LOCAL_PATH := $(call my-dir) #include $(CLEAR_VARS) #LOCAL_MODULE := lib_boxfilter #LOCAL_SRC_FILES := ../cuda/lib_boxfilter.a #include $(PREBUILT_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_MODULE := libcudart_static LOCAL_LIB_PATH += $(CUDA_TOOLKIT_ROOT)/targets/armv7-linux-androideabi/lib/ LOCAL_SRC_FILES := $(LOCAL_LIB_PATH)/libcudart_static.a include $(PREBUILT_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_MODULE := libstitch LOCAL_SRC_FILES := ../cuda/libstitch.a include $(PREBUILT_STATIC_LIBRARY) include $(CLEAR_VARS) LOCAL_MODULE := boxfilter NVPACK := $(NDK_ROOT)/.. BOX_FILTER_ROOT := $(LOCAL_PATH)/.. MY_PREFIX := $(LOCAL_PATH)/ MY_SOURCES := $(wildcard $(LOCAL_PATH)/*.cpp) LOCAL_SRC_FILES := $(MY_SOURCES:$(MY_PREFIX)%=%) LOCAL_STATIC_LIBRARIES := libstitch libcudart_static LOCAL_STATIC_LIBRARIES += nv_and_util nv_egl_util nv_glesutil nv_shader nv_file LOCAL_LDLIBS := -llog -landroid -lGLESv2 -lEGL LOCAL_C_INCLUDES += $(BOX_FILTER_ROOT)/cuda LOCAL_C_INCLUDES += $(CUDA_TOOLKIT_ROOT)/targets/armv7-linux-androideabi/include LOCAL_CFLAGS += -std=c++11 -fexceptions include $(BUILD_SHARED_LIBRARY) $(call import-add-path, $(NVPACK)/Samples/TDK_Samples/libs/jni) $(call import-module,nv_and_util) $(call import-module,nv_egl_util) $(call import-module,nv_shader) $(call import-module,nv_file) $(call import-module,nv_glesutil)