()
return
if
event
.
Dragging
()
and
event
.
LeftIsDown
():
if
self
.
initpos
==
None
:
self
.
initpos
=
event
.
GetPositionTuple
()
...
...
@@ -375,7 +380,36 @@ class GcodeViewPanel(wxGLPanel):
self
.
rot
=
1
self
.
initpos
=
None
else
:
event
.
Skip
()
return
event
.
Skip
()
wx
.
CallAfter
(
self
.
Refresh
)
def
layerup
(
self
):
if
not
self
.
parent
.
model
:
return
max_layers
=
self
.
parent
.
model
.
max_layers
current_layer
=
self
.
parent
.
model
.
num_layers_to_draw
new_layer
=
min
(
max_layers
,
current_layer
+
1
)
self
.
parent
.
model
.
num_layers_to_draw
=
new_layer
wx
.
CallAfter
(
self
.
Refresh
)
def
layerdown
(
self
):
if
not
self
.
parent
.
model
:
return
current_layer
=
self
.
parent
.
model
.
num_layers_to_draw
new_layer
=
max
(
1
,
current_layer
-
1
)
self
.
parent
.
model
.
num_layers_to_draw
=
new_layer
wx
.
CallAfter
(
self
.
Refresh
)
def
zoom
(
self
,
dist
):
self
.
transv
[
2
]
+=
dist
glLoadIdentity
()
glTranslatef
(
*
self
.
transv
)
if
self
.
rot
:
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
self
.
rot
=
1
wx
.
CallAfter
(
self
.
Refresh
)
def
wheel
(
self
,
event
):
...
...
@@ -384,61 +418,39 @@ class GcodeViewPanel(wxGLPanel):
with shift: zoom viewport
"""
z
=
event
.
GetWheelRotation
()
angle
=
10
dist
=
10
if
event
.
ShiftDown
():
if
not
self
.
parent
.
model
:
return
if
z
>
0
:
max_layers
=
self
.
parent
.
model
.
max_layers
current_layer
=
self
.
parent
.
model
.
num_layers_to_draw
new_layer
=
min
(
max_layers
,
current_layer
+
1
)
self
.
parent
.
model
.
num_layers_to_draw
=
new_layer
self
.
layerup
()
else
:
current_layer
=
self
.
parent
.
model
.
num_layers_to_draw
new_layer
=
max
(
1
,
current_layer
-
1
)
self
.
parent
.
model
.
num_layers_to_draw
=
new_layer
wx
.
CallAfter
(
self
.
Refresh
)
self
.
layerdown
()
return
if
z
>
0
:
self
.
transv
[
2
]
+=
angle
self
.
zoom
(
dist
)
else
:
self
.
transv
[
2
]
-=
angle
glLoadIdentity
()
glTranslatef
(
*
self
.
transv
)
if
self
.
rot
:
glMultMatrixd
(
build_rotmatrix
(
self
.
basequat
))
glGetDoublev
(
GL_MODELVIEW_MATRIX
,
self
.
mvmat
)
self
.
rot
=
1
wx
.
CallAfter
(
self
.
Refresh
)
self
.
zoom
(
-
dist
)
def
keypress
(
self
,
event
):
"""gets keypress events and moves/rotates acive shape"""
keycode
=
event
.
GetKeyCode
()
print
keycode
step
=
5
angle
=
18
step
=
10
if
event
.
ControlDown
():
step
=
1
angle
=
1
#h
if
keycode
==
72
:
self
.
move_shape
((
-
step
,
0
))
#l
if
keycode
==
76
:
self
.
move_shape
((
step
,
0
))
#j
if
keycode
==
75
:
self
.
move_shape
((
0
,
step
))
#k
if
keycode
==
74
:
self
.
move_shape
((
0
,
-
step
))
#[
if
keycode
==
91
:
self
.
rotate_shape
(
-
angle
)
#]
if
keycode
==
93
:
self
.
rotate_shape
(
angle
)
step
=
3
kup
=
[
85
,
315
]
# Up keys
kdo
=
[
68
,
317
]
# Down Keys
kzi
=
[
wx
.
WXK_PAGEDOWN
,
388
,
316
,
61
]
# Zoom In Keys
kzo
=
[
wx
.
WXK_PAGEUP
,
390
,
314
,
45
]
# Zoom Out Keys
x
=
event
.
GetKeyCode
()
if
x
in
kup
:
self
.
layerup
()
if
x
in
kdo
:
self
.
layerdown
()
if
x
in
kzi
:
self
.
zoom
(
step
)
if
x
in
kzo
:
self
.
zoom
(
-
step
)
event
.
Skip
()
wx
.
CallAfter
(
self
.
Refresh
)
...
...
@@ -489,18 +501,6 @@ class GcodeViewFrame(wx.Frame):
self
.
SetClientSize
((
self
.
GetClientSize
()[
0
],
self
.
GetClientSize
()[
1
]
-
1
))
self
.
Refresh
()
def
setlayerindex
(
self
,
z
):
model
=
self
.
objects
[
-
1
]
.
model
if
not
model
:
return
mlk
=
sorted
(
m
.
gc
.
layers
.
keys
())
if
z
>
0
and
self
.
modelindex
<
len
(
mlk
)
-
1
:
self
.
modelindex
+=
1
if
z
<
0
and
self
.
modelindex
>
0
:
self
.
modelindex
-=
1
m
.
curlayer
=
mlk
[
self
.
modelindex
]
wx
.
CallAfter
(
self
.
SetTitle
,
"Gcode view, shift to move. Layer
%
d, Z =
%
f"
%
(
self
.
modelindex
,
m
.
curlayer
))
if
__name__
==
"__main__"
:
import
sys
app
=
wx
.
App
(
redirect
=
False
)
...
...
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