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..
c# Fixed C# example to work with 5.3
chat_server/web_root chat server is going to be in its own dir
jni Restored jni build dir for Android
lua Using mg.request_info.content
Makefile Enabled SSL for proxy example
auth.c Updated examples to conform to the evented API
ca.pem Added pem files
chat.c Starting to rebuild chat example on Lua
client.pem Added pem files
file.c use `mg_set_request_handler`
form.c Added form.c
hello.c MG_REQ_BEGIN -> MG_REQUEST, killed MG_REQ_END, add MG_REPLY. Restored server test
hello.lp Added hello world for Lua
lua_dll.c typo fixed
mjpg.c Added mjpg example
mkdata.pl Fixed websocket example, and websocket callback calling logic.
multi_threaded.c MG_REQ_BEGIN -> MG_REQUEST, killed MG_REQ_END, add MG_REPLY. Restored server test
post.c MG_REQ_BEGIN -> MG_REQUEST, killed MG_REQ_END, add MG_REPLY. Restored server test
proxy.c Added proxy example, with SSE html page
server.c Keeping absolute path for config file
server.pem Added pem files
sse.html Added proxy example, with SSE html page
ssl_cert.pem added ssl_cert.pem
unit_test.c Exported mg_websocket_printf(), mg_url_encode(). Added unit test for mg_url_encode()
upload.c MG_REQ_BEGIN -> MG_REQUEST, killed MG_REQ_END, add MG_REPLY. Restored server test
websocket.c Restored void * parameter for iterate_over_connections()
websocket.html websocket example responses: 15 times -> 3 times