#define fromSphereToOutput SphereToErect

#define fromInputToSphere RectToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere

#define fromInputToSphere ErectToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere

#define fromInputToSphere FisheyeToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere

#define fromInputToSphere ExternalToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere

#define fromInputToSphere StereoToSphere
#include "mapInverseFunction.gpu.incl"
#undef fromInputToSphere

#undef fromSphereToOutput