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esp
mongoose
Commits
707b9ed2
Commit
707b9ed2
authored
Jan 30, 2017
by
Alexander Alashkin
Committed by
Cesanta Bot
Jan 30, 2017
Browse files
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Plain Diff
Remove mg_enable_multithreading. Close cesanta/dev#6511
PUBLISHED_FROM=7864ffa26cb553f5d4a93248f67c288327ec23b0
parent
cd6b846e
Changes
8
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8 changed files
with
4 additions
and
240 deletions
+4
-240
intro.md
docs/c-api/net.h/intro.md
+0
-2
mg_enable_multithreading.md
docs/c-api/net.h/mg_enable_multithreading.md
+0
-14
struct_mg_connection.md
docs/c-api/net.h/struct_mg_connection.md
+2
-2
struct_mg_multithreading_opts.md
docs/c-api/net.h/struct_mg_multithreading_opts.md
+0
-12
Makefile
examples/multithreaded_restful_server/Makefile
+0
-4
multithreaded_restful_server.c
...ltithreaded_restful_server/multithreaded_restful_server.c
+0
-53
mongoose.c
mongoose.c
+0
-133
mongoose.h
mongoose.h
+2
-20
No files found.
docs/c-api/net.h/intro.md
View file @
707b9ed2
...
...
@@ -12,7 +12,6 @@ items:
-
{
name
:
mg_connect.md
}
-
{
name
:
mg_connect_opt.md
}
-
{
name
:
mg_enable_javascript.md
}
-
{
name
:
mg_enable_multithreading.md
}
-
{
name
:
mg_mgr_free.md
}
-
{
name
:
mg_mgr_init.md
}
-
{
name
:
mg_mgr_init_opt.md
}
...
...
@@ -33,7 +32,6 @@ items:
-
{
name
:
struct_mg_connection.md
}
-
{
name
:
struct_mg_mgr.md
}
-
{
name
:
struct_mg_mgr_init_opts.md
}
-
{
name
:
struct_mg_multithreading_opts.md
}
---
NOTE: Mongoose manager is single threaded. It does not protect
...
...
docs/c-api/net.h/mg_enable_multithreading.md
deleted
100644 → 0
View file @
cd6b846e
---
title
:
"
mg_enable_multithreading()"
decl_name
:
"
mg_enable_multithreading"
symbol_kind
:
"
func"
signature
:
|
void mg_enable_multithreading(struct mg_connection *nc);
---
Enables multi-threaded handling for the given listening connection
`nc`
.
For each accepted connection, Mongoose will create a separate thread
and run an event handler in that thread. Thus, if an event handler is doing
a blocking call or some long computation, it will not slow down
other connections.
docs/c-api/net.h/struct_mg_connection.md
View file @
707b9ed2
...
...
@@ -31,8 +31,8 @@ signature: |
* void pointers, since some archs might have fat pointers for functions.
*/
mg_event_handler_t f;
} priv_1;
/* Used by mg_enable_multithreading() */
void *priv_2;
/* Used by mg_enable_multithreading() */
} priv_1;
void *priv_2;
void *mgr_data; /* Implementation-specific event manager's data. */
struct mg_iface *iface;
unsigned long flags;
...
...
docs/c-api/net.h/struct_mg_multithreading_opts.md
deleted
100644 → 0
View file @
cd6b846e
---
title
:
"
struct
mg_multithreading_opts"
decl_name
:
"
struct
mg_multithreading_opts"
symbol_kind
:
"
struct"
signature
:
|
struct mg_multithreading_opts {
int poll_timeout; /* Polling interval */
};
---
Optional parameters for mg_enable_multithreading_opt()
examples/multithreaded_restful_server/Makefile
deleted
100644 → 0
View file @
cd6b846e
PROG
=
multithreaded_restful_server
MODULE_CFLAGS
=
-DMG_ENABLE_THREADS
SSL_LIB
=
openssl
include
../examples.mk
examples/multithreaded_restful_server/multithreaded_restful_server.c
deleted
100644 → 0
View file @
cd6b846e
// Copyright (c) 2015 Cesanta Software Limited
// All rights reserved
// This example shows how to handle long, blocking requests by
// handing off computation to different threads. Here, each
// request spawns a new thread. In a production scenario, a thread
// pools can be used for efficiency, if required.
// Long computation is simulated by sleeping for a random interval.
#include "mongoose.h"
static
const
char
*
s_http_port
=
"8000"
;
static
void
ev_handler
(
struct
mg_connection
*
c
,
int
ev
,
void
*
p
)
{
if
(
ev
==
MG_EV_HTTP_REQUEST
)
{
struct
http_message
*
hm
=
(
struct
http_message
*
)
p
;
char
reply
[
100
];
/* Simulate long calculation */
sleep
(
3
);
/* Send the reply */
snprintf
(
reply
,
sizeof
(
reply
),
"{
\"
uri
\"
:
\"
%.*s
\"
}
\n
"
,
(
int
)
hm
->
uri
.
len
,
hm
->
uri
.
p
);
mg_printf
(
c
,
"HTTP/1.1 200 OK
\r\n
"
"Content-Type: application/json
\r\n
"
"Content-Length: %d
\r\n
"
"
\r\n
"
"%s"
,
(
int
)
strlen
(
reply
),
reply
);
}
}
int
main
(
void
)
{
struct
mg_mgr
mgr
;
struct
mg_connection
*
nc
;
mg_mgr_init
(
&
mgr
,
NULL
);
nc
=
mg_bind
(
&
mgr
,
s_http_port
,
ev_handler
);
mg_set_protocol_http_websocket
(
nc
);
/* For each new connection, execute ev_handler in a separate thread */
mg_enable_multithreading
(
nc
);
printf
(
"Starting multi-threaded server on port %s
\n
"
,
s_http_port
);
for
(;;)
{
mg_mgr_poll
(
&
mgr
,
3000
);
}
mg_mgr_free
(
&
mgr
);
return
0
;
}
mongoose.c
View file @
707b9ed2
...
...
@@ -4627,139 +4627,6 @@ int mg_ssl_if_mbed_random(void *ctx, unsigned char *buf, size_t len) {
#endif
/* MG_ENABLE_SSL && MG_SSL_IF == MG_SSL_IF_MBEDTLS */
#ifdef MG_MODULE_LINES
#line 1 "mongoose/src/multithreading.c"
#endif
/*
* Copyright (c) 2014 Cesanta Software Limited
* All rights reserved
*/
/* Amalgamated: #include "mongoose/src/internal.h" */
/* Amalgamated: #include "mongoose/src/util.h" */
#if MG_ENABLE_THREADS
static
void
multithreaded_ev_handler
(
struct
mg_connection
*
c
,
int
ev
,
void
*
p
);
/*
* This thread function executes user event handler.
* It runs an event manager that has only one connection, until that
* connection is alive.
*/
static
void
*
per_connection_thread_function
(
void
*
param
)
{
struct
mg_connection
*
c
=
(
struct
mg_connection
*
)
param
;
struct
mg_mgr
m
;
/* mgr_data can be used subsequently, store its value */
int
poll_timeout
=
(
intptr_t
)
c
->
mgr_data
;
mg_mgr_init
(
&
m
,
NULL
);
mg_add_conn
(
&
m
,
c
);
mg_call
(
c
,
NULL
,
MG_EV_ACCEPT
,
&
c
->
sa
);
while
(
m
.
active_connections
!=
NULL
)
{
mg_mgr_poll
(
&
m
,
poll_timeout
?
poll_timeout
:
1000
);
}
mg_mgr_free
(
&
m
);
return
param
;
}
static
void
link_conns
(
struct
mg_connection
*
c1
,
struct
mg_connection
*
c2
)
{
c1
->
priv_2
=
c2
;
c2
->
priv_2
=
c1
;
}
static
void
unlink_conns
(
struct
mg_connection
*
c
)
{
struct
mg_connection
*
peer
=
(
struct
mg_connection
*
)
c
->
priv_2
;
if
(
peer
!=
NULL
)
{
peer
->
flags
|=
MG_F_SEND_AND_CLOSE
;
peer
->
priv_2
=
NULL
;
}
c
->
priv_2
=
NULL
;
}
static
void
forwarder_ev_handler
(
struct
mg_connection
*
c
,
int
ev
,
void
*
p
)
{
(
void
)
p
;
if
(
ev
==
MG_EV_RECV
&&
c
->
priv_2
)
{
mg_forward
(
c
,
(
struct
mg_connection
*
)
c
->
priv_2
);
}
else
if
(
ev
==
MG_EV_CLOSE
)
{
unlink_conns
(
c
);
}
}
static
void
spawn_handling_thread
(
struct
mg_connection
*
nc
)
{
struct
mg_mgr
dummy
;
sock_t
sp
[
2
];
struct
mg_connection
*
c
[
2
];
int
poll_timeout
;
/*
* Create a socket pair, and wrap each socket into the connection with
* dummy event manager.
* c[0] stays in this thread, c[1] goes to another thread.
*/
mg_mgr_init
(
&
dummy
,
NULL
);
mg_socketpair
(
sp
,
SOCK_STREAM
);
c
[
0
]
=
mg_add_sock
(
&
dummy
,
sp
[
0
],
forwarder_ev_handler
);
c
[
1
]
=
mg_add_sock
(
&
dummy
,
sp
[
1
],
nc
->
listener
->
priv_1
.
f
);
/* link_conns replaces priv_2, storing its value */
poll_timeout
=
(
intptr_t
)
nc
->
priv_2
;
/* Interlink client connection with c[0] */
link_conns
(
c
[
0
],
nc
);
/*
* Switch c[0] manager from the dummy one to the real one. c[1] manager
* will be set in another thread, allocated on stack of that thread.
*/
mg_add_conn
(
nc
->
mgr
,
c
[
0
]);
/*
* Dress c[1] as nc.
* TODO(lsm): code in accept_conn() looks similar. Refactor.
*/
c
[
1
]
->
listener
=
nc
->
listener
;
c
[
1
]
->
proto_handler
=
nc
->
proto_handler
;
c
[
1
]
->
user_data
=
nc
->
user_data
;
c
[
1
]
->
sa
=
nc
->
sa
;
c
[
1
]
->
flags
=
nc
->
flags
;
/* priv_2 is used, so, put timeout to mgr_data */
c
[
1
]
->
mgr_data
=
(
void
*
)
(
intptr_t
)
poll_timeout
;
mg_start_thread
(
per_connection_thread_function
,
c
[
1
]);
}
static
void
multithreaded_ev_handler
(
struct
mg_connection
*
c
,
int
ev
,
void
*
p
)
{
(
void
)
p
;
if
(
ev
==
MG_EV_ACCEPT
)
{
spawn_handling_thread
(
c
);
c
->
handler
=
forwarder_ev_handler
;
}
}
void
mg_enable_multithreading_opt
(
struct
mg_connection
*
nc
,
struct
mg_multithreading_opts
opts
)
{
/* Wrap user event handler into our multithreaded_ev_handler */
nc
->
priv_1
.
f
=
nc
->
handler
;
/*
* We put timeout to `priv_2` member of the main
* (listening) connection, mt is not enabled yet,
* and this member is not used
*/
nc
->
priv_2
=
(
void
*
)
(
intptr_t
)
opts
.
poll_timeout
;
nc
->
handler
=
multithreaded_ev_handler
;
}
void
mg_enable_multithreading
(
struct
mg_connection
*
nc
)
{
struct
mg_multithreading_opts
opts
;
memset
(
&
opts
,
0
,
sizeof
(
opts
));
mg_enable_multithreading_opt
(
nc
,
opts
);
}
#endif
#ifdef MG_MODULE_LINES
#line 1 "mongoose/src/uri.c"
#endif
/*
...
...
mongoose.h
View file @
707b9ed2
...
...
@@ -3281,8 +3281,8 @@ struct mg_connection {
* void pointers, since some archs might have fat pointers for functions.
*/
mg_event_handler_t
f
;
}
priv_1
;
/* Used by mg_enable_multithreading() */
void
*
priv_2
;
/* Used by mg_enable_multithreading() */
}
priv_1
;
void
*
priv_2
;
void
*
mgr_data
;
/* Implementation-specific event manager's data. */
struct
mg_iface
*
iface
;
unsigned
long
flags
;
...
...
@@ -3692,24 +3692,6 @@ int mg_resolve(const char *domain_name, char *ip_addr_buf, size_t buf_len);
*/
int
mg_check_ip_acl
(
const
char
*
acl
,
uint32_t
remote_ip
);
/*
* Optional parameters for mg_enable_multithreading_opt()
*/
struct
mg_multithreading_opts
{
int
poll_timeout
;
/* Polling interval */
};
/*
* Enables multi-threaded handling for the given listening connection `nc`.
* For each accepted connection, Mongoose will create a separate thread
* and run an event handler in that thread. Thus, if an event handler is doing
* a blocking call or some long computation, it will not slow down
* other connections.
*/
void
mg_enable_multithreading
(
struct
mg_connection
*
nc
);
void
mg_enable_multithreading_opt
(
struct
mg_connection
*
nc
,
struct
mg_multithreading_opts
opts
);
#if MG_ENABLE_JAVASCRIPT
/*
* Enables server-side JavaScript scripting.
...
...
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