- 11 May, 2011 1 commit
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Joel Martin authored
API changes: - include/canvas.js renamed to include/display.js - Display.rescale() method removed from API. Use Display.set_scale() instead. - Make logo configuration attribute of Display and display it when clear() is called if it is set. API deprecations: - use RFB onUpdateState instead of updateState. - use RFB onClipboard instead of clipboardReceive. See https://github.com/kanaka/noVNC/wiki/ModuleAPI for detailed noVNC modules and API description. Expand and normalize the event/callback interfaces. Standize on "onEventName" form for callbacks. Callback Renames: - RFB updateState -> onUpdateState - RFB clipboardReceive -> onClipboard - Keyboard keyPress -> onKeyPress - Mouse mouseButton -> onMouseButton - Mouse mouseMove -> onMouseMove Callback Additions: - RFB onPasswordRequired - RFB onBell - RFB onFBUReceive - RFB onFBUComplete Other: - Add array type support to Util.conf_default() - Removed a bunch of routines from the Display API that were just used internally and not actually by noVNC: flush, setFillColor, imageDataGet, imageDataCreate, rgbxImageData, rgbxImageFill, cmapImageData, cmapImageFill. - More keyboard/mouse logging when debug turned on. - Some JSLinting
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- 08 Sep, 2010 1 commit
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Joel Martin authored
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- 06 Jul, 2010 1 commit
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Joel Martin authored
Util.Debug, Util.Info, Util.Warn, Util.Error routines instead of direct calls to console.*. Add "logging=XXX" query variable that sets the logging level (default is "warn"). Logging values: debug: code debug logging (many calls in performance path are also commented for performance reasons). info: informative messages including timing information. warn: significant events error: something has gone wrong
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- 23 Jun, 2010 1 commit
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Joel Martin authored
Now working under Arora 0.5. But not Konqueror 4.2.2 (WebSockets never connects). IE support with excanvas still pending.
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- 11 May, 2010 1 commit
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Joel Martin authored
- Other misc cleanups.
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- 02 May, 2010 1 commit
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Joel Martin authored
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- 17 Apr, 2010 1 commit
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Joel Martin authored
- web-socket-js is from http://github.com/gimite/web-socket-js. It is a flash object that emultates WebSockets. Unfortunately, events (or packets) from the web-socket-js object can get re-ordered so we need to know the packet order. - So wsproxy.py prepends the sequence number of the packet when sending. - If the client receives packets out of order it queues them up and scans the queue for the sequence number it's looking for until things are back on track. Gross, but hey: It works! - Also, add packet sequence checking to wstest.*
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- 15 Apr, 2010 1 commit
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Joel Martin authored
- Also slightly better performance.
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- 06 Apr, 2010 1 commit
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Joel Martin authored
- Trim unused code in base64.js
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