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rasky
noVNC
Commits
61dd52c9
Commit
61dd52c9
authored
Jun 15, 2010
by
Joel Martin
Browse files
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Plain Diff
Add mouse position routines to util.js.
On path towards removing dependency on mootools in non-UI code.
parent
e2e7c224
Changes
4
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4 changed files
with
71 additions
and
78 deletions
+71
-78
TODO
docs/TODO
+4
-0
canvas.js
include/canvas.js
+22
-34
util.js
include/util.js
+34
-0
input.html
tests/input.html
+11
-44
No files found.
docs/TODO
View file @
61dd52c9
Medium Term:
- Remove mootools dependency from vnc.js and canvas.js.
- canvas.js deps:
$(), getPosition, getScroll
- Implement Cursor pseudo-encoding (CSS cursor)
http://en.wikipedia.org/wiki/ICO_(file_format)
https://developer.mozilla.org/en/Using_URL_values_for_the_cursor_property
...
...
include/canvas.js
View file @
61dd52c9
...
...
@@ -27,26 +27,14 @@ keyPress : null,
mouseButton
:
null
,
mouseMove
:
null
,
getX
:
function
()
{
var
c
=
$
(
Canvas
.
id
);
return
c
.
getPosition
().
x
-
document
.
getScroll
().
x
;
},
getY
:
function
()
{
var
c
=
$
(
Canvas
.
id
);
return
c
.
getPosition
().
y
-
document
.
getScroll
().
y
;
},
onMouseButton
:
function
(
e
,
down
)
{
var
evt
,
x
,
y
,
bmask
;
var
evt
,
pos
,
bmask
;
evt
=
e
.
event
||
window
.
event
;
x
=
(
evt
.
clientX
-
Canvas
.
getX
());
y
=
(
evt
.
clientY
-
Canvas
.
getY
());
pos
=
getEventPosition
(
e
,
$
(
Canvas
.
id
));
bmask
=
1
<<
evt
.
button
;
//console.log('mouse ' + evt.which + '/' + evt.button + ' down:' +
x + "," +
y);
//console.log('mouse ' + evt.which + '/' + evt.button + ' down:' +
pos.x + "," + pos.
y);
if
(
Canvas
.
mouseButton
)
{
Canvas
.
mouseButton
(
x
,
y
,
down
,
bmask
);
Canvas
.
mouseButton
(
pos
.
x
,
pos
.
y
,
down
,
bmask
);
}
e
.
stop
();
return
false
;
...
...
@@ -61,21 +49,19 @@ onMouseUp: function (e) {
},
onMouseWheel
:
function
(
e
)
{
var
evt
,
x
,
y
,
bmask
;
var
evt
,
pos
,
bmask
;
evt
=
e
.
event
||
window
.
event
;
//e = e ? e : window.event;
x
=
(
evt
.
clientX
-
Canvas
.
getX
());
y
=
(
evt
.
clientY
-
Canvas
.
getY
());
pos
=
getEventPosition
(
e
,
$
(
Canvas
.
id
));
var
wheelData
=
evt
.
detail
?
evt
.
detail
*
-
1
:
evt
.
wheelDelta
/
40
;
if
(
wheelData
>
0
)
{
bmask
=
1
<<
3
;
}
else
{
bmask
=
1
<<
4
;
}
//console.log('mouse scroll by ' + wheelData + ':' +
x + "," +
y);
//console.log('mouse scroll by ' + wheelData + ':' +
pos.x + "," + pos.
y);
if
(
Canvas
.
mouseButton
)
{
Canvas
.
mouseButton
(
x
,
y
,
1
,
bmask
);
Canvas
.
mouseButton
(
x
,
y
,
0
,
bmask
);
Canvas
.
mouseButton
(
pos
.
x
,
pos
.
y
,
1
,
bmask
);
Canvas
.
mouseButton
(
pos
.
x
,
pos
.
y
,
0
,
bmask
);
}
e
.
stop
();
return
false
;
...
...
@@ -83,12 +69,12 @@ onMouseWheel: function (e) {
onMouseMove
:
function
(
e
)
{
var
evt
=
e
.
event
||
window
.
event
;
x
=
(
evt
.
clientX
-
Canvas
.
getX
())
;
y
=
(
evt
.
clientY
-
Canvas
.
getY
(
));
//console.log('mouse ' + evt.which + '/' + evt.button + ' up:' +
x + "," +
y);
if
(
Canvas
.
keyPress
)
{
Canvas
.
mouseMove
(
x
,
y
);
var
evt
,
pos
;
evt
=
e
.
event
||
window
.
event
;
pos
=
getEventPosition
(
e
,
$
(
Canvas
.
id
));
//console.log('mouse ' + evt.which + '/' + evt.button + ' up:' +
pos.x + "," + pos.
y);
if
(
Canvas
.
mouseMove
)
{
Canvas
.
mouseMove
(
pos
.
x
,
pos
.
y
);
}
},
...
...
@@ -111,12 +97,14 @@ onKeyUp : function (e) {
},
onMouseDisable
:
function
(
e
)
{
var
evt
=
e
.
event
||
window
.
event
;
var
evt
,
pos
;
evt
=
e
.
event
||
window
.
event
;
pos
=
getPosition
(
$
(
Canvas
.
id
));
/* Stop propagation if inside canvas area */
if
((
evt
.
clientX
>=
Canvas
.
getX
()
)
&&
(
evt
.
clientY
>=
Canvas
.
getY
()
)
&&
(
evt
.
clientX
<
(
Canvas
.
getX
()
+
Canvas
.
c_wx
))
&&
(
evt
.
clientY
<
(
Canvas
.
getY
()
+
Canvas
.
c_wy
)))
{
if
((
evt
.
clientX
>=
pos
.
x
)
&&
(
evt
.
clientY
>=
pos
.
y
)
&&
(
evt
.
clientX
<
(
pos
.
x
+
Canvas
.
c_wx
))
&&
(
evt
.
clientY
<
(
pos
.
y
+
Canvas
.
c_wy
)))
{
e
.
stop
();
return
false
;
}
...
...
include/util.js
View file @
61dd52c9
...
...
@@ -28,6 +28,40 @@ function dirObj(obj, depth, parent) {
return
msg
;
}
/*
* Cross-browser positioning
*/
// Get DOM element position on page
function
getPosition
(
obj
)
{
var
x
=
0
,
y
=
0
;
if
(
obj
.
offsetParent
)
{
do
{
x
+=
obj
.
offsetLeft
;
y
+=
obj
.
offsetTop
;
}
while
(
obj
=
obj
.
offsetParent
);
}
return
{
'x'
:
x
,
'y'
:
y
};
}
// Get mouse event position in DOM element
function
getEventPosition
(
e
,
obj
)
{
var
evt
,
docX
,
docY
,
pos
;
//if (!e) evt = window.event;
evt
=
e
.
event
||
window
.
event
;
if
(
evt
.
pageX
||
evt
.
pageY
)
{
docX
=
evt
.
pageX
;
docY
=
evt
.
pageY
;
}
else
if
(
evt
.
clientX
||
evt
.
clientY
)
{
docX
=
evt
.
clientX
+
document
.
body
.
scrollLeft
+
document
.
documentElement
.
scrollLeft
;
docY
=
evt
.
clientY
+
document
.
body
.
scrollTop
+
document
.
documentElement
.
scrollTop
;
}
pos
=
getPosition
(
obj
);
return
{
'x'
:
docX
-
pos
.
x
,
'y'
:
docY
-
pos
.
y
};
}
/*
* Make arrays quack
...
...
tests/input.html
View file @
61dd52c9
...
...
@@ -25,7 +25,7 @@
<script>
var
msg_cnt
=
0
;
var
width
=
80
0
,
height
=
600
;
var
width
=
128
0
,
height
=
600
;
var
iterations
;
function
message
(
str
)
{
...
...
@@ -35,60 +35,27 @@
cell
.
scrollTop
=
cell
.
scrollHeight
;
}
function
mouseDown
(
e
)
{
var
msg
,
evt
=
e
.
event
||
window
.
event
;
e
.
stop
();
msg
=
'mouse '
+
evt
.
which
+
'/'
+
evt
.
button
+
' down:'
+
(
evt
.
clientX
-
Canvas
.
c_x
)
+
","
+
(
evt
.
clientY
-
Canvas
.
c_y
);
function
mouseButton
(
x
,
y
,
down
,
bmask
)
{
msg
=
'mouse x,y: '
+
x
+
','
+
y
+
' down: '
+
down
;
msg
+=
' bmask: '
+
bmask
;
console
.
log
(
msg
);
message
(
msg
);
}
function
mouseUp
(
e
)
{
var
msg
,
evt
=
e
.
event
||
window
.
event
;
e
.
stop
();
msg
=
'mouse '
+
evt
.
which
+
'/'
+
evt
.
button
+
' up:'
+
(
evt
.
clientX
-
Canvas
.
c_x
)
+
","
+
(
evt
.
clientY
-
Canvas
.
c_y
);
console
.
log
(
msg
);
message
(
msg
);
}
function
mouseMove
(
e
)
{
var
msg
,
evt
=
e
.
event
||
window
.
event
;
console
.
log
(
'mouse '
+
evt
.
which
+
'/'
+
evt
.
button
+
' up:'
+
(
evt
.
clientX
-
Canvas
.
c_x
)
+
","
+
(
evt
.
clientY
-
Canvas
.
c_y
));
}
function
mouseWheel
(
e
)
{
var
evt
=
e
.
event
||
window
.
event
;
//e = e ? e : window.event;
var
wheelData
=
evt
.
detail
?
evt
.
detail
*
-
1
:
evt
.
wheelDelta
/
40
;
msg
=
'mouse scroll by '
+
wheelData
+
':'
+
(
evt
.
clientX
-
Canvas
.
c_x
)
+
","
+
(
evt
.
clientY
-
Canvas
.
c_y
);
console
.
log
(
msg
);
message
(
msg
);
}
function
keyDown
(
e
)
{
var
msg
;
e
.
stop
();
msg
=
"keydown: "
+
e
.
key
+
"("
+
e
.
code
+
")"
;
console
.
log
(
msg
);
message
(
msg
);
function
mouseMove
(
x
,
y
)
{
msg
=
'mouse x,y: '
+
x
+
','
+
y
;
//console.log(msg);
}
function
keyUp
(
e
)
{
var
msg
;
e
.
stop
();
msg
=
"keyup: "
+
e
.
key
+
"("
+
e
.
code
+
")"
;
function
keyPress
(
keysym
,
down
)
{
msg
=
"keyPress keysym: "
+
keysym
+
" down: "
+
down
;
console
.
log
(
msg
);
message
(
msg
);
}
window
.
onload
=
function
()
{
Canvas
.
init
(
'canvas'
,
width
,
height
,
keyDown
,
keyUp
,
mouse
Down
,
mouseUp
,
mouseMove
,
mouseWheel
);
Canvas
.
init
(
'canvas'
,
width
,
height
,
true
,
keyPress
,
mouse
Button
,
mouseMove
);
message
(
"Canvas initialized"
);
}
</script>
...
...
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