// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #pragma once #include "imageMerger.hpp" #include "libvideostitch/imageMergerFactory.hpp" namespace VideoStitch { namespace Core { /** * @brief Stack image merger. * A merger that just stacks images on top of each other. */ class StackImageMerger : public ImageMerger { public: /** * @brief StackImageMerger factory. */ class Factory : public ImageMergerFactory { public: virtual Potential create(const PanoDefinition& pano, ImageMapping& fromIm, const ImageMerger* to, bool) const; virtual ~Factory() {} Ptv::Value* serialize() const; virtual CoreVersion version() const { return CoreVersion1; } virtual ImageMergerFactory* clone() const; virtual std::string hash() const; }; public: Status mergeAsync(TextureTarget, const PanoDefinition&, GPU::Buffer pbo, GPU::UniqueBuffer&, const ImageMapping&, bool isFirstMerger, GPU::Stream) const override; private: StackImageMerger(const PanoDefinition& pano, ImageMapping& fromIm, const ImageMerger* to); }; } // namespace Core } // namespace VideoStitch