// Copyright (c) 2012-2017 VideoStitch SAS // Copyright (c) 2018 stitchEm #pragma once // Combining several related parameters into a struct to be passed // to the GPU backend typedef struct { int width; int height; float scaleX; float scaleY; } PanoDimensions; typedef struct { // global dimensions PanoDimensions panoDim; // view/region offset int viewTop; int viewLeft; // view size int viewWidth; int viewHeight; } PanoRegion;