// Copyright (c) 2012-2017 VideoStitch SAS
// Copyright (c) 2018 stitchEm

#define INSTANTIATE_COPY_FN(CopyType)                                                                            \
  template Status memcpyAsync(Buffer<CopyType> dst, Buffer<const CopyType> src, size_t copySize,                 \
                              const Stream& stream);                                                             \
  template Status memcpyBlocking(Buffer<CopyType> dst, Buffer<const CopyType> src, size_t copySize);             \
  template Status memcpyAsync(Buffer<CopyType> dst, const CopyType* src, size_t copySize, const Stream& stream); \
  template Status memcpyBlocking(GPU::Buffer<CopyType> dst, const CopyType* src, size_t copySize);               \
  template Status memcpyAsync(CopyType* dst, Buffer<const CopyType> src, size_t copySize, const Stream& stream); \
  template Status memcpyBlocking(CopyType* dst, Buffer<const CopyType> src, size_t copySize);                    \
  template Status memsetToZeroAsync(Buffer<CopyType> devPtr, size_t count, const Stream& stream);                \
  template Status memsetToZeroBlocking(Buffer<CopyType> devPtr, size_t count);

INSTANTIATE_COPY_FN(unsigned char)
INSTANTIATE_COPY_FN(char)
INSTANTIATE_COPY_FN(int16_t)
INSTANTIATE_COPY_FN(uint16_t)
INSTANTIATE_COPY_FN(uchar3)
INSTANTIATE_COPY_FN(uint32_t)
INSTANTIATE_COPY_FN(float)
INSTANTIATE_COPY_FN(float2)
INSTANTIATE_COPY_FN(float4)
INSTANTIATE_COPY_FN(int2)

template Status memcpyAsync(uint32_t* dst, Surface& src, const Stream& stream);
template Status memcpyAsync(float* dst, Surface& src, const Stream& stream);

template Status memcpyBlocking(uint32_t* dst, Surface& src);
template Status memcpyBlocking(float* dst, Surface& src);