// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #ifndef FAKE_TRANSFORM_HPP_ #define FAKE_TRANSFORM_HPP_ #include "util.hpp" #include "testing.hpp" #include <core/rect.hpp> #include <core/photoTransform.hpp> #include <gpu/core1/transform.hpp> #include <backend/cuda/deviceBuffer.hpp> #include <backend/cuda/deviceStream.hpp> namespace VideoStitch { namespace Testing { /** * A fake transform. */ class FakeTransform : public Core::Transform { public: /** * Creates a fake transform that expects an output of a given size and will fill it in with the provided data. * @param fakeOutputWidth Fake output width * @param fakeOutputHeight Fake output height * @param fakeOutputData The fake data. RGB210. */ FakeTransform(int64_t fakeOutputWidth, int64_t fakeOutputHeight, const uint32_t* fakeOutputData) : Transform(), fakeOutputWidth(fakeOutputWidth), fakeOutputHeight(fakeOutputHeight), fakeOutputData(fakeOutputData), photo() {} Status computeZone(GPU::Buffer<uint32_t> /*devOut*/, const Core::PanoDefinition& /*pano*/, const Core::InputDefinition& /*im*/, unsigned /*imId*/, GPU::Buffer<const unsigned char> /*maskDevBuffer*/, GPU::Stream /*stream*/) const { return Status::OK(); } Status cubemapMap(GPU::Buffer<uint32_t>, const PanoDefinition&, const InputDefinition&, videoreaderid_t, GPU::Buffer<const unsigned char>, GPU::Stream) { return Status::OK(); } Status mapBufferLookup(frameid_t, GPU::Buffer<uint32_t>, const GPU::Buffer<const float2>&, const Core::Rect&, const Core::PanoDefinition&, const Core::InputDefinition&, GPU::Cached2DBuffer<const uint32_t>, const GPU::ChannelFormatDescription&, GPU::Stream) const { return Status::OK(); } Status mapBufferCoord(frameid_t, GPU::Buffer<float2>, const Core::Rect&, const Core::PanoDefinition&, const Core::InputDefinition&, GPU::Stream) const { return Status::OK(); } Status mapBuffer(int /*time*/, GPU::Buffer<uint32_t> devOut, const Core::Rect& outputBounds, const Core::PanoDefinition& /*pano*/, const Core::InputDefinition& /*im*/, GPU::Cached2DBuffer<const uint32_t> /*texDevice*/, const cudaChannelFormatDesc& /*channelDesc*/, GPU::Stream stream) const { ENSURE_EQ(fakeOutputWidth, outputBounds.getWidth()); ENSURE_EQ(fakeOutputHeight, outputBounds.getHeight()); ENSURE(Cuda::cudaStatus(cudaMemcpyAsync(devOut.get(), fakeOutputData, (size_t)(fakeOutputWidth * fakeOutputHeight * sizeof(uint32_t)), cudaMemcpyHostToDevice, stream.get()))); return Status::OK(); } Status warpCubemap(frameid_t, GPU::Buffer<uint32_t>, const Rect&, GPU::Buffer<uint32_t>, const Rect&, GPU::Buffer<uint32_t>, const Rect&, GPU::Buffer<uint32_t>, const Rect&, GPU::Buffer<uint32_t>, const Rect&, GPU::Buffer<uint32_t>, const Rect&, const PanoDefinition&, const InputDefinition&, GPU::Surface&, GPU::Stream) const { return Status::OK(); } Status mapDistortion(int /*time*/, GPU::Buffer<unsigned char> devOut, const Core::Rect& outputBounds, const Core::PanoDefinition& /*pano*/, const Core::InputDefinition& /*im*/, GPU::Stream stream) const { ENSURE_EQ(fakeOutputWidth, outputBounds.getWidth()); ENSURE_EQ(fakeOutputHeight, outputBounds.getHeight()); ENSURE(Cuda::cudaStatus(cudaMemcpyAsync(devOut.get(), fakeOutputData, (size_t)(fakeOutputWidth * fakeOutputHeight * sizeof(unsigned char)), cudaMemcpyHostToDevice, stream.get()))); return Status::OK(); } class FakePhotoTransform : public Core::PhotoTransform { float3 mapPhotoInputToLinear(const Core::InputDefinition& /*im*/, Core::TopLeftCoords2 /*uv*/, float3 /*rgb*/) const { return make_float3(0.0, 0.0, 0.0); } float3 mapPhotoLinearToPano(float3 /*rgb*/) const { return make_float3(0.0, 0.0, 0.0); } float3 mapPhotoPanoToLinear(float3 /*rgb*/) const { return make_float3(0.0, 0.0, 0.0); } const char* getDevicePhotoParam() const { return NULL; } }; const Core::PhotoTransform* getPhoto() const { return &photo; } private: const int64_t fakeOutputWidth; const int64_t fakeOutputHeight; const uint32_t* const fakeOutputData; const FakePhotoTransform photo; }; } // namespace Testing } // namespace VideoStitch #endif