#define fromSphereToOutput SphereToErect #define fromInputToSphere RectToSphere #include "mapInverseFunction.gpu.incl" #undef fromInputToSphere #define fromInputToSphere ErectToSphere #include "mapInverseFunction.gpu.incl" #undef fromInputToSphere #define fromInputToSphere FisheyeToSphere #include "mapInverseFunction.gpu.incl" #undef fromInputToSphere #define fromInputToSphere ExternalToSphere #include "mapInverseFunction.gpu.incl" #undef fromInputToSphere #define fromInputToSphere StereoToSphere #include "mapInverseFunction.gpu.incl" #undef fromInputToSphere #undef fromSphereToOutput