// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #include "objectutil.hpp" namespace VideoStitch { namespace Helper { void toggleConnect(bool connectionState, QObject *sender, const char *signal, QObject *receiver, const char *slot, Qt::ConnectionType flag) { if (connectionState) { QObject::connect(sender, signal, receiver, slot, flag); } else { QObject::disconnect(sender, signal, receiver, slot); } } } // namespace Helper } // namespace VideoStitch