// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #pragma once #include "gpu/buffer.hpp" #include "gpu/stream.hpp" #include <stdint.h> namespace VideoStitch { namespace Core { Status callDummyKernel(GPU::Buffer<float> outputBuff, const GPU::Buffer<const float>& inputBuff, unsigned int nbElements, float mult, GPU::Stream stream); } } // namespace VideoStitch