Unverified Commit 71514b36 authored by Wieland Morgenstern's avatar Wieland Morgenstern Committed by GitHub

Merge pull request #69 from stitchEm/w-m/mac-package

Fixes for Mac Package
parents 4fee6ee7 54a2359a
......@@ -34,6 +34,17 @@ option(GPU_BACKEND_OPENCL "Build with OpenCL backend" OFF)
message(STATUS "GPU_BACKEND_CUDA='${GPU_BACKEND_CUDA}'")
message(STATUS "GPU_BACKEND_OPENCL='${GPU_BACKEND_OPENCL}'")
# Windows: actually delays loading to runtime
# Mac: create symlink to either libvideostitch_cuda/libvideostitch_opencl,
# change symlink at runtime and restart if necessary
# Linux: not implemented
option(USE_DELAY_LOAD "Delay loading of GPU backend to runtime" OFF)
if(${GPU_BACKEND_CUDA} AND ${GPU_BACKEND_OPENCL})
set(USE_DELAY_LOAD "ON" CACHE BOOL "Defaulting to USE_DELAY_LOAD=ON as both GPU backends are built" FORCE)
endif()
message(STATUS "USE_DELAY_LOAD=${USE_DELAY_LOAD}")
set(GPU_BACKEND_DEFAULT "CUDA" CACHE STRING "Default GPU backend")
set_property(CACHE GPU_BACKEND_DEFAULT PROPERTY STRINGS OPENCL CUDA)
......@@ -397,13 +408,7 @@ endif(GPU_BACKEND_CUDA)
# ----------------------------------------------------------------------------
# Delay load on Windows
# ----------------------------------------------------------------------------
set(USE_DELAY_LOAD "OFF")
if(GPU_BACKEND_CUDA AND GPU_BACKEND_OPENCL AND MSVC)
set(USE_DELAY_LOAD "ON")
endif()
message(STATUS "USE_DELAY_LOAD = ${USE_DELAY_LOAD}")
if(USE_DELAY_LOAD)
if(USE_DELAY_LOAD AND MSVC)
find_library(DELAY_LOAD_LIB NAMES "DelayImp.lib")
endif()
......@@ -419,7 +424,7 @@ if(CMAKE_BUILD_TYPE)
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=${CMAKE_RUNTIME_OUTPUT_DIRECTORY}
-P ${CMAKE_SOURCE_DIR}/lib/generateFakeLibvideostitch.cmake
DEPENDS ${VS_LIB_DEFAULT})
if(USE_DELAY_LOAD)
if(USE_DELAY_LOAD AND MSVC)
add_dependencies(generateFakeLibvideostitch ${VS_LIB_FAKE})
endif()
else()
......@@ -431,7 +436,7 @@ else()
-DCMAKE_RUNTIME_OUTPUT_DIRECTORY=${CMAKE_RUNTIME_OUTPUT_DIRECTORY_${OUTPUTCONFIG_UP}}
-P ${CMAKE_SOURCE_DIR}/lib/generateFakeLibvideostitch.cmake
DEPENDS ${VS_LIB_DEFAULT})
if(USE_DELAY_LOAD)
if(USE_DELAY_LOAD AND MSVC)
add_dependencies(generateFakeLibvideostitch_${OUTPUTCONFIG_UP} ${VS_LIB_FAKE})
endif()
endforeach()
......@@ -439,6 +444,7 @@ endif()
# This function should be use by every dll/exe that links on libvideostitch
function(link_target_to_libvideostitch TARGET_NAME)
if(WINDOWS)
if(CMAKE_BUILD_TYPE)
add_dependencies(${TARGET_NAME} generateFakeLibvideostitch)
......@@ -448,7 +454,7 @@ function(link_target_to_libvideostitch TARGET_NAME)
add_dependencies(${TARGET_NAME} generateFakeLibvideostitch_${OUTPUTCONFIG_UP})
endforeach()
endif(CMAKE_BUILD_TYPE)
endif(WINDOWS)
if(USE_DELAY_LOAD)
target_link_libraries(${TARGET_NAME} PRIVATE ${DELAY_LOAD_LIB})
target_link_libraries(${TARGET_NAME} PRIVATE ${VS_LIB_FAKE})
......@@ -459,8 +465,15 @@ function(link_target_to_libvideostitch TARGET_NAME)
set(new_link_flags "${existing_link_flags} ${new_link_flags}")
endif()
set_target_properties(${TARGET_NAME} PROPERTIES LINK_FLAGS ${new_link_flags})
endif()
elseif(APPLE)
if (USE_DELAY_LOAD)
target_link_libraries(${TARGET_NAME} PRIVATE ${VS_LIB_FAKE})
else()
target_link_libraries(${TARGET_NAME} PRIVATE ${VS_LIB_DEFAULT})
endif()
# ensure the non-fake backend libs are built
if(GPU_BACKEND_CUDA)
add_dependencies(${TARGET_NAME} ${VS_LIB_CUDA})
......@@ -470,10 +483,9 @@ function(link_target_to_libvideostitch TARGET_NAME)
endif()
else()
target_link_libraries(${TARGET_NAME} PUBLIC ${VS_LIB_DEFAULT})
endif(USE_DELAY_LOAD)
endif()
endfunction()
# ----------------------------------------------------------------------------
# Android specific after android.toolchain.cmake
# ----------------------------------------------------------------------------
......
......@@ -77,10 +77,14 @@ function(setup_av_plugin PLUGIN_NAME BACKEND_NAME USE_CUDA)
target_link_libraries(${PLUGIN_NAME} PRIVATE ${libmfxhw64} ${DirectX_LIB})
set_property(TARGET ${PLUGIN_NAME} APPEND_STRING PROPERTY LINK_FLAGS "/NODEFAULTLIB:libcmt /NODEFAULTLIB:libcmtd")
elseif(APPLE)
if (USE_DELAY_LOAD)
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_FAKE})
else()
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_DEFAULT})
endif()
else()
target_link_libraries(${PLUGIN_NAME} PRIVATE ${VS_LIB_DEFAULT})
endif()
# Unit tests
if(NOT WINDOWS)
......
......@@ -207,8 +207,8 @@ function make_dmg {
# give all users read and execute access to the .app, recursively
chmod -R og+rx "${PACKAGE}"
codesign --deep --force --verify --verbose=4 --sign "VIDEOSTITCH" "${PACKAGE}"
codesign --deep --verify --verbose=4 "${PACKAGE}"
# codesign --deep --force --verify --verbose=4 --sign "VIDEOSTITCH" "${PACKAGE}"
# codesign --deep --verify --verbose=4 "${PACKAGE}"
TMP="dmg/videostitch_tmp.dmg"
hdiutil create "${TMP}" -volname "${TARGET}" -srcfolder "${PACKAGE}" -fs HFS+ -fsargs "-c c=64,a=16,e=16" -format UDRW -ov
......@@ -232,9 +232,6 @@ function make_dmg {
mkdir "${DMG_MOUNT}/.background"
cp "dmg/logo_background.png" "${DMG_MOUNT}/.background/"
#copy the link to the nVidia website
cp "dmg/List of supported graphics cards.webloc" "${DMG_MOUNT}/List of supported graphics cards.webloc"
#create an alias to Applications
ln -sf /Applications "${DMG_MOUNT}/Applications"
......@@ -265,7 +262,6 @@ function make_dmg {
set background picture of theViewOptions to file ".background:'logo_background.png'"
set position of item "'${APPLICATION_BUNDLE}.app'" of container window to {120, 125}
set position of item "'Applications'" of container window to {385, 125}
set position of item "'List of supported graphics cards.webloc'" of container window to {260, 300}
close
open
update without registering applications
......
......@@ -76,7 +76,7 @@
<key>CFBundleName</key>
<string>VideoStitch Studio</string>
<key>CFBundleIconFile</key>
<string>videostitch-studio.icns</string>
<string>videostitch.icns</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleGetInfoString</key>
......@@ -94,6 +94,6 @@
<key>CFBundleIdentifier</key>
<string>com.video-stitch.Studio</string>
<key>NOTE</key>
<string>https://github.com/stitchEm</string>
<string>https://github.com/stitchEm/stitchEm</string>
</dict>
</plist>
......@@ -172,9 +172,9 @@ bool getAppsInfoComponents(const QString& infoString, QString& appName, AppsVers
// Release versions won't have commits count and commit hash
QRegularExpression versionInfoExpression(
"(VahanaVR|Studio)-[0-9.a-zA-Z]+-?\\d*-[a-zA-Z0-9]*-[a-zA-Z0-9-]+\\.\\d{4}-\\d{2}-\\d{2}");
R"((VahanaVR|Studio)-[0-9.a-zA-Z]+-?\d*-[a-zA-Z0-9]*-[a-zA-Z0-9-\/]+\.\d{4}-\d{2}-\d{2})");
if (!versionInfoExpression.match(infoString).hasMatch()) {
LogManager::getInstance()->writeToLogFile("Error: the current version doesn't respect the version template");
LogManager::getInstance()->writeToLogFile("Error: the current version doesn't respect the version template (regex)");
return false;
}
......@@ -198,7 +198,7 @@ bool getAppsInfoComponents(const QString& infoString, QString& appName, AppsVers
if (isDevVersion) {
components = branchName.split("-");
if (components.size() < 3) {
LogManager::getInstance()->writeToLogFile("Error: the current version doesn't respect the version template");
LogManager::getInstance()->writeToLogFile("Error: the current version doesn't respect the version template (dev version branch name)");
return false;
}
commitCount = components.takeFirst().toInt();
......
......@@ -171,7 +171,7 @@ if(BUILD_MACOSX_BUNDLE AND APPLE)
set(VS_STUDIO_BUNDLE "VideoStitch-Studio")
set(BIN_NAME "${VS_STUDIO_BUNDLE}")
add_executable(${VS_STUDIO_BUNDLE} MACOSX_BUNDLE ${STUDIO_SOURCES} ${STUDIO_HEADERS} ${UI_GENERATED_HEADERS} ${RESOURCES})
add_executable(${VS_STUDIO_BUNDLE} MACOSX_BUNDLE ${STUDIO_SOURCES} ${STUDIO_HEADERS} ${UI_GENERATED_HEADERS} ${RESOURCES} ${Studio_ICON})
set_target_properties(${VS_STUDIO_BUNDLE} PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/dmg/videostitch-studio.plist )
add_dependencies(${VS_STUDIO_BUNDLE} batchstitcher)
......
......@@ -106,9 +106,16 @@ set (DISCOVERY_SRC_INCLUDE ${CMAKE_CURRENT_SOURCE_DIR}/src/include)
include_discovery_vs_headers(${VS_DISCOVERY})
if(USE_DELAY_LOAD)
if(MSVC)
target_compile_definitions(${VS_DISCOVERY} PRIVATE DELAY_LOAD_ENABLED=1)
elseif(APPLE)
target_compile_definitions(${VS_DISCOVERY} PRIVATE SYMLINK_UPDATE_ENABLED=1)
endif()
endif()
# ----------------------------------------------------------------------------
# Unit tests
# ----------------------------------------------------------------------------
......
......@@ -95,7 +95,7 @@ bool readVsSymLink(std::string& targetLib) {
}
bool BackendLibLoader::updateVsSymlink() {
#ifdef DELAY_LOAD_ENABLED
#ifdef SYMLINK_UPDATE_ENABLED
std::string pathToLibs;
if (!getPathToLibs(pathToLibs)) {
return false;
......@@ -119,7 +119,7 @@ bool BackendLibLoader::updateVsSymlink() {
std::cerr << "Error creating symlink to " << pathToSymlink << std::endl;
return false;
}
#endif // DELAY_LOAD_ENABLED
#endif // SYMLINK_UPDATE_ENABLED
return true;
}
#endif // __APPLE__
......@@ -182,10 +182,8 @@ bool BackendLibLoader::selectBackend(const Discovery::Framework& framework, bool
if (needToRestart) {
*needToRestart = false;
}
#ifndef DELAY_LOAD_ENABLED
(void)framework;
return true;
#else
#if defined(SYMLINK_UPDATE_ENABLED) || defined(DELAY_LOAD_ENABLED)
if (framework == Discovery::Framework::Unknown) {
return false;
}
......@@ -193,6 +191,7 @@ bool BackendLibLoader::selectBackend(const Discovery::Framework& framework, bool
return true;
}
currentVsFramework = framework;
#if _MSC_VER
if (getBackendHandler() != NULL) {
if (needToRestart) {
......@@ -210,7 +209,10 @@ bool BackendLibLoader::selectBackend(const Discovery::Framework& framework, bool
#else
return true;
#endif // _MSC_VER
#endif // DELAY_LOAD_ENABLED
#else
(void)framework;
return true;
#endif // defined(SYMLINK_UPDATE_ENABLED) || defined(DELAY_LOAD_ENABLED)
}
#ifdef __APPLE__
......
......@@ -815,12 +815,11 @@ endif()
# To be sure, the generated dll on Windows will be replaced by an empty one in generateFakeLibvideostitch,
# while VS_LIB will be loaded using the delay load function
# ----------------------------------------------------------------------------
if(USE_DELAY_LOAD OR APPLE)
if(USE_DELAY_LOAD)
# Use any backend, we don't care, we just want the .lib with the common exported symbols
configure_lib_main_target(${VS_LIB_FAKE} ${GPU_BACKEND_DEFAULT} "SHARED")
endif(USE_DELAY_LOAD OR APPLE)
if(USE_DELAY_LOAD)
if(MSVC)
function(generate_lib_symbols BACKEND_NAME LIB_DIR)
add_custom_command(TARGET ${VS_LIB_${BACKEND_NAME}}
POST_BUILD
......@@ -839,7 +838,8 @@ if(USE_DELAY_LOAD)
add_custom_target(compareLibsSymbols ALL
COMMAND ${CMAKE_COMMAND} -E compare_files lib_symbols_only_CUDA.txt lib_symbols_only_OPENCL.txt
DEPENDS ${VS_LIB_CUDA} ${VS_LIB_OPENCL})
endif(USE_DELAY_LOAD)
endif()
endif()
# ----------------------------------------------------------------------------
# static lib
......
......@@ -122,9 +122,8 @@ bool loadGPUBackend(const int deviceId, int& returnCode) {
PfnDliHook oldFailureHook = __pfnDliFailureHook2;
__pfnDliFailureHook2 = &delayFailureHook;
try {
#endif
// call any lib function
Status::OK();
#ifdef DELAY_LOAD_ENABLED
} catch (std::exception& e) {
std::cerr << "Error using backend library: " << e.what() << std::endl;
}
......
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