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esp
mongoose
Commits
c5839132
Commit
c5839132
authored
Jun 09, 2014
by
Sergey Lyubka
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Added pubsub example
parent
870ca615
Changes
2
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2 changed files
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190 additions
and
0 deletions
+190
-0
pubsub.html
examples/pubsub.html
+98
-0
websocket2.c
examples/websocket2.c
+92
-0
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examples/pubsub.html
0 → 100644
View file @
c5839132
<!DOCTYPE html>
<html
lang=
"en"
>
<head>
<meta
charset=
"utf-8"
/>
<title>
WebSocket Test
</title>
<meta
name=
"viewport"
content=
"width=device-width, initial-scale=1"
/>
<style
type=
"text/css"
>
body
{
background-color
:
#cde
;
margin
:
0
;
padding
:
0
;
font
:
14px
Helvetica
,
Arial
,
sans-serif
;
}
div
.content
{
width
:
800px
;
margin
:
2em
auto
;
padding
:
20px
50px
;
background-color
:
#fff
;
border-radius
:
1em
;
}
#messages
{
border
:
2px
solid
#fec
;
border-radius
:
1em
;
height
:
10em
;
overflow
:
scroll
;
padding
:
0.5em
1em
;
}
a
:link
,
a
:visited
{
color
:
#69c
;
text-decoration
:
none
;
}
@media
(
max-width
:
700px
)
{
body
{
background-color
:
#fff
;
}
div
.content
{
width
:
auto
;
margin
:
0
auto
;
border-radius
:
0
;
padding
:
1em
;
}
}
</style>
<script
language=
"javascript"
type=
"text/javascript"
>
var
rooms
=
[];
var
ws
=
new
WebSocket
(
'ws://'
+
location
.
host
+
'/ws'
);
if
(
!
window
.
console
)
{
window
.
console
=
{
log
:
function
()
{}
}
};
ws
.
onopen
=
function
(
ev
)
{
console
.
log
(
ev
);
};
ws
.
onerror
=
function
(
ev
)
{
console
.
log
(
ev
);
};
ws
.
onclose
=
function
(
ev
)
{
console
.
log
(
ev
);
};
ws
.
onmessage
=
function
(
ev
)
{
console
.
log
(
ev
);
var
m
=
(
ev
.
data
||
''
).
match
(
/^
(\S
+
)
(
.+
)
/
);
if
(
m
[
1
]
==
'id'
)
{
document
.
getElementById
(
'my_id'
).
innerText
=
m
[
2
];
}
else
if
(
m
[
1
]
==
'msg'
)
{
var
div
=
document
.
createElement
(
'div'
);
div
.
innerHTML
=
m
[
2
];
document
.
getElementById
(
'messages'
).
appendChild
(
div
);
}
};
window
.
onload
=
function
()
{
document
.
getElementById
(
'send_button'
).
onclick
=
function
(
ev
)
{
var
msg
=
document
.
getElementById
(
'send_input'
).
value
;
ws
.
send
(
'msg '
+
msg
);
};
document
.
getElementById
(
'room_sel'
).
onchange
=
function
(
ev
)
{
var
roomName
=
this
.
value
||
'?'
;
ws
.
send
(
'join '
+
roomName
);
};
};
</script>
</head>
<body>
<div
class=
"content"
>
<h1>
Websocket PubSub Demonstration
</h1>
<p>
This page demonstrates how Mongoose web server could be used to implement
<a
href=
"http://en.wikipedia.org/wiki/Publish%E2%80%93subscribe_pattern"
>
publish–subscribe pattern
</a>
. Open this page in several browser
windows. Each window initiates persistent
<a
href=
"http://en.wikipedia.org/wiki/WebSocket"
>
WebSocket
</a>
connection with Mongoose, making each browser window a websocket client.
Join a room, send messages, and see messages sent by other clients.
</p>
<p>
My ID:
<b><span
id=
"my_id"
></b></span>
</p>
<p>
Join room:
<select
id=
"room_sel"
>
<option
value=
""
>
-- select room --
</option>
<option>
A
</option>
<option>
B
</option>
</select>
</p>
<div
id=
"messages"
>
</div>
<p>
<input
type=
"text"
id=
"send_input"
/>
<button
id=
"send_button"
>
Send Message
</button>
</p>
</div>
</body>
</html>
examples/websocket2.c
0 → 100644
View file @
c5839132
#include <string.h>
#include <time.h>
#include <signal.h>
#include <stdlib.h>
#include "mongoose.h"
static
int
s_signal_received
=
0
;
static
struct
mg_server
*
s_server
=
NULL
;
// Data associated with each websocket connection
struct
conn_data
{
int
room
;
};
static
void
signal_handler
(
int
sig_num
)
{
signal
(
sig_num
,
signal_handler
);
// Reinstantiate signal handler
s_signal_received
=
sig_num
;
}
#if 0
static int iterate_callback(struct mg_connection *c, enum mg_event ev) {
if (ev == MG_POLL && c->is_websocket) {
char buf[20];
int len = snprintf(buf, sizeof(buf), "%lu",
(unsigned long) * (time_t *) c->callback_param);
mg_websocket_write(c, 1, buf, len);
}
return MG_TRUE;
}
#endif
static
void
handle_websocket_message
(
struct
mg_connection
*
conn
)
{
struct
conn_data
*
d
=
(
struct
conn_data
*
)
conn
->
connection_param
;
struct
mg_connection
*
c
;
printf
(
"[%.*s]
\n
"
,
(
int
)
conn
->
content_len
,
conn
->
content
);
if
(
conn
->
content_len
>
5
&&
!
memcmp
(
conn
->
content
,
"join "
,
5
))
{
// Client joined new room
d
->
room
=
conn
->
content
[
5
];
}
else
if
(
conn
->
content_len
>
4
&&
!
memcmp
(
conn
->
content
,
"msg "
,
4
)
&&
d
->
room
!=
0
&&
d
->
room
!=
'?'
)
{
// Client has sent a message. Push this message to all clients
// that are subscribed to the same room as client
for
(
c
=
mg_next
(
s_server
,
NULL
);
c
!=
NULL
;
c
=
mg_next
(
s_server
,
c
))
{
struct
conn_data
*
d2
=
(
struct
conn_data
*
)
c
->
connection_param
;
if
(
!
c
->
is_websocket
||
d2
->
room
!=
d
->
room
)
continue
;
mg_websocket_printf
(
c
,
WEBSOCKET_OPCODE_TEXT
,
"msg %c %p %.*s"
,
(
char
)
d
->
room
,
conn
,
conn
->
content_len
-
4
,
conn
->
content
+
4
);
}
}
}
static
int
ev_handler
(
struct
mg_connection
*
conn
,
enum
mg_event
ev
)
{
switch
(
ev
)
{
case
MG_REQUEST
:
if
(
conn
->
is_websocket
)
{
handle_websocket_message
(
conn
);
return
MG_TRUE
;
}
else
{
mg_send_file
(
conn
,
"pubsub.html"
);
// Return MG_MORE after mg_send_file()
return
MG_MORE
;
}
case
MG_WS_CONNECT
:
// New websocket connection. Send connection ID back to the client.
conn
->
connection_param
=
calloc
(
1
,
sizeof
(
struct
conn_data
));
mg_websocket_printf
(
conn
,
WEBSOCKET_OPCODE_TEXT
,
"id %p"
,
conn
);
return
MG_FALSE
;
case
MG_CLOSE
:
free
(
conn
->
connection_param
);
return
MG_TRUE
;
case
MG_AUTH
:
return
MG_TRUE
;
default:
return
MG_FALSE
;
}
}
int
main
(
void
)
{
s_server
=
mg_create_server
(
NULL
,
ev_handler
);
mg_set_option
(
s_server
,
"listening_port"
,
"8080"
);
signal
(
SIGTERM
,
signal_handler
);
signal
(
SIGINT
,
signal_handler
);
printf
(
"Started on port %s
\n
"
,
mg_get_option
(
s_server
,
"listening_port"
));
while
(
s_signal_received
==
0
)
{
mg_poll_server
(
s_server
,
100
);
}
mg_destroy_server
(
&
s_server
);
return
0
;
}
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