// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #ifndef GLYPHS_H_ #define GLYPHS_H_ #include "gpu/render/render.hpp" namespace VideoStitch { namespace Render { /** * @brief A renderer that fills the boundingbox. */ class FillRenderer { public: FillRenderer() {} Status draw(uint32_t* dst, int64_t dstWidth, int64_t dstHeight, int64_t left, int64_t top, int64_t right, int64_t bottom, uint32_t color, uint32_t bgcolor, cudaStream_t stream) const; }; } // namespace Render } // namespace VideoStitch #endif