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machinery
MarlinKimbra
Commits
0d32d485
Commit
0d32d485
authored
Dec 30, 2015
by
MagoKimbra
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30 changed files
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425 additions
and
66 deletions
+425
-66
Compilation.md
Documentation/Compilation.md
+1
-1
Marlin_main.cpp
MarlinKimbra/Marlin_main.cpp
+1
-1
base.h
MarlinKimbra/base.h
+1
-1
language.h
MarlinKimbra/language/language.h
+2
-2
language_an.h
MarlinKimbra/language/language_an.h
+0
-0
language_bg.h
MarlinKimbra/language/language_bg.h
+0
-0
language_ca.h
MarlinKimbra/language/language_ca.h
+0
-0
language_cn.h
MarlinKimbra/language/language_cn.h
+0
-0
language_da.h
MarlinKimbra/language/language_da.h
+0
-0
language_de.h
MarlinKimbra/language/language_de.h
+0
-0
language_en.h
MarlinKimbra/language/language_en.h
+0
-0
language_es.h
MarlinKimbra/language/language_es.h
+0
-0
language_eu.h
MarlinKimbra/language/language_eu.h
+0
-0
language_fi.h
MarlinKimbra/language/language_fi.h
+0
-0
language_fr.h
MarlinKimbra/language/language_fr.h
+0
-0
language_it.h
MarlinKimbra/language/language_it.h
+0
-0
language_kana.h
MarlinKimbra/language/language_kana.h
+0
-0
language_kana_utf8.h
MarlinKimbra/language/language_kana_utf8.h
+0
-0
language_nl.h
MarlinKimbra/language/language_nl.h
+0
-0
language_pl.h
MarlinKimbra/language/language_pl.h
+0
-0
language_pt-br.h
MarlinKimbra/language/language_pt-br.h
+0
-0
language_pt.h
MarlinKimbra/language/language_pt.h
+0
-0
language_ru.h
MarlinKimbra/language/language_ru.h
+0
-0
nextion_gfx.cpp
MarlinKimbra/nextion/nextion_gfx.cpp
+186
-0
nextion_gfx.h
MarlinKimbra/nextion/nextion_gfx.h
+194
-0
nextion_lcd.cpp
MarlinKimbra/nextion/nextion_lcd.cpp
+36
-55
nextion_lcd.h
MarlinKimbra/nextion/nextion_lcd.h
+0
-0
planner.cpp
MarlinKimbra/planner.cpp
+0
-1
stepper.cpp
MarlinKimbra/stepper.cpp
+2
-2
temperature.cpp
MarlinKimbra/temperature.cpp
+2
-3
No files found.
Documentation/Compilation.md
View file @
0d32d485
...
@@ -5,7 +5,7 @@
...
@@ -5,7 +5,7 @@
https://github.com/MagoKimbra/MarlinKimbra
https://github.com/MagoKimbra/MarlinKimbra
Use the "Download Zip" button on the right.
Use the "Download Zip" button on the right.
3.
Some boards require special files and/or libraries from the ArduinoAddons directory.
3.
Some boards require special files and/or libraries from the ArduinoAddons directory.
4.
Start the arduino IDE.
4.
Start the arduino IDE
1.6.7
.
5.
Select Tools -> Board -> Arduino Mega 2560 or your microcontroller
5.
Select Tools -> Board -> Arduino Mega 2560 or your microcontroller
6.
Select the correct serial port in Tools ->Serial Port
6.
Select the correct serial port in Tools ->Serial Port
7.
Open MarlinKimbra.ino
7.
Open MarlinKimbra.ino
...
...
MarlinKimbra/Marlin_main.cpp
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0d32d485
...
@@ -31,7 +31,7 @@
...
@@ -31,7 +31,7 @@
#include "Marlin_main.h"
#include "Marlin_main.h"
#include "ultralcd.h"
#include "ultralcd.h"
#include "nextion_lcd.h"
#include "nextion
/nextion
_lcd.h"
#include "base.h"
#include "base.h"
#if ENABLED(AUTO_BED_LEVELING_FEATURE)
#if ENABLED(AUTO_BED_LEVELING_FEATURE)
#include "vector_3.h"
#include "vector_3.h"
...
...
MarlinKimbra/base.h
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0d32d485
...
@@ -47,7 +47,7 @@
...
@@ -47,7 +47,7 @@
#include "Configuration_Feature.h"
#include "Configuration_Feature.h"
#include "Configuration_Overall.h"
#include "Configuration_Overall.h"
#include "language.h"
#include "language
/language
.h"
#include "conditionals.h"
#include "conditionals.h"
#include "sanitycheck.h"
#include "sanitycheck.h"
#include "thermistortables.h"
#include "thermistortables.h"
...
...
MarlinKimbra/language.h
→
MarlinKimbra/language
/language
.h
View file @
0d32d485
...
@@ -132,8 +132,8 @@
...
@@ -132,8 +132,8 @@
#define SERIAL_STEPPER_TOO_HIGH "Steprate too high: "
#define SERIAL_STEPPER_TOO_HIGH "Steprate too high: "
#define SERIAL_ENDSTOPS_HIT "endstops hit: "
#define SERIAL_ENDSTOPS_HIT "endstops hit: "
#define SERIAL_ERR_COLD_EXTRUDE_STOP "
cold extrusion prevented"
#define SERIAL_ERR_COLD_EXTRUDE_STOP "cold extrusion prevented"
#define SERIAL_ERR_LONG_EXTRUDE_STOP "
too long extrusion prevented"
#define SERIAL_ERR_LONG_EXTRUDE_STOP "too long extrusion prevented"
#define SERIAL_MICROSTEP_MS1_MS2 "MS1,MS2 Pins"
#define SERIAL_MICROSTEP_MS1_MS2 "MS1,MS2 Pins"
#define SERIAL_MICROSTEP_X "X:"
#define SERIAL_MICROSTEP_X "X:"
#define SERIAL_MICROSTEP_Y "Y:"
#define SERIAL_MICROSTEP_Y "Y:"
...
...
MarlinKimbra/language_an.h
→
MarlinKimbra/language
/language
_an.h
View file @
0d32d485
File moved
MarlinKimbra/language_bg.h
→
MarlinKimbra/language
/language
_bg.h
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0d32d485
File moved
MarlinKimbra/language_ca.h
→
MarlinKimbra/language
/language
_ca.h
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0d32d485
File moved
MarlinKimbra/language_cn.h
→
MarlinKimbra/language
/language
_cn.h
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0d32d485
File moved
MarlinKimbra/language_da.h
→
MarlinKimbra/language
/language
_da.h
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File moved
MarlinKimbra/language_de.h
→
MarlinKimbra/language
/language
_de.h
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0d32d485
File moved
MarlinKimbra/language_en.h
→
MarlinKimbra/language
/language
_en.h
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0d32d485
File moved
MarlinKimbra/language_es.h
→
MarlinKimbra/language
/language
_es.h
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0d32d485
File moved
MarlinKimbra/language_eu.h
→
MarlinKimbra/language
/language
_eu.h
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0d32d485
File moved
MarlinKimbra/language_fi.h
→
MarlinKimbra/language
/language
_fi.h
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0d32d485
File moved
MarlinKimbra/language_fr.h
→
MarlinKimbra/language
/language
_fr.h
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0d32d485
File moved
MarlinKimbra/language_it.h
→
MarlinKimbra/language
/language
_it.h
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0d32d485
File moved
MarlinKimbra/language_kana.h
→
MarlinKimbra/language
/language
_kana.h
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0d32d485
File moved
MarlinKimbra/language_kana_utf8.h
→
MarlinKimbra/language
/language
_kana_utf8.h
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File moved
MarlinKimbra/language_nl.h
→
MarlinKimbra/language
/language
_nl.h
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0d32d485
File moved
MarlinKimbra/language_pl.h
→
MarlinKimbra/language
/language
_pl.h
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0d32d485
File moved
MarlinKimbra/language_pt-br.h
→
MarlinKimbra/language
/language
_pt-br.h
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0d32d485
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MarlinKimbra/language_pt.h
→
MarlinKimbra/language
/language
_pt.h
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0d32d485
File moved
MarlinKimbra/language_ru.h
→
MarlinKimbra/language
/language
_ru.h
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0d32d485
File moved
MarlinKimbra/nextion/nextion_gfx.cpp
0 → 100644
View file @
0d32d485
/*
* Copyright (C) 2015, MagoKimbra
* All right reserved.
* Author: Alberto Cotronei <magokimbra@hotmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#include "../base.h"
#if ENABLED(NEXTION_GFX)
#include "../Marlin_main.h"
#include "../stepper.h"
#include "nextion_gfx.h"
const
int
INSIDE
=
0
;
// 0000
const
int
LEFT
=
1
;
// 0001
const
int
RIGHT
=
2
;
// 0010
const
int
BOTTOM
=
4
;
// 0100
const
int
TOP
=
8
;
// 1000
static
int
ComputeOutCode
(
int
x
,
int
y
,
int
w
,
int
h
)
{
int
code
;
code
=
INSIDE
;
// initialised as being inside of clip window
if
(
x
<
0
)
// to the left of clip window
code
|=
LEFT
;
else
if
(
x
>
w
)
// to the right of clip window
code
|=
RIGHT
;
if
(
y
<
0
)
// below the clip window
code
|=
BOTTOM
;
else
if
(
y
>
h
)
// above the clip window
code
|=
TOP
;
return
code
;
}
static
uint16_t
r5g6b5
(
const
float
*
color_a
,
const
float
*
cinc
,
int
pixel
)
{
return
(((
int
)((
color_a
[
0
]
+
cinc
[
0
]
*
pixel
)
*
31
)
&
0x1f
)
<<
11
)
|
(((
int
)((
color_a
[
1
]
+
cinc
[
1
]
*
pixel
)
*
63
)
&
0x3f
)
<<
5
)
|
(((
int
)((
color_a
[
2
]
+
cinc
[
2
]
*
pixel
)
*
31
)
&
0x1f
)
<<
0
);
}
static
void
fcolor
(
float
*
c
,
uint16_t
r5g6b5
,
float
y
,
float
max_y
)
{
float
dim
;
max_y
*=
1.5
;
dim
=
(
max_y
-
y
)
/
max_y
;
c
[
0
]
=
((
r5g6b5
>>
11
)
&
0x1f
)
/
31.0
*
dim
;
c
[
1
]
=
((
r5g6b5
>>
5
)
&
0x3f
)
/
63.0
*
dim
;
c
[
2
]
=
((
r5g6b5
>>
0
)
&
0x1f
)
/
31.0
*
dim
;
}
void
GFX
::
_line2d_clipped
(
const
float
*
color_a
,
const
struct
point
*
a
,
const
float
*
color_b
,
const
struct
point
*
b
)
{
int
x0
,
y0
,
x1
,
y1
;
x0
=
a
->
x
;
y0
=
a
->
y
;
x1
=
b
->
x
;
y1
=
b
->
y
;
int
outcode0
=
ComputeOutCode
(
x0
,
y0
,
_width
,
_height
);
int
outcode1
=
ComputeOutCode
(
x1
,
y1
,
_width
,
_height
);
bool
accept
=
false
;
while
(
true
)
{
if
(
!
(
outcode0
|
outcode1
))
{
accept
=
true
;
break
;
}
else
if
(
outcode0
&
outcode1
)
{
break
;
}
else
{
int
x
=
0
,
y
=
0
;
int
outcodeOut
=
outcode0
?
outcode0
:
outcode1
;
if
(
outcodeOut
&
TOP
)
{
x
=
x0
+
(
x1
-
x0
)
*
(
_height
-
y0
)
/
(
y1
-
y0
);
y
=
_height
;
}
else
if
(
outcodeOut
&
BOTTOM
)
{
x
=
x0
+
(
x1
-
x0
)
*
(
-
y0
)
/
(
y1
-
y0
);
y
=
0
;
}
else
if
(
outcodeOut
&
RIGHT
)
{
y
=
y0
+
(
y1
-
y0
)
*
(
_width
-
x0
)
/
(
x1
-
x0
);
x
=
_width
;
}
else
if
(
outcodeOut
&
LEFT
)
{
y
=
y0
+
(
y1
-
y0
)
*
(
-
x0
)
/
(
x1
-
x0
);
x
=
0
;
}
if
(
outcodeOut
==
outcode0
)
{
x0
=
x
;
y0
=
y
;
outcode0
=
ComputeOutCode
(
x0
,
y0
,
_width
,
_height
);
}
else
{
x1
=
x
;
y1
=
y
;
outcode1
=
ComputeOutCode
(
x1
,
y1
,
_width
,
_height
);
}
}
}
if
(
!
accept
)
return
;
int
delta_x
(
x1
-
x0
);
signed
char
const
ix
((
delta_x
>
0
)
-
(
delta_x
<
0
));
delta_x
=
abs
(
delta_x
)
<<
1
;
int
delta_y
(
y1
-
y0
);
signed
char
const
iy
((
delta_y
>
0
)
-
(
delta_y
<
0
));
delta_y
=
abs
(
delta_y
)
<<
1
;
float
dist
=
sqrt
((
x1
-
x0
)
*
(
x1
-
x0
)
+
(
y1
-
y0
)
*
(
y1
-
y0
));
float
cinc
[
3
];
int
pixel
=
0
;
for
(
int
i
=
0
;
i
<
3
;
i
++
)
cinc
[
i
]
=
(
color_b
[
i
]
-
color_a
[
i
])
/
dist
;
drawPixel
(
_left
+
x0
,
_top
+
y0
,
r5g6b5
(
color_a
,
cinc
,
pixel
++
));
if
(
delta_x
>=
delta_y
)
{
int
error
(
delta_y
-
(
delta_x
>>
1
));
while
(
x0
!=
x1
)
{
if
((
error
>=
0
)
&&
(
error
||
(
ix
>
0
)))
{
error
-=
delta_x
;
y0
+=
iy
;
}
error
+=
delta_y
;
x0
+=
ix
;
drawPixel
(
_left
+
x0
,
_top
+
y0
,
r5g6b5
(
color_a
,
cinc
,
pixel
++
));
}
}
else
{
int
error
(
delta_x
-
(
delta_y
>>
1
));
while
(
y0
!=
y1
)
{
if
((
error
>=
0
)
&&
(
error
||
(
iy
>
0
)))
{
error
-=
delta_y
;
x0
+=
ix
;
}
error
+=
delta_x
;
y0
+=
iy
;
drawPixel
(
_left
+
x0
,
_top
+
y0
,
r5g6b5
(
color_a
,
cinc
,
pixel
++
));
}
}
}
void
GFX
::
line_to
(
int
ndx
,
const
float
*
pos
)
{
struct
point
loc
;
_flatten
(
pos
,
&
loc
);
if
(
ndx
>=
0
&&
ndx
<
VC_MAX
)
{
float
color1
[
3
],
color2
[
3
];
fcolor
(
color1
,
_color
[
ndx
],
_cursor
.
position
[
Y_AXIS
],
_max
[
Y_AXIS
]);
fcolor
(
color2
,
_color
[
ndx
],
pos
[
Y_AXIS
],
_max
[
Y_AXIS
]);
_line2d_clipped
(
color1
,
&
_cursor
.
point
,
color2
,
&
loc
);
}
for
(
int
i
=
0
;
i
<
3
;
i
++
)
_cursor
.
position
[
i
]
=
pos
[
i
];
_cursor
.
point
=
loc
;
}
#endif // NEXTION
\ No newline at end of file
MarlinKimbra/nextion/nextion_gfx.h
0 → 100644
View file @
0d32d485
/*
* Copyright (C) 2015, MagoKimbra
* All right reserved.
* Author: Alberto Cotronei <magokimbra@hotmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#ifndef NEXTION_GFX_H
#define NEXTION_GFX_H
#if ENABLED(NEXTION_GFX)
#include <nextion.h>
#define VC_AXIS 0
#define VC_MOVE 3
#define VC_TOOL 4
#define VC_BACKGROUND 5
#define VC_MAX 6
struct
point
{
int
x
,
y
;
};
class
GFX
{
private
:
/* Location of visualization in NEXTION LCD*/
int
_top
,
_left
,
_width
,
_height
;
float
_scale
,
_max
[
3
],
_origin
[
3
];
uint16_t
_color
[
VC_MAX
];
struct
{
struct
point
point
;
float
position
[
3
];
}
_cursor
;
public
:
GFX
(
int
width
,
int
height
,
int
x
=
0
,
int
y
=
0
)
{
_top
=
y
+
1
;
_left
=
x
+
1
;
_width
=
width
-
2
;
_height
=
height
-
2
;
for
(
int
i
=
0
;
i
<
3
;
i
++
)
_max
[
i
]
=
1000
.
0
;
for
(
int
i
=
0
;
i
<
VC_MAX
;
i
++
)
_color
[
i
]
=
65535
;
_color
[
VC_BACKGROUND
]
=
0
;
}
void
clear
()
{
float
zero
[
3
]
=
{},
old_origin
[
3
];
fill
(
_left
,
_top
,
_width
,
_height
,
_color
[
VC_BACKGROUND
]);
memcpy
(
old_origin
,
_origin
,
sizeof
(
_origin
));
memcpy
(
_origin
,
zero
,
sizeof
(
_origin
));
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
float
pos
[
3
]
=
{};
pos
[
i
]
=
_max
[
i
];
cursor_to
(
zero
);
line_to
(
VC_AXIS
+
i
,
pos
);
}
cursor_to
(
0
,
0
,
_max
[
Z_AXIS
]);
line_to
(
VC_AXIS
+
Y_AXIS
,
0
,
_max
[
Y_AXIS
],
_max
[
Z_AXIS
]);
line_to
(
VC_AXIS
+
Z_AXIS
,
0
,
_max
[
Y_AXIS
],
0
);
line_to
(
VC_AXIS
+
X_AXIS
,
_max
[
X_AXIS
],
_max
[
Y_AXIS
],
0
);
line_to
(
VC_AXIS
+
Z_AXIS
,
_max
[
X_AXIS
],
_max
[
Y_AXIS
],
_max
[
Z_AXIS
]);
line_to
(
VC_AXIS
+
Y_AXIS
,
_max
[
X_AXIS
],
0
,
_max
[
Z_AXIS
]);
line_to
(
VC_AXIS
+
Z_AXIS
,
_max
[
X_AXIS
],
0
,
0
);
line_to
(
VC_AXIS
+
Y_AXIS
,
_max
[
X_AXIS
],
_max
[
Y_AXIS
],
0
);
cursor_to
(
0
,
0
,
_max
[
Z_AXIS
]);
line_to
(
VC_AXIS
+
X_AXIS
,
_max
[
X_AXIS
],
0
,
_max
[
Z_AXIS
]);
memcpy
(
_origin
,
old_origin
,
sizeof
(
_origin
));
}
void
clear
(
float
scale
)
{
_scale
=
scale
;
clear
();
}
void
clear
(
float
x_mm
,
float
y_mm
,
float
z_mm
)
{
/* Bounding box for the build volume */
float
scale_y
=
_height
/
(
z_mm
+
y_mm
/
4
.
0
);
float
scale_x
=
_width
/
(
x_mm
+
y_mm
/
4
.
0
);
_max
[
X_AXIS
]
=
x_mm
;
_max
[
Y_AXIS
]
=
y_mm
;
_max
[
Z_AXIS
]
=
z_mm
;
clear
(
scale_x
>
scale_y
?
scale_y
:
scale_x
);
}
void
origin
(
float
x
,
float
y
,
float
z
)
{
_origin
[
X_AXIS
]
=
x
;
_origin
[
Y_AXIS
]
=
y
;
_origin
[
Z_AXIS
]
=
z
;
clear
();
}
void
color_set
(
int
color_ndx
,
uint16_t
color
)
{
_color
[
color_ndx
]
=
color
;
}
void
cursor_to
(
const
float
*
pos
)
{
for
(
int
i
=
0
;
i
<
3
;
i
++
)
_cursor
.
position
[
i
]
=
pos
[
i
];
_flatten
(
_cursor
.
position
,
&
_cursor
.
point
);
}
void
line_to
(
int
color_ndx
,
const
float
*
pos
);
void
cursor_to
(
float
x
,
float
y
,
float
z
)
{
float
pos
[
3
]
=
{
x
,
y
,
z
};
cursor_to
(
pos
);
}
void
line_to
(
int
color_ndx
,
float
x
,
float
y
,
float
z
)
{
float
pos
[
3
]
=
{
x
,
y
,
z
};
line_to
(
color_ndx
,
pos
);
}
private
:
void
_flatten
(
const
float
*
pos
,
struct
point
*
pt
)
{
pt
->
x
=
((
pos
[
X_AXIS
]
-
_origin
[
X_AXIS
])
+
(
pos
[
Y_AXIS
]
-
_origin
[
Y_AXIS
])
/
4
.
0
)
*
_scale
+
1
;
pt
->
y
=
(
_height
-
1
)
-
((
pos
[
Z_AXIS
]
-
_origin
[
Z_AXIS
])
+
(
pos
[
Y_AXIS
]
-
_origin
[
Y_AXIS
])
/
4
)
*
_scale
-
1
;
}
void
_line2d_clipped
(
const
float
*
a_color
,
const
struct
point
*
a
,
const
float
*
b_color
,
const
struct
point
*
b
);
bool
fill
(
const
int
x0
,
const
int
y0
,
const
int
x1
,
const
int
y1
,
uint16_t
color
)
{
char
buf0
[
10
],
buf1
[
10
],
buf2
[
10
],
buf3
[
10
],
buf4
[
10
]
=
{
0
};
String
cmd
;
utoa
(
x0
,
buf0
,
10
);
utoa
(
y0
,
buf1
,
10
);
utoa
(
x1
,
buf2
,
10
);
utoa
(
y1
,
buf3
,
10
);
utoa
(
color
,
buf4
,
10
);
cmd
+=
"fill "
;
cmd
+=
buf0
;
cmd
+=
","
;
cmd
+=
buf1
;
cmd
+=
","
;
cmd
+=
buf2
;
cmd
+=
","
;
cmd
+=
buf3
;
cmd
+=
","
;
cmd
+=
buf4
;
sendCommand
(
cmd
.
c_str
());
return
recvRetCommandFinished
();
}
bool
drawPixel
(
const
int
x
,
const
int
y
,
uint16_t
color
)
{
char
buf0
[
10
],
buf1
[
10
],
buf2
[
10
]
=
{
0
};
String
cmd
;
utoa
(
x
,
buf0
,
10
);
utoa
(
y
,
buf1
,
10
);
utoa
(
color
,
buf2
,
10
);
cmd
+=
"line "
;
cmd
+=
buf0
;
cmd
+=
","
;
cmd
+=
buf1
;
cmd
+=
","
;
cmd
+=
buf0
;
cmd
+=
","
;
cmd
+=
buf1
;
cmd
+=
","
;
cmd
+=
buf2
;
sendCommand
(
cmd
.
c_str
());
return
recvRetCommandFinished
();
}
};
#endif // NEXTION
#endif
/* NEXTION_GFX */
MarlinKimbra/nextion_lcd.cpp
→
MarlinKimbra/nextion
/nextion
_lcd.cpp
View file @
0d32d485
#include "base.h"
#include "
../
base.h"
#if ENABLED(NEXTION)
#if ENABLED(NEXTION)
#include "Marlin_main.h"
#include "
../
Marlin_main.h"
#include "cardreader.h"
#include "
../
cardreader.h"
#include "temperature.h"
#include "
../
temperature.h"
#if ENABLED(AUTO_BED_LEVELING_FEATURE)
#if ENABLED(AUTO_BED_LEVELING_FEATURE)
#include "vector_3.h"
#include "
../
vector_3.h"
#endif
#endif
#include "planner.h"
#include "
../
planner.h"
#include "stepper_indirection.h"
#include "
../
stepper_indirection.h"
#include "stepper.h"
#include "
../
stepper.h"
#include "configuration_store.h"
#include "
../
configuration_store.h"
#include "nextion_lcd.h"
#include "nextion_lcd.h"
#include "nextion_gfx.h"
#include "nextion_gfx.h"
#include <Nextion.h>
#include <Nextion.h>
const
float
MaxWave
=
0.2
;
bool
NextionON
=
false
;
bool
NextionON
=
false
;
bool
PageInfo
=
false
;
bool
PageInfo
=
false
;
bool
gfxON
=
false
;
char
buffer
[
100
]
=
{
0
};
char
buffer
[
100
]
=
{
0
};
uint32_t
slidermaxval
=
20
;
uint32_t
slidermaxval
=
20
;
char
lcd_status_message
[
30
]
=
WELCOME_MSG
;
char
lcd_status_message
[
30
]
=
WELCOME_MSG
;
// worst case is kana with up to 3*LCD_WIDTH+1
uint8_t
lcd_status_message_level
=
0
;
uint8_t
lcd_status_message_level
=
0
;
static
millis_t
next_lcd_update_ms
;
static
millis_t
next_lcd_update_ms
;
#if ENABLED(NEXTION_GFX)
#if ENABLED(NEXTION_GFX)
GFX
gfx
=
GFX
(
196
,
194
);
GFX
gfx
=
GFX
(
200
,
190
);
#endif
#endif
// Page
// Page
...
@@ -41,10 +39,10 @@
...
@@ -41,10 +39,10 @@
NexPage
Pmove
=
NexPage
(
6
,
0
,
"move"
);
NexPage
Pmove
=
NexPage
(
6
,
0
,
"move"
);
// Text
// Text
NexText
Hotend0
=
NexText
(
1
,
1
,
"t0"
);
NexText
Hotend0
=
NexText
(
1
,
2
,
"t0"
);
NexText
Hotend1
=
NexText
(
1
,
4
,
"t1"
);
NexText
Hotend1
=
NexText
(
1
,
4
,
"t1"
);
NexText
Hotend2
=
NexText
(
1
,
5
,
"t
2"
);
NexText
Hotend2
1
=
NexText
(
1
,
5
,
"h
2"
);
NexText
Hotend2
1
=
NexText
(
1
,
6
,
"h
2"
);
NexText
Hotend2
=
NexText
(
1
,
6
,
"t
2"
);
NexText
LedStatus
=
NexText
(
1
,
7
,
"t4"
);
NexText
LedStatus
=
NexText
(
1
,
7
,
"t4"
);
NexText
LedCoord
=
NexText
(
1
,
8
,
"t5"
);
NexText
LedCoord
=
NexText
(
1
,
8
,
"t5"
);
NexText
set0
=
NexText
(
2
,
2
,
"set0"
);
NexText
set0
=
NexText
(
2
,
2
,
"set0"
);
...
@@ -57,15 +55,15 @@
...
@@ -57,15 +55,15 @@
NexText
sdfolder
=
NexText
(
4
,
23
,
"sdfolder"
);
NexText
sdfolder
=
NexText
(
4
,
23
,
"sdfolder"
);
// Picture
// Picture
NexPicture
Menu
=
NexPicture
(
1
,
10
,
"p0"
);
NexPicture
Menu
=
NexPicture
(
1
,
9
,
"p0"
);
NexPicture
MSD
=
NexPicture
(
1
,
1
1
,
"p1"
);
NexPicture
MSD
=
NexPicture
(
1
,
1
0
,
"p1"
);
NexPicture
MSetup
=
NexPicture
(
1
,
1
2
,
"p2"
);
NexPicture
MSetup
=
NexPicture
(
1
,
1
1
,
"p2"
);
NexPicture
Hend0
=
NexPicture
(
1
,
1
3
,
"p3"
);
NexPicture
Hend0
=
NexPicture
(
1
,
1
2
,
"p3"
);
NexPicture
Hend1
=
NexPicture
(
1
,
14
,
"p4"
);
NexPicture
Hend1
=
NexPicture
(
1
,
14
,
"p4"
);
NexPicture
Hend2
=
NexPicture
(
1
,
1
5
,
"p5"
);
NexPicture
Hend2
=
NexPicture
(
1
,
1
6
,
"p5"
);
NexPicture
Fanpic
=
NexPicture
(
1
,
1
9
,
"p6"
);
NexPicture
Fanpic
=
NexPicture
(
1
,
1
8
,
"p6"
);
NexPicture
NPlay
=
NexPicture
(
1
,
2
7
,
"p7"
);
NexPicture
NPlay
=
NexPicture
(
1
,
2
4
,
"p7"
);
NexPicture
NStop
=
NexPicture
(
1
,
2
8
,
"p8"
);
NexPicture
NStop
=
NexPicture
(
1
,
2
5
,
"p8"
);
NexPicture
Exit1
=
NexPicture
(
3
,
4
,
"p3"
);
NexPicture
Exit1
=
NexPicture
(
3
,
4
,
"p3"
);
NexPicture
Folder0
=
NexPicture
(
4
,
9
,
"p0"
);
NexPicture
Folder0
=
NexPicture
(
4
,
9
,
"p0"
);
NexPicture
Folder1
=
NexPicture
(
4
,
10
,
"p1"
);
NexPicture
Folder1
=
NexPicture
(
4
,
10
,
"p1"
);
...
@@ -86,32 +84,29 @@
...
@@ -86,32 +84,29 @@
NexPicture
ZDown
=
NexPicture
(
6
,
12
,
"p11"
);
NexPicture
ZDown
=
NexPicture
(
6
,
12
,
"p11"
);
// Progress Bar
// Progress Bar
NexProgressBar
sdbar
=
NexProgressBar
(
1
,
2
6
,
"j0"
);
NexProgressBar
sdbar
=
NexProgressBar
(
1
,
2
3
,
"j0"
);
// Slider
// Slider
NexSlider
sdlist
=
NexSlider
(
4
,
1
,
"h0"
);
NexSlider
sdlist
=
NexSlider
(
4
,
1
,
"h0"
);
// Wafeform
// Wafeform
NexWaveform
Graph0
=
NexWaveform
(
1
,
9
,
"s0"
);
NexWaveform
Graph1
=
NexWaveform
(
1
,
24
,
"s1"
);
NexWaveform
Graph2
=
NexWaveform
(
1
,
25
,
"s2"
);
// Touch area
// Touch area
NexHotspot
hot0
=
NexHotspot
(
1
,
1
4
,
"hot0"
);
NexHotspot
hot0
=
NexHotspot
(
1
,
1
3
,
"hot0"
);
NexHotspot
hot1
=
NexHotspot
(
1
,
1
6
,
"hot1"
);
NexHotspot
hot1
=
NexHotspot
(
1
,
1
5
,
"hot1"
);
NexHotspot
hot2
=
NexHotspot
(
1
,
1
8
,
"hot2"
);
NexHotspot
hot2
=
NexHotspot
(
1
,
1
7
,
"hot2"
);
NexHotspot
m11
=
NexHotspot
(
2
,
14
,
"m11"
);
NexHotspot
m11
=
NexHotspot
(
2
,
14
,
"m11"
);
NexHotspot
tup
=
NexHotspot
(
2
,
16
,
"tup"
);
NexHotspot
tup
=
NexHotspot
(
2
,
16
,
"tup"
);
NexHotspot
tdown
=
NexHotspot
(
2
,
17
,
"tdown"
);
NexHotspot
tdown
=
NexHotspot
(
2
,
17
,
"tdown"
);
// Timer
// Timer
NexTimer
startimer
=
NexTimer
(
0
,
1
,
"tm0"
);
NexTimer
startimer
=
NexTimer
(
0
,
1
,
"tm0"
);
NexTimer
fantimer
=
NexTimer
(
1
,
2
3
,
"tm0"
);
NexTimer
fantimer
=
NexTimer
(
1
,
2
2
,
"tm0"
);
// Variable
// Variable
NexVar
Hotend
=
NexVar
(
1
,
20
,
"he"
);
NexVar
Hotend
=
NexVar
(
1
,
19
,
"he"
);
NexVar
Bed
=
NexVar
(
1
,
20
,
"bed"
);
NexVar
set1
=
NexVar
(
2
,
17
,
"set1"
);
NexVar
set1
=
NexVar
(
2
,
17
,
"set1"
);
NexVar
Bed
=
NexVar
(
1
,
21
,
"bed"
);
NexVar
filename0
=
NexVar
(
4
,
19
,
"va0"
);
NexVar
filename0
=
NexVar
(
4
,
19
,
"va0"
);
NexVar
filename1
=
NexVar
(
4
,
20
,
"va1"
);
NexVar
filename1
=
NexVar
(
4
,
20
,
"va1"
);
NexVar
filename2
=
NexVar
(
4
,
21
,
"va2"
);
NexVar
filename2
=
NexVar
(
4
,
21
,
"va2"
);
...
@@ -165,14 +160,6 @@
...
@@ -165,14 +160,6 @@
NULL
NULL
};
};
NexWaveform
*
graph_list
[]
=
{
&
Graph0
,
&
Graph1
,
&
Graph2
,
NULL
};
NexText
*
row_list
[]
=
NexText
*
row_list
[]
=
{
{
&
sdrow0
,
&
sdrow0
,
...
@@ -211,6 +198,10 @@
...
@@ -211,6 +198,10 @@
PageInfo
=
true
;
PageInfo
=
true
;
#if ENABLED(NEXTION_GFX)
gfx_clear
(
X_MAX_POS
,
Y_MAX_POS
,
Z_MAX_POS
);
#endif
#if HAS_TEMP_0
#if HAS_TEMP_0
Hotend
.
setValue
(
1
);
Hotend
.
setValue
(
1
);
#endif
#endif
...
@@ -278,7 +269,6 @@
...
@@ -278,7 +269,6 @@
static
void
setpagesdcard
()
{
static
void
setpagesdcard
()
{
PageInfo
=
false
;
PageInfo
=
false
;
gfxON
=
false
;
Psdcard
.
show
();
Psdcard
.
show
();
uint16_t
fileCnt
=
card
.
getnrfilenames
();
uint16_t
fileCnt
=
card
.
getnrfilenames
();
...
@@ -436,12 +426,10 @@
...
@@ -436,12 +426,10 @@
void
setpagePopCallback
(
void
*
ptr
)
{
void
setpagePopCallback
(
void
*
ptr
)
{
if
(
ptr
==
&
Menu
)
{
if
(
ptr
==
&
Menu
)
{
PageInfo
=
false
;
PageInfo
=
false
;
gfxON
=
false
;
Pmenu
.
show
();
Pmenu
.
show
();
}
}
else
if
(
ptr
==
&
MSetup
)
{
else
if
(
ptr
==
&
MSetup
)
{
PageInfo
=
false
;
PageInfo
=
false
;
gfxON
=
false
;
Psetup
.
show
();
Psetup
.
show
();
}
}
...
@@ -561,11 +549,6 @@
...
@@ -561,11 +549,6 @@
hotend_list
[
h
]
->
setText
(
buffer
);
hotend_list
[
h
]
->
setText
(
buffer
);
hotend_list
[
h
]
->
setColor
(
color
);
hotend_list
[
h
]
->
setColor
(
color
);
if
(
!
gfxON
)
{
graph_list
[
h
]
->
addValue
(
0
,
(
int
)(
T1
*
MaxWave
));
graph_list
[
h
]
->
addValue
(
1
,
(
int
)(
T2
*
MaxWave
));
}
}
}
static
void
coordtoLCD
()
{
static
void
coordtoLCD
()
{
...
@@ -678,19 +661,17 @@
...
@@ -678,19 +661,17 @@
#if ENABLED(NEXTION_GFX)
#if ENABLED(NEXTION_GFX)
void
gfx_clear
(
float
x
,
float
y
,
float
z
)
{
void
gfx_clear
(
float
x
,
float
y
,
float
z
)
{
if
(
PageInfo
)
{
if
(
PageInfo
)
gfx
.
clear
(
x
,
y
,
z
);
gfx
.
clear
(
x
,
y
,
z
);
gfxON
=
true
;
}
}
}
void
gfx_cursor_to
(
float
x
,
float
y
,
float
z
)
{
void
gfx_cursor_to
(
float
x
,
float
y
,
float
z
)
{
if
(
PageInfo
&&
gfxON
)
if
(
PageInfo
)
gfx
.
cursor_to
(
x
,
y
,
z
);
gfx
.
cursor_to
(
x
,
y
,
z
);
}
}
void
gfx_line_to
(
float
x
,
float
y
,
float
z
){
void
gfx_line_to
(
float
x
,
float
y
,
float
z
){
if
(
PageInfo
&&
gfxON
)
if
(
PageInfo
)
gfx
.
line_to
(
VC_TOOL
,
x
,
y
,
z
);
gfx
.
line_to
(
VC_TOOL
,
x
,
y
,
z
);
}
}
#endif
#endif
...
...
MarlinKimbra/nextion_lcd.h
→
MarlinKimbra/nextion
/nextion
_lcd.h
View file @
0d32d485
File moved
MarlinKimbra/planner.cpp
View file @
0d32d485
...
@@ -56,7 +56,6 @@
...
@@ -56,7 +56,6 @@
#include "stepper.h"
#include "stepper.h"
#include "temperature.h"
#include "temperature.h"
#include "ultralcd.h"
#include "ultralcd.h"
#include "language.h"
//===========================================================================
//===========================================================================
//============================= public variables ============================
//============================= public variables ============================
...
...
MarlinKimbra/stepper.cpp
View file @
0d32d485
...
@@ -36,8 +36,8 @@
...
@@ -36,8 +36,8 @@
#include "stepper.h"
#include "stepper.h"
#include "temperature.h"
#include "temperature.h"
#include "ultralcd.h"
#include "ultralcd.h"
#include "nextion_lcd.h"
#include "nextion
/nextion
_lcd.h"
#include "language.h"
#if ENABLED(SDSUPPORT)
#if ENABLED(SDSUPPORT)
#include "cardreader.h"
#include "cardreader.h"
#endif
#endif
...
...
MarlinKimbra/temperature.cpp
View file @
0d32d485
...
@@ -24,7 +24,7 @@
...
@@ -24,7 +24,7 @@
#include "vector_3.h"
#include "vector_3.h"
#endif
#endif
#include "ultralcd.h"
#include "ultralcd.h"
#include "nextion_lcd.h"
#include "nextion
/nextion
_lcd.h"
#include "planner.h"
#include "planner.h"
#include "stepper_indirection.h"
#include "stepper_indirection.h"
#if MB(ALLIGATOR)
#if MB(ALLIGATOR)
...
@@ -32,14 +32,13 @@
...
@@ -32,14 +32,13 @@
#endif
#endif
#include "stepper.h"
#include "stepper.h"
#include "temperature.h"
#include "temperature.h"
#include "thermistortables.h"
#if ENABLED(USE_WATCHDOG)
#if ENABLED(USE_WATCHDOG)
#include "watchdog.h"
#include "watchdog.h"
#endif
#endif
#if ENABLED(SDSUPPORT)
#if ENABLED(SDSUPPORT)
#include "Sd2PinMap.h"
#include "Sd2PinMap.h"
#endif
#endif
#include "temperature.h"
#include "thermistortables.h"
//===========================================================================
//===========================================================================
//================================== macros =================================
//================================== macros =================================
...
...
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